@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Sardinia to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
10 infantry moved from Poland to Eastern Poland
9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
4 bombers moved from Southern Italy to 87 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
10 infantry moved from Poland to Eastern Poland
9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
4 bombers moved from Southern Italy to 87 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
1 carrier and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
10 infantry moved from Poland to Eastern Poland
9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
4 bombers moved from Southern Italy to 87 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
1 carrier and 1 destroyer moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 87 Sea Zone
Germans attack with 4 bombers
Americans defend with 2 destroyers and 6 transports
Germans roll dice for 4 bombers in 87 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 destroyers and 6 transports in 87 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 87 Sea Zone
5 transports owned by the Americans lost in 87 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 46
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyers and 6 transports
Battle in 125 Sea Zone
Germans attack with 1 carrier and 1 destroyer
British defend with 1 submarine
Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Germans attack with 6 armour, 9 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
AA fire in Eastern Poland : 1/6 hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 fighter, 29 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 : 17/51 hits
Russians roll dice for 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 17/40 hits
13 infantry owned by the Russians, 17 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 6 armour, 9 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 3 : 15/34 hits
Russians roll dice for 6 armour, 3 artilleries, 4 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 16/27 hits
8 infantry owned by the Russians, 12 infantry owned by the Germans, 2 artilleries owned by the Russians, 5 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 6 armour, 7 artilleries, 1 fighter and 4 tactical_bombers in Eastern Poland, round 4 : 9/18 hits
Russians roll dice for 6 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 8/12 hits
1 tactical_bomber owned by the Russians, 6 armour owned by the Russians, 1 armour owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Russians and 7 artilleries owned by the Germans lost in Eastern Poland
Germans roll dice for 5 armour, 1 fighter and 4 tactical_bombers in Eastern Poland, round 5 : 5/10 hits
Russians roll dice for 3 fighters in Eastern Poland, round 5 : 1/3 hits
1 armour owned by the Germans and 3 fighters owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 2 armour, 9 artilleries, 1 fighter, 29 infantry and 2 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Slovakia Hungary
1 fighter and 4 tactical_bombers moved from Eastern Poland to Slovakia Hungary
9 infantry moved from Norway to Finland
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
10 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 6 infantry moved from France to Western Germany
6 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
3 bombers moved from 87 Sea Zone to Gold CoastPlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in Norway
3 infantry placed in Egypt
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Gold Coast : 1 flag, 3 bombers
Nigeria : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 9 infantry
Slovakia Hungary : 1 artillery, 1 fighter and 4 tactical_bombers
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 artillery, 1 factory_major and 20 infantry
Norway : 1 factory_minor and 3 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns and 4 armour
125 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
72 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 12 infantryProduction/PUs Summary :
Germans : 53 / 66
Russians : 34 / 42
Japanese : 59 / 70
Americans : 60 / 84
Chinese : 6 / 6
British : 24 / 22
UK_Pacific : 0 / 0
Italians : 15 / 26
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 49 times
2 was rolled 32 times
3 was rolled 36 times
4 was rolled 35 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3,386
Median : 3,000
Variance : 0,914
Standard Deviation : 0,956
Total rolls : 223Null / Other
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,833
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Germans Combat
1 was rolled 22 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 23 times
Average roll : 3,529
Median : 3,000
Variance : 0,258
Standard Deviation : 0,508
Total rolls : 121Russians Combat
1 was rolled 25 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3,136
Median : 3,000
Variance : 1,632
Standard Deviation : 1,278
Total rolls : 88British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,833
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 aaGuns and 4 armour
Russians win, taking Eastern Poland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 2 aaGuns and 4 armour
Casualties for Russians: 4 infantry and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Smolensk to Belarus
1 artillery moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Belarus to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 bomber moved from Japan to 26 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 bomber moved from Japan to 26 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the ANZAC, 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 26 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery, 1 infantry and 1 transportNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
3 artilleries placed in Manchuria
2 artilleries and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Marshall Islands : 1 bomber
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 15 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 artilleries and 7 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
West India : 1 flagProduction/PUs Summary :
Germans : 47 / 66
Russians : 40 / 46
Japanese : 63 / 73
Americans : 58 / 84
Chinese : 4 / 6
British : 24 / 22
UK_Pacific : 0 / 0
Italians : 15 / 26
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,933
Median : 3,000
Variance : 0,643
Standard Deviation : 0,802
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,083
Median : 3,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2,333
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Germans
1 armour moved from French West Africa to Nigeria
British take Nigeria from Germans
1 armour moved from Nigeria to French Equatorial Africa
1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery and 3 infantry moved from French West Africa to Gold Coast
1 infantry moved from French West Africa to Gold Coast
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to Nigeria -
scramble orders please
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Fighter Pilots are dangerously ill. I am afraid they won’t be able to fly the next few days. :'(.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
British take Alexandria from Germans
1 armour moved from French West Africa to Nigeria
British take Nigeria from Germans
1 armour moved from Nigeria to French Equatorial Africa
1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery and 3 infantry moved from French West Africa to Gold Coast
1 infantry moved from French West Africa to Gold Coast
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to NigeriaCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Gold Coast
Americans attack with 1 artillery and 4 infantry
Germans defend with 3 bombers
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 bombers
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Americans
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 armour moved from Sardinia to 95 Sea Zone
1 armour moved from Sicily to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 96 Sea Zone
3 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Central United States to United KingdomPlace Units - Americans
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,2,4,1,4,1,6
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
7 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Belgian Congo to Gold Coast
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Belgian Congo to Gold Coast
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Gold Coast
British attack with 1 bomber
Germans defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - British
1 bomber moved from Gold Coast to French Equatorial Africa
3 armour moved from Union of South Africa to Belgian Congo
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,4,5
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to CaucasusPlace Units - Italians
1 factory_minor placed in Persia
3 mech_infantrys placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag, 3 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 44 / 66
Russians : 40 / 46
Japanese : 61 / 73
Americans : 59 / 76
Chinese : 6 / 6
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





