14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Sardinia to Gibraltar

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                10 infantry moved from Poland to Eastern Poland
                9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                4 bombers moved from Southern Italy to 87 Sea Zone
                2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                10 infantry moved from Poland to Eastern Poland
                9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                4 bombers moved from Southern Italy to 87 Sea Zone
                2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
                1 carrier and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                10 infantry moved from Poland to Eastern Poland
                9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour, 5 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                4 bombers moved from Southern Italy to 87 Sea Zone
                2 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
                1 carrier and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 87 Sea Zone
                    Germans attack with 4 bombers
                    Americans defend with 2 destroyers and 6 transports
                        Germans roll dice for 4 bombers in 87 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 2 destroyers and 6 transports in 87 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 87 Sea Zone
                        5 transports owned by the Americans lost in 87 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 2 destroyers and 6 transports
                Battle in 125 Sea Zone
                    Germans attack with 1 carrier and 1 destroyer
                    British defend with 1 submarine
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 6 armour, 9 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
                        AA fire in Eastern Poland :  1/6 hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 9 artilleries, 1 fighter, 29 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 :  17/51 hits
                        Russians roll dice for 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  17/40 hits
                        13 infantry owned by the Russians, 17 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 6 armour, 9 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 3 :  15/34 hits
                        Russians roll dice for 6 armour, 3 artilleries, 4 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  16/27 hits
                        8 infantry owned by the Russians, 12 infantry owned by the Germans, 2 artilleries owned by the Russians, 5 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 7 artilleries, 1 fighter and 4 tactical_bombers in Eastern Poland, round 4 :  9/18 hits
                        Russians roll dice for 6 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Eastern Poland, round 4 :  8/12 hits
                        1 tactical_bomber owned by the Russians, 6 armour owned by the Russians, 1 armour owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Russians and 7 artilleries owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 1 fighter and 4 tactical_bombers in Eastern Poland, round 5 :  5/10 hits
                        Russians roll dice for 3 fighters in Eastern Poland, round 5 :  1/3 hits
                        1 armour owned by the Germans and 3 fighters owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 armour, 9 artilleries, 1 fighter, 29 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 3 artilleries, 4 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 fighter and 4 tactical_bombers moved from Eastern Poland to Slovakia Hungary
                9 infantry moved from Norway to Finland
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                10 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 artillery and 6 infantry moved from France to Western Germany
                6 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Southern France to France
                3 bombers moved from 87 Sea Zone to Gold Coast

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in Norway
                3 infantry placed in Egypt
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        Gold Coast : 1 flag, 3 bombers
        Nigeria : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 9 infantry
        Slovakia Hungary : 1 artillery, 1 fighter and 4 tactical_bombers
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Germany : 1 artillery, 1 factory_major and 20 infantry
        Norway : 1 factory_minor and 3 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns and 4 armour
        125 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        72 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 12 infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 34 / 42
        Japanese : 59 / 70
        Americans : 60 / 84
        Chinese : 6 / 6
        British : 24 / 22
        UK_Pacific : 0 / 0
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 49 times
                2 was rolled 32 times
                3 was rolled 36 times
                4 was rolled 35 times
                5 was rolled 32 times
                6 was rolled 39 times
            Average roll : 3,386
            Median : 3,000
            Variance : 0,914
            Standard Deviation : 0,956
            Total rolls : 223

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,833
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Germans Combat
                1 was rolled 22 times
                2 was rolled 17 times
                3 was rolled 22 times
                4 was rolled 18 times
                5 was rolled 19 times
                6 was rolled 23 times
            Average roll : 3,529
            Median : 3,000
            Variance : 0,258
            Standard Deviation : 0,508
            Total rolls : 121

    Russians Combat
                1 was rolled 25 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 14 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3,136
            Median : 3,000
            Variance : 1,632
            Standard Deviation : 1,278
            Total rolls : 88

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,833
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 2 aaGuns and 4 armour
                    Russians win, taking Eastern Poland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 aaGuns and 4 armour
                    Casualties for Russians: 4 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Belarus to Volgograd
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 bomber moved from Japan to 26 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 bomber moved from Japan to 26 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 :  3/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  7/9 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 battleship, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 artillery, 1 infantry and 1 transport
                        1 infantry owned by the ANZAC, 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 26 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 26 Sea Zone to Marshall Islands
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
                3 artilleries placed in Manchuria
                2 artilleries and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Marshall Islands : 1 bomber
        Shantung : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 15 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 2 artilleries and 7 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        West India : 1 flag

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 40 / 46
        Japanese : 63 / 73
        Americans : 58 / 84
        Chinese : 4 / 6
        British : 24 / 22
        UK_Pacific : 0 / 0
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,933
            Median : 3,000
            Variance : 0,643
            Standard Deviation : 0,802
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,083
            Median : 3,000
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,333
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Germans
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour moved from Nigeria to French Equatorial Africa
                1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
                1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 artillery and 3 infantry moved from French West Africa to Gold Coast
                1 infantry moved from French West Africa to Gold Coast
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to Nigeria

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders please


  • Fighter Pilots are dangerously ill. I am afraid they won’t be able to fly the next few days. :'(.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Germans
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour moved from Nigeria to French Equatorial Africa
                1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 armour and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
                1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 artillery and 3 infantry moved from French West Africa to Gold Coast
                1 infantry moved from French West Africa to Gold Coast
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to Nigeria

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Italians defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Gold Coast
                    Americans attack with 1 artillery and 4 infantry
                    Germans defend with 3 bombers
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Americans
                3 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                1 armour moved from Sardinia to 95 Sea Zone
                1 armour moved from Sicily to 95 Sea Zone
                1 artillery moved from Sicily to 95 Sea Zone
                2 armour, 1 artillery, 1 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                3 cruisers moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Central United States to United Kingdom

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,2,4,1,4,1,6
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi
                7 infantry moved from Szechwan to Yunnan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi
                7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Belgian Congo to Gold Coast
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Belgian Congo to Gold Coast
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - British
                Battle in Gold Coast
                    British attack with 1 bomber
                    Germans defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber

    Non Combat Move - British
                1 bomber moved from Gold Coast to French Equatorial Africa
                3 armour moved from Union of South Africa to Belgian Congo
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,4,5
                British collect 24 PUs (2 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Caucasus
                1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Caucasus

    Place Units - Italians
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 14 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Western Germany : 1 aaGun
        Northern Italy : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
        Caucasus : 1 flag, 3 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 40 / 46
        Japanese : 61 / 73
        Americans : 59 / 76
        Chinese : 6 / 6
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 15 / 27
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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