40.2L Mallery(Axis) vs. Dawgoneit(allies13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 4 infantry
                EDIT: Adding units owned by Germans to Ukraine: 4 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Germany to Bryansk
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                11 armour, 15 artilleries, 7 infantry and 9 mech_infantrys moved from Belarus to Novgorod
                4 bombers moved from Germany to United Kingdom
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Germans creates battle in territory Ukraine
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 3 transports; Americans defend with 1 transport
                    Germans win, taking Ukraine from Russians with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 3 transports
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6,8,3,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 tactical_bomber moved from Southern Italy to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                4 bombers moved from United Kingdom to Holland Belgium
                3 tactical_bombers moved from Western Germany to Holland Belgium
                5 infantry moved from France to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Germany to Holland Belgium
                5 mech_infantrys moved from Western Germany to Holland Belgium
                1 fighter moved from 125 Sea Zone to Holland Belgium

    Place Units - Germans
                1 armour, 2 fighters and 2 mech_infantrys placed in Germany
                3 artilleries placed in Germany
                2 infantry placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                13 infantry moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                4 fighters moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                2 artilleries moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                13 infantry moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                4 fighters moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                2 artilleries moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 1 fighter, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Bryansk to Smolensk
                2 aaGuns moved from Smolensk to Bryansk
                2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Kansu to Shensi
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                2 mech_infantrys moved from Kiangsi to Yunnan
                1 armour moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from British
                1 armour moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 bomber moved from Kiangsu to Szechwan
                1 bomber moved from Kiangsu to Yunnan
                1 bomber moved from Kiangsu to Yunnan
                4 tactical_bombers moved from Kiangsu to Korea
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 fighters, 4 infantry and 8 tactical_bombers
                    Americans defend with 1 artillery and 3 infantry
                    Japanese win, taking Korea from Americans with 2 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                1 bomber moved from Szechwan to Kiangsu
                1 bomber moved from Yunnan to Kiangsu
                1 bomber moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
                6 tactical_bombers moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                2 fighters and 1 infantry placed in Japan
                3 artilleries placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Denmark
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Denmark from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Germany
                    Americans attack with 1 infantry
                    Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in 6 Sea Zone
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 submarines, 6 tactical_bombers and 5 transports

    Non Combat Move - Americans
                1 bomber could not land in Denmark and was removed
                1 armour, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
                2 transports moved from 7 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 battleship, 1 destroyer and 1 fighter placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 artilleries and 3 infantry moved from Burma to Yunnan
                3 armour moved from India to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair 8 damage on 1 factory_major; Remaining resources: 17 PUs;
                British buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 factory_upgrade; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                2 artilleries and 3 infantry moved from Burma to Yunnan
                3 armour moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 armour, 2 artilleries and 3 infantry
                    Japanese defend with 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Norway to 109 Sea Zone
                1 fighter moved from Norway to Scotland
                2 fighters moved from Norway to United Kingdom
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                1 artillery and 2 infantry moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                Units in India being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Northern Italy to 112 Sea Zone
                2 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Syria to Trans-Jordan
                2 infantry moved from Egypt to 98 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 bomber moved from Egypt to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Madagascar
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                    Italians win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Western Germany
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Tunisia to Libya
                1 artillery moved from Northern Italy to France
                1 fighter moved from 112 Sea Zone to Northern Italy

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Egypt: 3 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 tactical_bomber moved from Queensland to 44 Sea Zone
                2 fighters moved from Malaya to 44 Sea Zone
                1 fighter moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 artillery moved from New South Wales to 62 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 tactical_bomber moved from Queensland to 44 Sea Zone
                2 fighters moved from Malaya to 44 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

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