this game is already not going well
G40 14L ArtofWar1947 (Allies + 17) vs JuanSpain (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour and 2 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Manchuria to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 armour moved from Siam to Shan State
1 artillery moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 artillery moved from Siam to Shan State
2 bombers moved from Siam to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Chahar
8 fighters and 6 tactical_bombers moved from Yunnan to Chahar
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 8 fighters and 7 tactical_bombers
Chinese defend with 2 artilleries and 7 infantry
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in 37 Sea Zone
Japanese attack with 5 carriers, 2 cruisers, 2 submarines and 5 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 5 carriers, 2 cruisers, 2 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from Kwangtung to Anhwe
7 tactical_bombers moved from Chahar to Anhwe
7 fighters moved from Chahar to Anhwe
1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 armour placed in Manchuria
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 fighters moved from 102 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 2 transports
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/7 hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 2 infantry
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 50 / 57
Russians : 31 / 31
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 5 / 9
British : 30 / 30
UK_Pacific : 16 / 24
Italians : 12 / 24
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.550
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 50 / 57
Russians : 31 / 31
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 5 / 5
British : 30 / 30
UK_Pacific : 16 / 24
Italians : 12 / 24
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.550
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia -
Rolling on the forum for the UK attack on Burma with 1 infantry, 1 fighter, and 1 tac against Japanese infantry. The map is screwy: It shows the fighter and tac as UK-Pac and will not allow me to move them. It shows the infantry (and artillery) as British and will allow their movement. Have no idea why AAA would show the Indian infantry and artillery as British, when they have been UK-Pac all along.
UK infantry
Rolls: 1@1; Total Hits: 01@1: (3)
UK fighter
Rolls: 1@3; Total Hits: 11@3: (2)
UK tac
Rolls: 1@4; Total Hits: 01@4: (5)
Japanese inf
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in Egypt
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Ethiopia, round 3 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from Ethiopia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
3 fighters moved from British Guiana to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
5 artilleries and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 3 infantry
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 5 infantry and 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 5 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomberTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Queensland : 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 transport
Belgian Congo : 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag, 1 armour
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
106 Sea Zone : 2 transports
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 31 / 31
Japanese : 47 / 49
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 11 / 24
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.286
Median : 3.000
Variance : 0.823
Standard Deviation : 0.907
Total rolls : 63Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.550
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Non Combat Move - Italians
2 fighters moved from Syria to 97 Sea Zone
1 tactical_bomber moved from Syria to Southern Italy
2 aaGuns moved from Eastern Poland to Belarus
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Ethiopia : 1 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 31
Japanese : 47 / 49
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 12 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 cruisers moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EthiopiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
Ethiopia : 1 infantry
99 Sea Zone : 1 flag
71 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisers and 1 fighterProduction/PUs Summary :
Germans : 48 / 57
Russians : 30 / 31
Japanese : 47 / 49
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 12 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Syria to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Syria to EgyptCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 3 bombers, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-JordanNon Combat Move - Germans
1 submarine moved from 92 Sea Zone to 96 Sea Zone
3 bombers moved from Egypt to Southern Italy
2 tactical_bombers moved from Syria to Southern Italy
2 fighters moved from Syria to Southern Italy
1 fighter moved from Egypt to Syria
3 aaGuns, 3 armour, 15 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
5 armour moved from Poland to Belarus
3 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
2 infantry moved from Romania to Bulgaria
2 infantry moved from Western Germany to France
2 bombers moved from Southern France to Western Germany
4 fighters moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Germans
1 destroyer placed in 93 Sea Zone
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 4 armour, 7 artilleries, 35 infantry and 7 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Caucasus to Volgograd
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 20 artilleries, 1 factory_major, 3 fighters, 40 infantry, 7 mech_infantrys and 2 tactical_bombers
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 55 / 73
Russians : 26 / 26
Japanese : 47 / 49
Americans : 50 / 70
Chinese : 5 / 5
British : 30 / 33
UK_Pacific : 17 / 17
Italians : 12 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 1.900
Median : 1.000
Variance : 4.444
Standard Deviation : 2.108
Total rolls : 10Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 6 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 1.875
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 factory_minors, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Burma
2 bombers moved from Anhwe to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
ANZAC defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Anhwe to Kweichow
4 fighters moved from Anhwe to Kweichow
3 tactical_bombers moved from Anhwe to Philippines
3 fighters moved from Anhwe to Philippines
2 armour moved from Manchuria to Chahar
2 bombers moved from Burma to Kweichow
1 armour moved from Shan State to Yunnan
1 armour moved from Yunnan to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 mech_infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in NorwayNon Combat Move - Americans
4 fighters moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,5,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 transport
86 Sea Zone : 3 transports
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 carrier, 1 submarine and 2 transports
Brazil : 1 flag, 3 infantry and 3 mech_infantrys
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 73
Russians : 26 / 26
Japanese : 63 / 72
Americans : 58 / 77
Chinese : 2 / 5
British : 30 / 33
UK_Pacific : 5 / 17
Italians : 12 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.550
Median : 4.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 52 / 73
Russians : 26 / 26
Japanese : 62 / 72
Americans : 58 / 77
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 5 / 17
Italians : 12 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.467
Median : 3.500
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Egypt
1 armour, 4 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber moved from Belgian Congo to Trans-Jordan
1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 2 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Egypt, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 76 Sea Zone to 71 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Trans-Jordan to Belgian Congo
4 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Gibraltar to MoroccoPlace Units - British
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Queensland : 1 infantry
54 Sea Zone : 1 transport
Belgian Congo : 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 26
Japanese : 61 / 72
Americans : 58 / 77
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.721
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 61Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.889
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.889
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.900
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
2 fighters moved from 97 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 armour
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 tactical_bomber moved from Trans-Jordan to Syria
1 bomber moved from Egypt to Syria
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 destroyer and 1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
62 Sea Zone : 1 carrier
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 26
Japanese : 61 / 72
Americans : 58 / 77
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
99 Sea Zone : 1 flag
71 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisers and 1 fighterProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 26
Japanese : 61 / 72
Americans : 58 / 77
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to French Equatorial Africa: 1 fighter
EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 fighter
99 Sea Zone : 1 flag
71 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisersProduction/PUs Summary :
Germans : 49 / 73
Russians : 26 / 26
Japanese : 61 / 72
Americans : 58 / 77
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Syria to 81 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
8 bombers moved from Western Germany to Norway
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Belarus to Ukraine
3 fighters moved from Belarus to Ukraine
1 infantry moved from Belarus to Bryansk
1 fighter moved from Belarus to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 8 bombers
Americans defend with 1 armour and 1 infantry
Germans win with 8 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
8 infantry moved from Novgorod to Belarus
3 armour moved from Belarus to Karelia
1 bomber moved from 112 Sea Zone to Western Germany
8 bombers moved from Norway to Western Germany
8 bombers moved from Western Germany to Southern Italy
1 fighter moved from Bryansk to Belarus
3 aaGuns moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Syria to Southern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Bulgaria to Albania
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Germans
2 bombers, 3 fighters and 2 infantry placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Adding units owned by Germans to Syria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode





