triplea_42493_2gerc.tsvg Immagine 2026-05-24 210347.jpg
submerge?
I guess so, I was wrong to buy a transport instead of infantry and mech…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
I assume France does nothing?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 59 PUs;
Germans buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
33 armour, 9 artilleries, 2 bombers, 4 fighters, 30 infantry, 6 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 39 armour, 9 artilleries, 2 bombers, 4 fighters, 30 infantry, 6 mech_infantrys and 7 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 38 armour, 2 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 1 armour, 9 artilleries, 3 fighters, 30 infantry and 6 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 fighter and 5 tactical_bombers moved from Russia to Eastern Poland
2 tactical_bombers moved from Russia to Ukraine
2 bombers moved from Russia to Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 61 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Cairo! It’s in my sights now!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 infantry moved from Eastern Persia to 80 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
11 infantry moved from Korea to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
9 armour, 7 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
3 infantry moved from Celebes to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Yunnan to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 6 fighters, 13 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
3 infantry retreated to Korea
Chinese win with 13 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 10 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Shantung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 9 armour, 7 artilleries, 12 infantry and 5 mech_infantrys
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 7 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Japanese: 5 infantry
Casualties for British: 4 aaGuns, 1 artillery and 9 infantry
Non Combat Move - Japanese
3 armour moved from Yunnan to Hunan
1 fighter and 7 tactical_bombers moved from Yunnan to Kiangsu
1 aaGun moved from Burma to India
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
2 bombers moved from Manchuria to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
not sure if you want to submerge or not for Italy……I’ll keep you up, but change it if you want to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 submarine and 3 transports
Americans win, taking 97 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 27
Casualties for Italians: 1 submarine and 3 transports
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Manchuria
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
5 destroyers placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Going to bed after UK…
Mallery? What happened here?!?! Â THere’s no coming back from this one for you dude… :( Even with the retake of Egypt!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry and 9 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber, 5 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Kenya to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from West India to Eastern Persia
Combat - British
Battle in Egypt
British attack with 1 bomber, 7 fighters, 4 infantry, 11 mech_infantrys and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 bomber, 7 fighters, 4 infantry, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber, 7 fighters and 3 tactical_bombers moved from Egypt to Belgian Congo
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield, 3 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Rostov to Caucasus
Place Units - Italians
3 armour placed in Iraq
1 airfield placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Germany, sorry clicked through… nothing special happened
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 infantry moved from 72 Sea Zone to Tanganyika Territory
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 artillery and 2 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
2 bombers, 1 fighter and 7 tactical_bombers moved from Kiangsu to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
7 artilleries, 7 infantry and 5 mech_infantrys moved from India to West India
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry and 8 tactical_bombers
Russians defend with 13 infantry; Chinese defend with 2 infantry; Americans defend with 1 bomber
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 6 infantry
Casualties for Russians: 13 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 bomber
Battle in West India
Japanese attack with 7 artilleries, 7 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 7 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
9 armour moved from India to Yunnan
3 armour moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters and 8 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
3 infantry placed in India
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs