@max334 Scramble all (both sea zones). Max defense for all.
G40L14 Mallery Allies 16 vs Karl7 Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
I assume France does nothing?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 59 PUs;
Germans buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
33 armour, 9 artilleries, 2 bombers, 4 fighters, 30 infantry, 6 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 39 armour, 9 artilleries, 2 bombers, 4 fighters, 30 infantry, 6 mech_infantrys and 7 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 38 armour, 2 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 1 armour, 9 artilleries, 3 fighters, 30 infantry and 6 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 fighter and 5 tactical_bombers moved from Russia to Eastern Poland
2 tactical_bombers moved from Russia to Ukraine
2 bombers moved from Russia to GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 61 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
Cairo! It’s in my sights now!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 infantry moved from Eastern Persia to 80 Sea ZoneTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
11 infantry moved from Korea to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
9 armour, 7 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
3 infantry moved from Celebes to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Yunnan to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 6 fighters, 13 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
3 infantry retreated to Korea
Chinese win with 13 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 10 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Shantung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 9 armour, 7 artilleries, 12 infantry and 5 mech_infantrys
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 7 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Japanese: 5 infantry
Casualties for British: 4 aaGuns, 1 artillery and 9 infantryNon Combat Move - Japanese
3 armour moved from Yunnan to Hunan
1 fighter and 7 tactical_bombers moved from Yunnan to Kiangsu
1 aaGun moved from Burma to India
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
2 bombers moved from Manchuria to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom -
not sure if you want to submerge or not for Italy……I’ll keep you up, but change it if you want to.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 submarine and 3 transports
Americans win, taking 97 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 27
Casualties for Italians: 1 submarine and 3 transports
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Manchuria
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 6 fighters, 7 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
5 destroyers placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Going to bed after UK…
-
Mallery? What happened here?!?! Â THere’s no coming back from this one for you dude… :( Even with the retake of Egypt!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry and 9 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber, 5 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Kenya to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from West India to Eastern PersiaCombat - British
Battle in Egypt
British attack with 1 bomber, 7 fighters, 4 infantry, 11 mech_infantrys and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 bomber, 7 fighters, 4 infantry, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 7 fighters and 3 tactical_bombers moved from Egypt to Belgian Congo
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield, 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Iraq to Trans-JordanCombat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Rostov to CaucasusPlace Units - Italians
3 armour placed in Iraq
1 airfield placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
4 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
Germany, sorry clicked through… nothing special happened
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter, 3 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 artillery and 2 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
2 bombers, 1 fighter and 7 tactical_bombers moved from Kiangsu to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
7 artilleries, 7 infantry and 5 mech_infantrys moved from India to West India
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry and 8 tactical_bombers
Russians defend with 13 infantry; Chinese defend with 2 infantry; Americans defend with 1 bomber
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 6 infantry
Casualties for Russians: 13 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 bomber
Battle in West India
Japanese attack with 7 artilleries, 7 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 7 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
9 armour moved from India to Yunnan
3 armour moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
2 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters and 8 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
3 infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs