Whackamatt (Axis) vs. dawgoneit (Allies +15)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 infantry moved from Anhwe to Kiangsu
                4 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Shensi to Kiangsu
                4 infantry moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 infantry moved from Anhwe to Kiangsu
                4 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Shensi to Kiangsu
                4 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Libya to Tobruk
                3 infantry moved from Eastern Persia to West India
                1 artillery moved from Iraq to Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Eastern Persia
                2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Egypt to Eastern Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 armour moved from Tobruk to Alexandria
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Libya to Tobruk
                3 infantry moved from Eastern Persia to West India
                1 artillery moved from Iraq to Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Eastern Persia
                2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Egypt to Eastern Persia

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 94 Sea Zone to Tunisia
                2 artilleries and 2 infantry moved from France to Northern Italy
                1 armour moved from France to Southern Italy
                1 armour moved from Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Tunisia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to 94 Sea Zone
                2 aaGuns moved from Western Germany to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 battleship and 1 transport
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 artillery and 1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Eire to Scotland
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield and 3 carriers; Remaining resources: 1 PUs;

    Combat Move - Germans
                7 armour, 13 artilleries and 19 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Germany to Bryansk
                1 infantry moved from Baltic States to Belarus
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 7 armour, 13 artilleries, 2 bombers and 19 infantry
                    Russians defend with 2 aaGuns, 4 armour, 4 artilleries, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans win, taking Bryansk from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 3 armour, 13 artilleries and 19 infantry
                    Casualties for Russians: 2 aaGuns, 4 armour, 4 artilleries, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers could not land in Ukraine and were removed
                3 aaGuns moved from Western Ukraine to Bryansk
                4 artilleries and 1 infantry moved from Bessarabia to Ukraine
                4 artilleries and 6 infantry moved from Romania to Bessarabia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Bryansk to Ukraine
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Holland Belgium to Western Germany
                4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
                4 infantry moved from 114 Sea Zone to Poland
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Germans
                3 carriers placed in 110 Sea Zone
                1 airfield placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Smolensk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Amur to Korea
                1 aaGun moved from Amur to Korea

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Yunnan
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 4 infantry
                    1 artillery owned by the Japanese retreated to Kwangsi
                    Chinese win with 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 armour and 2 infantry placed in French Indo China
                3 fighters placed in India
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,5,4,4,3,5,5,4,5,4,3,1,5,6,6,1,3,3
                Japanese collect 26 PUs (8 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone


  • would you like to scramble or use your kami’s in sz6?

  • '20 '18 '17 '15

    2 each on the carriers


  • would you like to scramble?

  • '20 '18 '17 '15

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                    Japanese defend with 1 destroyer
                    Americans win with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                5 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 infantry placed in Eastern United States
                1 carrier and 2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                4 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Kiangsu
                2 infantry placed in Shantung
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Kwangsi
                2 infantry placed in Yunnan
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

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