#4: 14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 armour, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 8 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
                2 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Yunnan to Burma
                5 armour, 3 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
                1 artillery moved from Malaya to Shan State
                1 fighter moved from Malaya to 41 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
                1 bomber moved from Hunan to 45 Sea Zone
                1 mech_infantry moved from Hopei to Chahar
                2 bombers moved from Hunan to Chahar
                1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
                2 fighters moved from Kiangsu to Shensi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Shensi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shan State
                    Japanese attack with 5 armour, 4 artilleries and 4 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 armour, 4 artilleries and 4 mech_infantrys in Shan State, round 2 :  5/13 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        2 infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Burma
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 infantry
                        AA fire in Shensi :  0/3 hits
                        Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 :  4/11 hits
                        Chinese roll dice for 1 aaGun and 7 infantry in Shensi, round 2 :  3/7 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Chinese, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 :  6/8 hits
                        Chinese roll dice for 4 infantry in Shensi, round 3 :  2/4 hits
                        4 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 1 aaGun and 6 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                2 artilleries moved from Midway to 25 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 artilleries and 1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Kwangtung to Yunnan
                1 aaGun moved from Yenisey to Timguska
                1 bomber, 3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                2 bombers moved from Chahar to Kweichow
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 carrier moved from 20 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 3 bombers, 3 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 5 armour, 4 artilleries and 3 mech_infantrys
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Siberia : 1 flag, 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 70 / 98
        Russians : 0 / 0
        Japanese : 65 / 65
        Americans : 54 / 74
        Chinese : 5 / 4
        British : 31 / 40
        UK_Pacific : 9 / 11
        Italians : 16 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.313
            Median : 3.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 67

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.196
            Median : 3.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    Russians Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 artillery moved from Western United States to Central United States
                2 infantry moved from Western United States to Central United States
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 artillery moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 3 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in Iraq
                    British attack with 3 armour, 1 artillery, 1 bomber and 1 tactical_bomber
                    Germans defend with 5 armour and 3 mech_infantrys
                    retreated to Iraq
                    Germans win with 4 armour remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery and 1 tactical_bomber
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                8 infantry moved from India to West India
                1 artillery moved from India to West India
                1 infantry moved from India to West India

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Rostov : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Bulgaria : 2 artilleries and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 70 / 98
        Russians : 0 / 0
        Japanese : 64 / 65
        Americans : 54 / 69
        Chinese : 5 / 6
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New Guinea to Queensland
                1 armour moved from Dutch New Guinea to New Guinea
                2 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 6 bombers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                8 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                4 bombers moved from Northwest Persia to Egypt
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 6 bombers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour moved from Iraq to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                8 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                4 bombers moved from Northwest Persia to Egypt
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
                    Americans defend with 2 destroyers and 1 submarine
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers and 1 submarine
                Battle in Egypt
                    Germans attack with 4 bombers
                    British defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
                        Germans roll dice for 4 bombers in Egypt, round 2 :  2/4 hits
                        British roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 2 :  3/4 hits
                        1 bomber owned by the British, 1 armour owned by the British and 3 bombers owned by the Germans lost in Egypt
                        Germans roll dice for 1 bomber in Egypt, round 3 :  1/1 hits
                        British roll dice for 1 armour and 1 fighter in Egypt, round 3 :  1/2 hits
                        1 armour owned by the British and 1 bomber owned by the Germans lost in Egypt
                    British win with 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Germans: 4 bombers
                    Casualties for British: 2 armour and 1 bomber
                Battle in Trans-Jordan
                    Germans attack with 13 armour and 3 mech_infantrys
                    British defend with 1 airfield, 1 armour and 1 mech_infantry
                        Germans roll dice for 13 armour and 3 mech_infantrys in Trans-Jordan, round 2 :  8/16 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 armour owned by the British, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Novosibirsk to Tsinghai
                2 artilleries and 5 infantry moved from Tambov to Samara
                3 mech_infantrys moved from Caucasus to Iraq
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Urals to Vologda
                1 infantry moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from France to Northern Italy
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                3 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Southern Italy to Iraq

    Place Units - Germans
                3 bombers placed in Western Germany
                3 bombers placed in Ukraine
                1 mech_infantry placed in Volgograd
                2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 airfield, 13 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Northern Italy : 2 artilleries and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 bombers and 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 2 artilleries and 5 infantry
        104 Sea Zone : 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Northwest Persia : 1 flag, 2 aaGuns, 1 armour and 2 mech_infantrys
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 72 / 100
        Russians : 0 / 0
        Japanese : 64 / 65
        Americans : 54 / 69
        Chinese : 4 / 6
        British : 30 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.304
            Median : 3.000
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 46

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 33

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                4 infantry moved from Suiyuyan to Chahar
                6 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                4 infantry moved from Suiyuyan to Chahar
                6 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Russians
                Battle in Chahar
                    Russians attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Sikang to Szechwan

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Yunnan to Burma
                5 armour, 4 artilleries and 3 mech_infantrys moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Chahar
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from Philippines to New Guinea
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Yunnan to Burma
                5 armour, 4 artilleries and 3 mech_infantrys moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Chahar
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from Philippines to New Guinea
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 :  1/3 hits
                        ANZAC roll dice for 1 armour in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in Sumatra
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 6 armour, 4 artilleries and 6 mech_infantrys
                    British defend with 1 artillery
                        Japanese roll dice for 6 armour, 4 artilleries and 6 mech_infantrys in Burma, round 2 :  6/16 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 6 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 :  5/7 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Chahar to Hunan
                2 fighters moved from Sumatra to 42 Sea Zone
                1 aaGun moved from Timguska to Kansu
                1 bomber moved from New Guinea to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from Sumatra to 42 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Malaya
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
        Kansu : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 6 armour, 4 artilleries and 6 mech_infantrys
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        41 Sea Zone : 1 transport
        46 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 72 / 100
        Russians : 0 / 0
        Japanese : 69 / 75
        Americans : 54 / 69
        Chinese : 4 / 6
        British : 30 / 36
        UK_Pacific : 5 / 10
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.457
            Median : 3.000
            Variance : 1.422
            Standard Deviation : 1.193
            Total rolls : 46

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.658
            Standard Deviation : 1.288
            Total rolls : 39

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Tunisia to Tobruk
                2 infantry moved from French West Africa to French Central Africa
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 cruiser, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 armour, 3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Gibraltar
                1 tactical_bomber moved from Gibraltar to Tobruk
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery moved from West India to India
                4 infantry moved from West India to India
                4 infantry moved from West India to India

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Alexandria

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