@axis-dominion sounds good fire it up whenever you want
#4: 14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Tsinghai to Sikang
1 aaGun and 6 infantry moved from Suiyuyan to Shensi
5 infantry moved from Kansu to SuiyuyanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 infantry moved from Yunnan to Burma
5 armour, 3 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Hunan to 45 Sea Zone
1 mech_infantry moved from Hopei to Chahar
2 bombers moved from Hunan to Chahar
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
2 fighters moved from Kiangsu to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 infantry moved from Yunnan to Burma
5 armour, 3 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Hunan to 45 Sea Zone
1 mech_infantry moved from Hopei to Chahar
2 bombers moved from Hunan to Chahar
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
2 fighters moved from Kiangsu to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to ShensiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 5 armour, 4 artilleries and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 artilleries and 4 mech_infantrys in Shan State, round 2 : 5/13 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 infantry
AA fire in Shensi : 0/3 hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/11 hits
Chinese roll dice for 1 aaGun and 7 infantry in Shensi, round 2 : 3/7 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 6/8 hits
Chinese roll dice for 4 infantry in Shensi, round 3 : 2/4 hits
4 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
2 artilleries and 1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Yenisey to Timguska
1 bomber, 3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Chahar to Kweichow
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 bombers, 3 fighters and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 4 artilleries and 3 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 70 / 98
Russians : 0 / 0
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 5 / 4
British : 31 / 40
UK_Pacific : 9 / 11
Italians : 16 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.313
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 67Japanese Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.196
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46Russians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 artillery moved from Western United States to Central United States
2 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
3 transports placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from India to BurmaCombat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 1 bomber and 1 tactical_bomber
Germans defend with 5 armour and 3 mech_infantrys
retreated to Iraq
Germans win with 4 armour remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 armour, 1 artillery and 1 tactical_bomber
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
8 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West IndiaPlace Units - British
2 armour and 1 fighter placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Rostov : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Bulgaria : 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 70 / 98
Russians : 0 / 0
Japanese : 64 / 65
Americans : 54 / 69
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 16 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New Guinea to Queensland
1 armour moved from Dutch New Guinea to New Guinea
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 bombers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
8 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
4 bombers moved from Northwest Persia to Egypt
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 bombers, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
8 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
4 bombers moved from Northwest Persia to Egypt
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 destroyers and 1 submarine
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/10 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Egypt
Germans attack with 4 bombers
British defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 4 bombers in Egypt, round 2 : 2/4 hits
British roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 2 : 3/4 hits
1 bomber owned by the British, 1 armour owned by the British and 3 bombers owned by the Germans lost in Egypt
Germans roll dice for 1 bomber in Egypt, round 3 : 1/1 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 4 bombers
Casualties for British: 2 armour and 1 bomber
Battle in Trans-Jordan
Germans attack with 13 armour and 3 mech_infantrys
British defend with 1 airfield, 1 armour and 1 mech_infantry
Germans roll dice for 13 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 8/16 hits
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 aaGun, 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Novosibirsk to Tsinghai
2 artilleries and 5 infantry moved from Tambov to Samara
3 mech_infantrys moved from Caucasus to Iraq
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Urals to Vologda
1 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from France to Northern Italy
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern Italy to IraqPlace Units - Germans
3 bombers placed in Western Germany
3 bombers placed in Ukraine
1 mech_infantry placed in Volgograd
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 airfield, 13 armour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Germany : 1 factory_major
Northern Italy : 2 artilleries and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 bombers and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 2 artilleries and 5 infantry
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Northwest Persia : 1 flag, 2 aaGuns, 1 armour and 2 mech_infantrys
Persia : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 72 / 100
Russians : 0 / 0
Japanese : 64 / 65
Americans : 54 / 69
Chinese : 4 / 6
British : 30 / 36
UK_Pacific : 10 / 10
Italians : 16 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.304
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 46Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.515
Median : 4.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Chahar
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Chahar
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Sikang to SzechwanTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Yunnan to Burma
5 armour, 4 artilleries and 3 mech_infantrys moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Chahar
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Philippines to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Yunnan to Burma
5 armour, 4 artilleries and 3 mech_infantrys moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Chahar
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Philippines to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to SumatraCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 1/3 hits
ANZAC roll dice for 1 armour in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 6 armour, 4 artilleries and 6 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 6 armour, 4 artilleries and 6 mech_infantrys in Burma, round 2 : 6/16 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Hopei
Japanese attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 bomber, 2 fighters and 1 tactical_bomber moved from Chahar to Hunan
2 fighters moved from Sumatra to 42 Sea Zone
1 aaGun moved from Timguska to Kansu
1 bomber moved from New Guinea to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from Sumatra to 42 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Kansu : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 6 armour, 4 artilleries and 6 mech_infantrys
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
41 Sea Zone : 1 transport
46 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 72 / 100
Russians : 0 / 0
Japanese : 69 / 75
Americans : 54 / 69
Chinese : 4 / 6
British : 30 / 36
UK_Pacific : 5 / 10
Italians : 16 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.457
Median : 3.000
Variance : 1.422
Standard Deviation : 1.193
Total rolls : 46Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.385
Median : 3.000
Variance : 1.658
Standard Deviation : 1.288
Total rolls : 39ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 104 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyersNon Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Tobruk
2 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 cruiser, 2 destroyers and 2 transports placed in 101 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total





