#3.LL14.G40 artofwar vs. dawgoneit (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to 95 Sea Zone
                5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 fighters moved from 96 Sea Zone to Alexandria
                2 fighters moved from Libya to Alexandria
                1 bomber moved from Tunisia to Alexandria
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Smolensk to Novosibirsk
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry
                    British defend with 5 artilleries and 7 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 :  5/1 hits
                        British roll dice for 5 artilleries and 7 infantry in Alexandria, round 2 :  4/0 hits
                        5 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  3/1 hits
                        British roll dice for 5 artilleries and 2 infantry in Alexandria, round 3 :  3/1 hits
                        2 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 bomber and 4 fighters in Alexandria, round 4 :  4/1 hits
                        British roll dice for 4 artilleries in Alexandria, round 4 :  1/1 hits
                        1 fighter owned by the Italians and 4 artilleries owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 5 artilleries and 7 infantry
                    Casualties for Italians: 1 fighter, 6 infantry and 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 fighter moved from Alexandria to Tobruk
                1 bomber moved from Alexandria to Tobruk
                5 transports moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 bomber and 1 fighter
        Northern Italy : 3 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 1 artillery
        Smolensk : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 5 transports
        92 Sea Zone : 2 destroyers
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 55 / 88
        Russians : 3 / 0
        Japanese : 61 / 75
        Americans : 51 / 71
        Chinese : 10 / 13
        British : 35 / 35
        UK_Pacific : 15 / 13
        Italians : 25 / 35
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 2 infantry
                    Italians defend with 1 armour
                    French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
                Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Timguska
                      Germans take Timguska from UK_Pacific
                2 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
                Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Timguska
                      Germans take Timguska from UK_Pacific
                2 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria

    Combat - Germans
                Battle in Morocco
                    Germans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 :  5/0 hits
                        Americans roll dice for 2 artilleries and 3 infantry in Morocco, round 2 :  2/1 hits
                        2 infantry owned by the British, 2 artilleries owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 2 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Alexandria
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    French defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/1 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/1 hits
                        2 infantry owned by the French and 1 infantry owned by the Germans lost in Alexandria
                    Germans win, taking Alexandria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour
                    British defend with 1 infantry
                        Germans roll dice for 2 armour in Kazakhstan, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun, 1 infantry and 2 tactical_bombers moved from Rostov to Caucasus
                2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                2 artilleries and 1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Russia to Samara
                1 mech_infantry moved from Novgorod to Vologda
                4 fighters moved from Western Germany to Tobruk
                1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun moved from Western Germany to Northern Italy
                2 fighters moved from Morocco to 92 Sea Zone
                4 fighters and 1 tactical_bomber moved from Morocco to Gibraltar

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                2 bombers and 1 infantry placed in France
                2 armour and 1 mech_infantry placed in Russia
                2 mech_infantrys and 1 tactical_bomber placed in Ukraine
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 2 armour
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 2 aaGuns, 4 fighters, 4 infantry and 1 tactical_bomber
        Morocco : 1 flag, 2 artilleries
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major
        Tobruk : 5 fighters and 1 tactical_bomber
        Northern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 aaGun
        Rostov : 2 artilleries and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 aaGun, 2 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
        Samara : 1 aaGun
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
        Finland : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 60 / 85
        Russians : 0 / 0
        Japanese : 61 / 75
        Americans : 50 / 71
        Chinese : 10 / 13
        British : 35 / 35
        UK_Pacific : 14 / 13
        Italians : 25 / 35
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 60 / 85
        Russians : 0 / 0
        Japanese : 61 / 75
        Americans : 50 / 71
        Chinese : 10 / 13
        British : 35 / 35
        UK_Pacific : 14 / 13
        Italians : 25 / 35
        ANZAC : 5 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Samara to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Suiyuyan to Kansu
                1 fighter moved from Chahar to Kansu
                2 armour and 1 mech_infantry moved from Chahar to Shensi
                2 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
                1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from New South Wales to Western Australia
                      Japanese take South Australia from ANZAC
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Samara to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Suiyuyan to Kansu
                1 fighter moved from Chahar to Kansu
                2 armour and 1 mech_infantry moved from Chahar to Shensi
                2 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                2 mech_infantrys moved from Shantung to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                3 mech_infantrys moved from Kiangsu to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
                1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from New South Wales to Western Australia
                      Japanese take South Australia from ANZAC
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 aaGun and 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 aaGun and 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Shensi
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun and 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries and 1 fighter
                    British defend with 1 armour
                        Japanese roll dice for 2 artilleries and 1 fighter in Kansu, round 2 :  1/1 hits
                        Chinese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/1 hits
                        Chinese roll dice for 1 armour in Hopei, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/1 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  2/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
                    British defend with 3 armour and 1 artillery
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/0 hits
                        Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 2 :  2/1 hits
                        2 armour owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 bombers and 2 tactical_bombers in Kwangsi, round 3 :  3/1 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 3 :  0/1 hits
                        1 armour owned by the British lost in Kwangsi
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 armour and 1 artillery
                Battle in French Indo China
                Battle in Malaya
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Kansu to Chahar
                1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                2 bombers and 2 tactical_bombers moved from Kwangsi to Kwangtung
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol

    Place Units - Japanese
                2 fighters and 1 infantry placed in New South Wales
                1 artillery and 1 infantry placed in Kwangtung
                1 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 1 transport
                EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,4,4,3,6,2,6,1,2,1,1,4,5,1,5,5,5
                Japanese collect 71 PUs (4 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 1 artillery and 2 infantry
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag, 2 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 fighter
        Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
        Queensland : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag, 1 infantry
        New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
        South Australia : 1 flag
        Western Australia : 1 flag, 1 armour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        37 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 4 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 flag
        Urals : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 60 / 85
        Russians : 0 / 0
        Japanese : 75 / 81
        Americans : 50 / 71
        Chinese : 4 / 13
        British : 35 / 35
        UK_Pacific : 9 / 13
        Italians : 25 / 35
        ANZAC : 2 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • looks like a slow bleed from here. I have posted your win.

    well played #1.png
    well played #2.jpg


  • looks like we can play another if you like


  • Thanks for the game.

    Glad to play again but might have to work at a slower pace. Also I am traveling this week, so will not have a consistent connection to the internet.

    What is your preference?


  • I bid 20


  • Bid Allies +12


  • Regular luck or low luck?

    Leaving now to catch flight.


  • lets try regular luck.
    11 allies.
    you have a good flight.


  • At airport with wifi.

    Yours: Allies +11.

    Let me know how you want to spend your bid.

    Will try to get game set up this evening, if not before.


  • trans off india
    art in sudan

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