@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
#3.LL14.G40 artofwar vs. dawgoneit (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 2 artilleries
Americans roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/1 hits
Italians roll dice for 2 artilleries in Morocco, round 2 : 1/1 hits
2 artilleries owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 50 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from British Guiana to Mexico
1 bomber moved from Mexico to Western United StatesPlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 submarine
50 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Morocco : 1 flag, 2 artilleries and 1 infantry
91 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 submarines and 7 transportsProduction/PUs Summary :
Germans : 55 / 88
Russians : 6 / 0
Japanese : 67 / 75
Americans : 51 / 71
Chinese : 5 / 11
British : 35 / 35
UK_Pacific : 14 / 20
Italians : 22 / 33
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries and 1 infantry
Kweichow : 2 infantry
Hunan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 55 / 88
Russians : 6 / 0
Japanese : 65 / 75
Americans : 51 / 71
Chinese : 7 / 13
British : 35 / 35
UK_Pacific : 14 / 20
Italians : 22 / 33
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
2 mech_infantrys moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Suiyuyan
1 armour moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
1 armour moved from Timguska to Kansu
1 armour moved from Shensi to Hopei
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
2 mech_infantrys moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Suiyuyan
1 armour moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Japanese
1 armour moved from Timguska to Kansu
1 armour moved from Shensi to Hopei
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in Kwangsi
British attack with 3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
AA fire in Kwangsi : 0/1 hits
British roll dice for 3 armour, 1 artillery, 3 fighters, 9 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/1 hits
Japanese roll dice for 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Kwangsi, round 2 : 5/0 hits
5 infantry owned by the British, 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangsi
British roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangsi, round 3 : 5/1 hits
Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Kwangsi, round 3 : 3/1 hits
3 infantry owned by the British, 3 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
British roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 4 : 5/0 hits
Japanese roll dice for 2 armour and 2 artilleries in Kwangsi, round 4 : 1/1 hits
1 infantry owned by the British, 2 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for British: 9 infantry
Battle in Kansu
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Suiyuyan
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries
British roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the British lost in Suiyuyan
British roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries in Suiyuyan, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Suiyuyan
1 mech_infantry owned by the British retreated to Shensi
Japanese win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Hopei
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from India to Burma
4 armour and 1 mech_infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Persia to Burma
5 artilleries and 4 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Turkmenistan to Kazakhstan
3 armour moved from West India to Persia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,1,3,3,3,3,6,3,1,3,5,3,2,2,4,2,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 3 armour and 1 artillery
Siam : 1 flag
Shensi : 1 aaGun and 1 mech_infantry
Yunnan : 1 aaGun, 4 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Kansu : 1 armour
Hopei : 1 armour
Burma : 1 artillery, 4 infantry and 1 tactical_bomber
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Timguska : 1 flag
Kazakhstan : 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 5 artilleries and 7 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 harbour, 1 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour and 1 infantry
Persia : 1 flag, 5 armour, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 88
Russians : 6 / 0
Japanese : 61 / 75
Americans : 51 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 15 / 13
Italians : 22 / 33
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 22 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.271
Median : 3.000
Variance : 2.029
Standard Deviation : 1.424
Total rolls : 70Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.172
Median : 3.000
Variance : 1.964
Standard Deviation : 1.402
Total rolls : 29Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.172
Median : 3.000
Variance : 1.964
Standard Deviation : 1.402
Total rolls : 29British Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 95 Sea Zone
5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 fighters moved from Libya to Alexandria
1 bomber moved from Tunisia to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 95 Sea Zone
5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 fighters moved from Libya to Alexandria
1 bomber moved from Tunisia to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry
British defend with 5 artilleries and 7 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 5/1 hits
British roll dice for 5 artilleries and 7 infantry in Alexandria, round 2 : 4/0 hits
5 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/1 hits
British roll dice for 5 artilleries and 2 infantry in Alexandria, round 3 : 3/1 hits
2 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 bomber and 4 fighters in Alexandria, round 4 : 4/1 hits
British roll dice for 4 artilleries in Alexandria, round 4 : 1/1 hits
1 fighter owned by the Italians and 4 artilleries owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for British: 5 artilleries and 7 infantry
Casualties for Italians: 1 fighter, 6 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 carrier moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
5 transports moved from 92 Sea Zone to 97 Sea ZonePlace Units - Italians
3 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 bomber and 1 fighter
Northern Italy : 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 armour and 1 artillery
Smolensk : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 5 transports
92 Sea Zone : 2 destroyers
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 55 / 88
Russians : 3 / 0
Japanese : 61 / 75
Americans : 51 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 15 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from UK_Pacific
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from UK_Pacific
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to AlexandriaCombat - Germans
Battle in Morocco
Germans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 5/0 hits
Americans roll dice for 2 artilleries and 3 infantry in Morocco, round 2 : 2/1 hits
2 infantry owned by the British, 2 artilleries owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Alexandria
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/1 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/1 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 1 infantry and 2 tactical_bombers moved from Rostov to Caucasus
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Novgorod to Vologda
4 fighters moved from Western Germany to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Morocco to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Morocco to GibraltarPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
2 bombers and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Russia
2 mech_infantrys and 1 tactical_bomber placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 2 armour
Alexandria : 1 flag, 1 mech_infantry
Gibraltar : 2 aaGuns, 4 fighters, 4 infantry and 1 tactical_bomber
Morocco : 1 flag, 2 artilleries
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major
Tobruk : 5 fighters and 1 tactical_bomber
Northern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 aaGun
Rostov : 2 artilleries and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 aaGun, 2 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Samara : 1 aaGun
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag
95 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 61 / 75
Americans : 50 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 14 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 61 / 75
Americans : 50 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 14 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Samara to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
2 armour and 1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Samara to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
2 armour and 1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 aaGun and 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the British lost in Shensi
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 artilleries and 1 fighter
British defend with 1 armour
Japanese roll dice for 2 artilleries and 1 fighter in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/1 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 3 armour and 1 artillery
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/0 hits
Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 2 : 2/1 hits
2 armour owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 bombers and 2 tactical_bombers in Kwangsi, round 3 : 3/1 hits
Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 armour and 1 artillery
Battle in French Indo China
Battle in Malaya
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Kansu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 artillery and 2 infantry moved from Buyant-Uhaa to JeholPlace Units - Japanese
2 fighters and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 1 transport
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,4,4,3,6,2,6,1,2,1,1,4,5,1,5,5,5
Japanese collect 71 PUs (4 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 2 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 fighter
Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
Queensland : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag, 1 infantry
New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
South Australia : 1 flag
Western Australia : 1 flag, 1 armour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 4 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
62 Sea Zone : 1 flag
Urals : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 75 / 81
Americans : 50 / 71
Chinese : 4 / 13
British : 35 / 35
UK_Pacific : 9 / 13
Italians : 25 / 35
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
looks like a slow bleed from here. I have posted your win.


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looks like we can play another if you like
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Thanks for the game.
Glad to play again but might have to work at a slower pace. Also I am traveling this week, so will not have a consistent connection to the internet.
What is your preference?
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I bid 20
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Bid Allies +12
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Regular luck or low luck?
Leaving now to catch flight.





