inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 6 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 units repaired.
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 3 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
2 fighters moved from Anhwe to Sikang
2 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 bombers moved from Dutch New Guinea to New South Wales
1 armour, 3 artilleries and 8 infantry moved from Queensland to New South Wales
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters and 10 infantry
ANZAC defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
AA fire in New South Wales : 1/1 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 10 infantry in New South Wales, round 2 : 5/1 hits
ANZAC roll dice for 2 aaGuns, 2 armour, 1 artillery and 6 infantry in New South Wales, round 2 : 3/1 hits
3 infantry owned by the ANZAC, 3 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 7 infantry in New South Wales, round 3 : 5/0 hits
ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in New South Wales, round 3 : 3/1 hits
3 infantry owned by the ANZAC, 3 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry in New South Wales, round 4 : 5/1 hits
ANZAC roll dice for 1 armour in New South Wales, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for ANZAC: 2 aaGuns, 2 armour, 1 artillery and 6 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/1 hits
Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Sikang
Japanese attack with 2 fighters
British defend with 1 armour
Japanese roll dice for 2 fighters in Sikang, round 2 : 1/0 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Sikang
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 armour moved from Kiangsu to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 6 transports moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
2 bombers moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Queensland : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
New South Wales : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 artillery and 2 infantry
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
49 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Ulaanbaatar : 1 flag, 2 artilleries and 3 infantry
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 21 / 23
Japanese : 61 / 75
Americans : 50 / 70
Chinese : 3 / 1
British : 33 / 35
UK_Pacific : 18 / 18
Italians : 18 / 28
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
4 fighters moved from 49 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Fiji
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
4 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 86 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Japanese
2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
4 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 86 Sea Zone
Combat - British
Battle in Java
Battle in Kwangsi
British attack with 5 infantry and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Java from Japanese, taking Kwangsi from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 6 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Borneo
Battle in Hunan
British attack with 6 infantry
Japanese defend with 1 armour
British win, taking Borneo from Japanese, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tsinghai
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Tsinghai from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun and 9 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from India to Yunnan
3 fighters and 2 tactical_bombers moved from Eastern Persia to Yunnan
1 infantry moved from Eastern Persia to Turkmenistan
3 armour moved from Persia to West India
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
Place Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Some Units in India change ownership: 3 armour
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 4 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 infantry and 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 mech_infantry
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 21 / 23
Japanese : 48 / 75
Americans : 50 / 70
Chinese : 7 / 10
British : 35 / 35
UK_Pacific : 26 / 26
Italians : 19 / 29
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Ukraine to Russia
3 bombers moved from Novgorod to Russia
2 infantry moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Western Ukraine to Ukraine
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
Send Soviet 0, 1, 2, 3, 4, 5, or 6 fighters to intercept 3 German bombers and 3 German fighters?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Ukraine to Russia
3 bombers moved from Novgorod to Russia
2 infantry moved from Western Ukraine to Ukraine
4 tactical_bombers moved from Western Ukraine to Ukraine
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Belarus
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Belarus, round 3 : 2/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Ukraine, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Ukraine to Bryansk
3 bombers and 3 fighters moved from Russia to Bryansk
5 armour and 5 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Finland to Novgorod
2 aaGuns, 6 armour, 13 artilleries, 16 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Southern France
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Finland
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Gibraltar : 2 aaGuns, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Bryansk : 2 aaGuns, 11 armour, 13 artilleries, 3 bombers, 3 fighters, 16 infantry, 10 mech_infantrys and 4 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour and 4 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 3 transports
Finland : 1 flag, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 18 / 23
Japanese : 48 / 75
Americans : 50 / 70
Chinese : 7 / 10
British : 35 / 35
UK_Pacific : 26 / 26
Italians : 19 / 29
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I did not send Soviet fighters to intercept, because the result would have been 1 German fighter and 1 Soviet fighter lost. I figured the Germans would lose 3 in attack value but the Soviets would be giving up 4 in defense. If you wish, though, I will edit out 1 German fighter and 1 Soviet fighter.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
I did not send Soviet fighters to intercept, because the result would have been 1 German fighter and 1 Soviet fighter lost. I figured the Germans would lose 3 in attack value but the Soviets would be giving up 4 in defense. If you wish, though, I will edit out 1 German fighter and 1 Soviet fighter.
that’s probly a good thing you did that. I’m a little sueisidel when it comes to those things. might work when your rolling your own dice but on here its getting predictable.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to Kwangsi
1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 infantry moved from Central Mongolia to Chahar
2 artilleries and 2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
UK Infantry on Java:
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to Kwangsi
1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 infantry moved from Central Mongolia to Chahar
2 artilleries and 2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Hunan
Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 6 infantry
AA fire in Hunan : 1/1 hits
1 fighter owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 4/0 hits
Chinese roll dice for 1 aaGun and 6 infantry in Hunan, round 2 : 2/0 hits
3 infantry owned by the British, 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Hunan, round 3 : 4/1 hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 1/0 hits
3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun and 6 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/1 hits
Chinese roll dice for 4 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/0 hits
4 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Kwangsi, round 3 : 4/1 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 3 : 0/1 hits
2 mech_infantrys owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 4 infantry and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 2 cruisers
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers and 2 cruisers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Siberia to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 fighters and 3 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
6 transports moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 fighter
EDIT: Adding units owned by Japanese to New South Wales: 1 fighter
EDIT: Changing ownership of Victoria from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 armour
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
New South Wales : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 2 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 3 submarines
Central Mongolia : 1 flag, 2 artilleries and 2 infantry
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 16 / 18
Japanese : 53 / 58
Americans : 50 / 70
Chinese : 5 / 10
British : 35 / 35
UK_Pacific : 26 / 26
Italians : 19 / 29
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to Kwangsi
1 battleship, 2 carriers, 2 cruisers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 infantry moved from Central Mongolia to Chahar
2 artilleries and 2 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Java: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Hunan
Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 6 infantry
AA fire in Hunan : 1/1 hits
1 fighter owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 4/0 hits
Chinese roll dice for 1 aaGun and 6 infantry in Hunan, round 2 : 2/0 hits
3 infantry owned by the British, 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Hunan, round 3 : 4/1 hits
Chinese roll dice for 3 infantry in Hunan, round 3 : 1/0 hits
3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun and 6 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 4 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 4/1 hits
Chinese roll dice for 4 infantry and 2 mech_infantrys in Kwangsi, round 2 : 2/0 hits
4 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Kwangsi, round 3 : 4/1 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 3 : 0/1 hits
2 mech_infantrys owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 4 infantry and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 2 cruisers
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers and 2 cruisers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Siberia to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 fighters and 3 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
6 transports moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 1 fighter
EDIT: Adding units owned by Japanese to New South Wales: 1 fighter
EDIT: Changing ownership of Victoria from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 infantry
EDIT: Removing units owned by British from Java: 1 infantry
EDIT: Changing ownership of Java from UK_Pacific to Japanese
EDIT: Changing PUs for Japanese from 58 to 62
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 armour
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 armour, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
New South Wales : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 2 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
36 Sea Zone : 3 submarines
Central Mongolia : 1 flag, 2 artilleries and 2 infantry
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 16 / 18
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 5 / 10
British : 35 / 35
UK_Pacific : 22 / 26
Italians : 19 / 29
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0