G40 L14 MrCunego (axis) vs Wittmann (allies +12)

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    I scrambled all 3 Fts in Sz97, as I could not hit them anyway.
    Unfortunately, I forgot to unload my 2 Units into Belgium!

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    Excuse me Mrcunego: wrong thread!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  6/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Kwangsi to Caroline Islands
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 armour, 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 4.
                1 infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        21 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers and 1 transport
        Central United States : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 11 / 12
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                10 infantry moved from Szechwan to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                10 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 14 infantry
        Suiyuyan : 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 11 / 12
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 fighter moved from Malta to Tobruk
                3 infantry moved from Shan State to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 tactical_bomber moved from Egypt to Tobruk
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Malta to Tobruk
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 destroyers and 1 factory_minor; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 fighter moved from Malta to Tobruk
                3 infantry moved from Shan State to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 tactical_bomber moved from Egypt to Tobruk
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 bomber moved from Malta to Tobruk
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 artillery
                Battle in Siam
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma
                3 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Tobruk to Egypt
                1 fighter moved from Tobruk to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Malta to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
                British collect 28 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsi : 1 infantry
        Siam : 1 flag, 2 infantry
        Burma : 3 aaGuns, 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 artillery, 1 fighter and 1 infantry
        Gibraltar : 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tanganyika Territory : 2 infantry
        Italian Somaliland : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship and 1 transport
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 23
        Italians : 11 / 12
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Bulgaria to Bessarabia
                      Italians take Bessarabia from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Greece to Romania
                1 artillery moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC
                2 aaGuns, 3 fighters and 2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,4,6,2,6,1,3,6,4,3,3,4,2,4,3,4
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Hainan : 1 flag, 1 harbour and 1 infantry
        Shan State : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 cruiser
        46 Sea Zone : 1 destroyer
        36 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 23
        Italians : 11 / 11
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 23
        Italians : 11 / 11
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 118 Sea Zone to 122 Sea Zone
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                2 artilleries and 6 infantry moved from Romania to Bessarabia
                2 armour moved from Slovakia Hungary to Bessarabia
                6 armour moved from Yugoslavia to Bessarabia
                3 fighters and 2 tactical_bombers moved from Southern Italy to Bessarabia
                1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from Romania to Western Germany
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                2 aaGuns moved from Poland to Slovakia Hungary
                1 aaGun moved from Poland to Slovakia Hungary
                4 artilleries and 5 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Poland
                3 artilleries and 1 infantry moved from Western Germany to Germany
                2 aaGuns moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                4 armour, 3 artilleries and 3 infantry placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 mech_infantry moved from Rostov to Bessarabia
                1 mech_infantry moved from Rostov to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Bessarabia

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 mech_infantry moved from Rostov to Bessarabia
                1 mech_infantry moved from Rostov to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 fighter moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour, 5 artilleries, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 armour, 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers; Italians defend with 1 armour
                    2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                    Italians win with 5 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 armour, 2 artilleries and 6 infantry
                    Casualties for Russians: 4 artilleries, 12 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Belarus to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sakha to Amur
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 10 infantry
        Amur : 1 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Belarus : 1 aaGun, 2 artilleries and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 1 artillery and 8 infantry
        Rostov : 2 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 42
        Japanese : 29 / 45
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 36
        UK_Pacific : 18 / 23
        Italians : 11 / 11
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning.
    Was too tempting not to take the opportunity to eliminate a number of your Tanks, but my counterattack did  not  work as I had hoped. I lost 8 units more than you.
    Have fun deciding what to do.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 55 Sea Zone to 46 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 artilleries, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Caroline Islands to Kiangsi
                1 bomber moved from Caroline Islands to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Caroline Islands to 36 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hainan
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hainan, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Hainan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hainan, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Hainan, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Hainan
                    Japanese win, taking Hainan from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in 62 Sea Zone
                    retreated to 62 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 14 infantry
                        Japanese roll dice for 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  9/18 hits
                        Chinese roll dice for 14 infantry in Yunnan, round 2 :  5/14 hits
                        4 infantry owned by the Japanese, 9 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 6 fighters and 4 tactical_bombers in Yunnan, round 3 :  7/13 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 14 infantry

    Non Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun and 4 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Manchuria
                3 infantry moved from Jehol to Chahar
                1 bomber moved from Kwangtung to Kwangsi
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 42 Sea Zone
                1 bomber moved from Kiangsi to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 submarine and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs


  • Yup. I’m not quite sure what my next german turn should be like

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Lots of options now. Sorry to make you think! Latke your time.

    The battle Worked out like it did in the one  Local game I tried first,  except I killed two more German tanks before I retreated. I really thought it was my best option. I am usually very conservative.


  • yeah, a couple of german tanks dead is always something russians like

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