You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Whackamatt Allies+12 -VS- dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 artillery moved from Libya to Tobruk
3 fighters moved from Gibraltar to Malta
3 submarines moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Persia to Russia
1 fighter moved from Egypt to Persia
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
1 armour moved from Kwangtung to Kiangsu
Chinese take Kiangsi from Japanese
1 bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 armour moved from Burma to Hunan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Kiangsu
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
British win, taking Kiangsu from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 bomber and 1 fighter
Battle in Hainan
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
EDIT: 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 destroyers moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 fighters placed in Persia
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 fighter placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to Yunnan: 3 infantry
EDIT: Removing units owned by British from India: 4 infantry
EDIT: Adding units owned by British to Burma: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,3,5
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
-
Do you scramble in SZ6?
I hope your Pacific luck has finally run out! :|
-
max scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -40
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Battle in Iwo Jima
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_AlliesTurn Complete - French
-
i should have asked for casualties, so feel free to swap out fighters/tacs for up to two damaged carriers.
Still plenty of luck left in your tank. :cry: Not a single 1st round hit….brutal!
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Archangel
2 infantry moved from Belarus to Archangel
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 armour moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Archangel
1 bomber moved from Belarus to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Archangel
2 infantry moved from Belarus to Archangel
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 armour moved from Smolensk to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters and 2 tactical_bombers moved from Belarus to Archangel
1 bomber moved from Belarus to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Archangel to Smolensk
1 bomber and 2 fighters moved from Novgorod to Smolensk
3 aaGuns moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
3 artilleries and 4 infantry moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Smolensk
1 tactical_bomber moved from Southern Italy to Belarus
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Urals
1 bomber moved from Russia to Urals
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 armour, 1 artillery and 8 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 armour
Russians win, taking Urals from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 bomber moved from Urals to Russia
2 aaGuns moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 armour
EDIT: Adding units owned by Russians to Volgograd: 2 armour
EDIT: Turning off Edit Mode
1 aaGun, 3 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 bomber moved from Japan to 17 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 bomber moved from Japan to 17 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 3 infantry
Japanese win, taking Korea from Americans with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship and 1 transport
Americans win with 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 battleship and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
5 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Anhwe to Jehol
2 artilleries and 6 infantry moved from Hunan to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
4 fighters moved from Persia to Volgograd
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Kiangsu to Jehol
1 armour moved from Hunan to Jehol
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 fighter moved from India to 20 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
4 infantry moved from India to West India
3 infantry moved from Yunnan to Kweichow
4 infantry moved from Burma to Yunnan
1 artillery moved from Kwangsi to Kiangsi
3 fighters moved from Malta to Cyprus
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Okinawa
Battle in FormosaNon Combat Move - British
2 infantry moved from Brazil to French GuianaPlace Units - British
1 armour and 2 fighters placed in Persia
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 fighter
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 artilleries moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Smolensk to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 artilleries moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Smolensk to VologdaCombat - Italians
Battle in Vologda
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 3 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Tambov, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 3 armour and 2 artilleries in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
Italians roll dice for 3 armour and 1 artillery in Tambov, round 4 : 3/4 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to UkrainePlace Units - Italians
2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,5,4
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Belarus : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 3 armour
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys
Vologda : 1 flag, 1 armour and 1 mech_infantry
Caucasus : 1 flag, 1 infantry
83 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 55
Russians : 19 / 30
Japanese : 21 / 26
Americans : 54 / 79
Chinese : 20 / 26
British : 37 / 44
UK_Pacific : 23 / 28
Italians : 18 / 10
ANZAC : 19 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.267
Median : 4.000
Variance : 1.310
Standard Deviation : 1.145
Total rolls : 30Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.143
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.471
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Siam to Shan State
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
3 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs