dawg-40-v-mike-g40-start-R5 GERMANY 5 bid at end R5.tsvg this is the one where bid placed at end of round 5
Witt(Allies12) vs dJensen(Axis)1942 2ndEd
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Baltic States to Karelia S.S.R.
2 bombers moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 bombers and 5 infantry
British defend with 1 armour; Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
3 artilleries and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from France to Caucasus
1 artillery and 3 infantry moved from Poland to Belorussia
1 infantry moved from Germany to France
1 artillery and 4 infantry moved from Germany to Baltic States
1 artillery moved from Southern Europe to Bulgaria Romania
1 artillery moved from Germany to Baltic States
2 bombers moved from Karelia S.S.R. to PolandPlace Units - Germans
2 armour and 2 infantry placed in Caucasus
1 artillery and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
Afternoon. No more play from me tonight. Enjoy your day. Leo.
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to Burma -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 aaGun, 3 armour, 3 artilleries, 1 fighter and 2 infantry moved from India to Persia
3 armour and 2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 fighter moved from 37 Sea Zone to India
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 infantry moved from Finland to Norway
1 fighter moved from Norway to Russia
1 armour moved from Persia to Kazakh S.S.R.
1 artillery moved from Kazakh S.S.R. to RussiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in India
2 armour placed in Egypt
1 fighter placed in United Kingdom
2 infantry placed in NorwayTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
8 Sea Zone : 1 submarine
52 Sea Zone : 1 carrier
Algeria : 1 flag
Burma : 2 artilleries and 1 infantry
Eastern Canada : 1 infantry
Egypt : 2 armour and 1 factory
Finland : 1 flag
India : 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 2 infantry
Kazakh S.S.R. : 1 armour
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 factory and 3 infantry
Persia : 1 aaGun, 7 armour, 4 artilleries, 1 fighter and 5 infantry
Russia : 1 artillery and 1 fighter
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 42 / 42
British : 37 / 37
Japanese : 36 / 37
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from AmericansCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from French Indo-China Thailand to Yunnan
1 armour moved from French Indo-China Thailand to Szechwan
1 aaGun moved from Anhwei to Sinkiang
2 artilleries and 1 infantry moved from Manchuria to Anhwei
1 transport moved from 62 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
2 destroyers and 1 fighter placed in 60 Sea Zone
1 armour and 1 infantry placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total -
You won’t believe it, but I won that SZ60 battle, but was in Local, as I was looking at a League Global game before! I had the Battleship only left.
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 60 Sea Zone
1 submarine moved from 63 Sea Zone to 60 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from Iwo Jima to 60 Sea Zone
1 bomber moved from Hawaiian Islands to 60 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 60 Sea Zone
1 submarine moved from 63 Sea Zone to 60 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from Iwo Jima to 60 Sea Zone
1 bomber moved from Hawaiian Islands to 60 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 57
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarinesNon Combat Move - Americans
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 59 Sea Zone
1 armour moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 bomber moved from 60 Sea Zone to India
1 bomber moved from 60 Sea Zone to Iwo Jima
1 infantry moved from Greenland to 2 Sea Zone
1 artillery moved from Greenland to 2 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to NorwayPlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
1 unit repaired.Territory Summary for Americans :
3 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
56 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
59 Sea Zone : 1 destroyer, 1 submarine and 1 transport
60 Sea Zone : 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
India : 1 bomber
Iwo Jima : 1 flag, 1 artillery, 1 bomber and 1 infantry
Norway : 1 artillery and 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 13 / 16
Germans : 42 / 42
British : 37 / 37
Japanese : 38 / 40
Americans : 38 / 38 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Evenki National Okrug : 1 armour
Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 11 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 42 / 42
British : 37 / 37
Japanese : 37 / 40
Americans : 38 / 38 -
That Russian attack was foolish in hindsight. You should take Moscock now.
Good luck! Think that Japanese victory made me cocky and forget about how close the numbers were for Moscow. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 3 artilleries, 2 fighters and 4 infantry moved from Caucasus to Russia
1 infantry moved from Archangel to Russia
1 infantry moved from West Russia to Russia
2 bombers moved from Poland to RussiaCombat - Germans
Battle in Russia
Germans attack with 6 armour, 3 artilleries, 2 bombers, 2 fighters and 6 infantry
British defend with 1 artillery and 1 fighter; Russians defend with 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 11 infantry
Russians win with 3 fighters remaining. Battle score for attacker is -59
Casualties for Germans: 6 armour, 3 artilleries, 2 bombers, 2 fighters and 6 infantry
Casualties for British: 1 artillery
Casualties for Russians: 2 aaGuns, 1 artillery and 11 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Belorussia to West Russia
5 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 4 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to France
6 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from France to West RussiaPlace Units - Germans
4 infantry placed in Caucasus
1 armour and 1 artillery placed in Karelia S.S.R.
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
Unfortunately, I followed your bad advise.
I should have taken Kazak and regrouped in West Russia. Then take Moscow on the next turn.
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Sorry! I thought you were on a timer and this was an opportunity you could not miss.
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No problem. I got greedy. :mrgreen:
I should have double checked. I think with the “timer” in place. I win in 6 rounds and you win in 7. But let’s play it out to see if I can hold until round 7.
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
4 artilleries and 5 infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Persia to Sinkiang
1 fighter moved from Persia to Szechwan
1 armour moved from Persia to Szechwan
1 armour moved from Persia to Szechwan -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
4 artilleries and 5 infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Persia to Sinkiang
1 fighter moved from Persia to Szechwan
1 armour moved from Persia to Szechwan
1 armour moved from Persia to SzechwanCombat - British
Battle in French Indo-China Thailand
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry
British win, taking French Indo-China Thailand from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 4 artilleries, 1 fighter and 5 infantry
Germans defend with 1 factory and 4 infantry
British win, taking Caucasus from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Battle in Sinkiang
British attack with 2 armour
Japanese defend with 1 aaGun and 1 infantry
British win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour and 1 artillery
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Szechwan to Russia
1 fighter moved from Caucasus to Russia
1 aaGun moved from Persia to Caucasus
1 artillery moved from India to Burma
1 infantry moved from India to Burma
4 armour moved from Persia to Russia
1 fighter moved from French Indo-China Thailand to India
1 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 infantry moved from Norway to Finland
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 transport placed in 35 Sea Zone
1 artillery and 1 infantry placed in India
2 armour placed in Egypt
1 armour and 1 infantry placed in NorwayTurn Complete - British
British collect 39 PUs; end with 41 PUs totalTerritory Summary for British :
6 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
52 Sea Zone : 1 carrier
Algeria : 1 flag
Burma : 1 artillery and 1 infantry
Caucasus : 1 aaGun, 4 artilleries and 3 infantry
Eastern Canada : 1 infantry
Egypt : 2 armour and 1 factory
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 armour, 2 artilleries and 1 factory
India : 1 artillery, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 2 infantry
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 armour, 1 factory, 1 fighter and 3 infantry
Persia : 2 armour
Russia : 4 armour and 2 fighters
Sinkiang : 2 armour
Szechwan : 2 armour
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 18 / 14
Germans : 38 / 42
British : 39 / 41
Japanese : 33 / 40
Americans : 40 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
4 artilleries and 5 infantry moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Persia to Sinkiang
1 fighter moved from Persia to Szechwan
1 armour moved from Persia to Szechwan
1 armour moved from Persia to SzechwanCombat - British
Battle in French Indo-China Thailand
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry
British win, taking French Indo-China Thailand from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 4 artilleries, 1 fighter and 5 infantry
Germans defend with 1 factory and 4 infantry
British win, taking Caucasus from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Battle in Sinkiang
British attack with 2 armour
Japanese defend with 1 aaGun and 1 infantry
British win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour and 1 artillery
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Szechwan to Russia
1 fighter moved from Caucasus to Russia
1 aaGun moved from Persia to Caucasus
1 artillery moved from India to Burma
1 infantry moved from India to Burma
4 armour moved from Persia to Russia
1 fighter moved from French Indo-China Thailand to India
1 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 infantry moved from Norway to Finland
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - British
1 transport placed in 35 Sea Zone
1 artillery and 1 infantry placed in India
2 armour placed in Egypt
1 armour and 1 infantry placed in NorwayTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 52 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 48 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTerritory Summary for British :
6 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
48 Sea Zone : 1 carrier
Algeria : 1 flag
Burma : 1 artillery and 1 infantry
Caucasus : 1 aaGun, 4 artilleries and 3 infantry
Eastern Canada : 1 infantry
Egypt : 2 armour and 1 factory
Finland : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 armour, 2 artilleries and 1 factory
India : 1 artillery, 1 factory, 1 fighter and 1 infantry
Iwo Jima : 2 infantry
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 armour, 1 factory, 1 fighter and 3 infantry
Persia : 2 armour
Russia : 4 armour and 2 fighters
Sinkiang : 2 armour
Szechwan : 2 armour
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 18 / 14
Germans : 38 / 42
British : 39 / 41
Japanese : 33 / 40
Americans : 40 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
2 infantry moved from Manchuria to Kiangsu
2 artilleries and 1 infantry moved from Anhwei to KiangsuPlace Units - Japanese
3 armour, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 battleship, 1 infantry and 1 transport moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 48 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 48 Sea Zone to Philippine Islands
1 bomber moved from India to West Russia
1 bomber moved from West Russia to Archangel
1 artillery moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
1 artillery moved from 4 Sea Zone to Archangel
1 submarine moved from 60 Sea Zone to 62 Sea Zone





