@VictoryFirst nah, I appreciate that but let’s carry on.
G40 League Dawgoneit (Allies + 13) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 artilleries moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries and 8 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 95 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Poland to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
6 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 tactical_bombers moved from 115 Sea Zone to Belarus
3 bombers moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Archangel
1 aaGun moved from Novgorod to Archangel
2 tactical_bombers moved from Belarus to 115 Sea Zone
7 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
3 bombers moved from 125 Sea Zone to Southern Italy
2 bombers moved from Ukraine to Poland
1 bomber moved from Belarus to Poland
2 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
37 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
3 armour moved from Russia to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
1 armour moved from Novosibirsk to Archangel
2 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 artillery moved from Russia to Tambov
8 artilleries moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
37 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Archangel
3 armour moved from Russia to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
1 armour moved from Novosibirsk to Archangel
2 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 artillery moved from Russia to Tambov
8 artilleries moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 6 armour
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 8 artilleries and 41 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Bryansk from Italians with 8 artilleries and 39 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 armour and 3 mech_infantrys
Germans defend with 1 aaGun, 1 infantry and 8 mech_infantrys
Germans win with 6 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys
Casualties for Russians: 4 armour and 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Russia to Bryansk
3 infantry moved from Kazakhstan to Sikang
3 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Timguska to Kansu
2 aaGuns and 9 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to 36 Sea Zone
3 artilleries and 3 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 8 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
2 carriers, 1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
2 artilleries moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Yunnan
3 fighters moved from 37 Sea Zone to Yunnan
3 tactical_bombers moved from 37 Sea Zone to Yunnan
1 bomber moved from Malaya to YunnanPlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun and 5 infantry moved from West India to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to GibraltarPlace Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Egypt
British undo move 2.
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 submarine and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to UkraineNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 56 / 67
Russians : 24 / 24
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 11 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Morocco : 1 infantry
95 Sea Zone : 1 destroyer
Eire : 1 flagProduction/PUs Summary :
Germans : 56 / 67
Russians : 24 / 24
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 11 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 109 Sea Zone
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Holland Belgium
4 infantry moved from France to Holland Belgium
7 infantry moved from Western Germany to Holland Belgium
11 infantry moved from Germany to Western Germany
5 mech_infantrys moved from Archangel to Eastern Poland
2 artilleries moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 tactical_bombers moved from 115 Sea Zone to Ukraine
4 aaGuns, 22 artilleries and 10 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 bombers moved from Poland to Western Germany
2 bombers moved from Southern Italy to Western Germany
2 artilleries moved from Poland to Eastern Poland
6 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
3 infantry moved from Northern Italy to FrancePlace Units - Germans
3 infantry placed in Ukraine
1 artillery placed in France
3 infantry placed in Novgorod
10 infantry placed in Germany
2 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 aaGuns and 5 infantry moved from Novosibirsk to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Burma to Szechwan
3 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
3 fighters moved from 6 Sea Zone to 25 Sea Zone
2 artilleries moved from Hopei to Anhwe
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Chahar
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Yunnan to 39 Sea Zone
2 fighters moved from Yunnan to 39 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Chahar to Yunnan
3 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to YunnanPlace Units - Japanese
1 harbour placed in Burma
3 infantry placed in Malaya
3 artilleries placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
2 battleships moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
2 battleships moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
Italians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Americans roll dice for 2 battleships in Southern Italy, round 2 : 1/2 hits
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry in Southern Italy, round 2 : 7/13 hits
Italians roll dice for 2 artilleries and 10 infantry in Southern Italy, round 2 : 3/12 hits
3 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/10 hits
Italians roll dice for 2 artilleries and 2 infantry in Southern Italy, round 3 : 1/4 hits
2 artilleries owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Italians: 2 artilleries and 10 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Malta
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
54 Sea Zone : 1 flag, 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malta : 1 bomber
Southern Italy : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
95 Sea Zone : 2 battleships, 2 fighters and 5 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 65
Russians : 29 / 29
Japanese : 59 / 64
Americans : 53 / 84
Chinese : 6 / 6
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 6 / 0
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.317
Median : 3.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 41Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Americans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.080
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25





