World War II again S.A. & Dawg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair 0 damage on 1 airfield and 1 factory_major; Remaining resources: 10 PUs;
                British buy 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Hunan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Scotland
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                    British win, taking Scotland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 armour moved from Egypt to Iraq
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Libya to Tobruk
                1 fighter moved from Malta to Gibraltar
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Siam to Shan State
                1 artillery moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 armour and 3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Yugoslavia to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 armour and 3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 1 armour, 2 artilleries and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  1/7 hits
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 :  0/5 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 :  3/7 hits
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Eastern Poland, round 3 :  3/4 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Poland, round 4 :  0/4 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 2 armour and 1 artillery in Eastern Poland, round 5 :  1/3 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                Italians undo move 2.
                1 artillery placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 32

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 cruiser and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 battleship and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 artillery moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                3 armour moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 carrier, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom


  • AIR RAID!!!
    Pull down the shades, turn off the lights and head to the Air Raid shelter!
    Care to scramble Mr Churchill?


  • hey man, I’m sorry its taken me so long to do my turns on to of my busy schedule I’ve taken on a double shift this week. I’m trying to get to everybody. I will get to this one just before I go to bed. sorry again


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 battleship and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 artillery moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                3 armour moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 carrier, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/3 hits
                    1 bomber and 1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Belarus
                    Germans attack with 4 armour and 2 artilleries
                    Russians defend with 1 armour, 1 artillery, 1 fighter and 5 infantry
                        Germans roll dice for 4 armour and 2 artilleries in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 :  5/8 hits
                        2 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                    1 armour owned by the Germans retreated to Novgorod
                    Russians win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 armour and 2 artilleries
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 103 Sea Zone
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 3 infantry placed in Western Germany
                3 infantry placed in Germany
                1 fighter placed in 112 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.222
            Median : 2.500
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Shensi
                4 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Archangel to Novgorod
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Shensi
                4 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Archangel to Novgorod
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 2 infantry; Italians defend with 2 armour and 1 artillery
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 4 infantry
                    Casualties for Italians: 2 armour and 1 artillery
                Battle in Shensi
                    Russians attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Eastern Poland to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Bessarabia
                3 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Olgiy: 1 aaGun
                EDIT: Adding units owned by Russians to Kansu: 1 aaGun
                EDIT: Turning off Edit Mode


  • I cant seem to load the game?


  • Test summary from TripleA, engine version: 1.8.0.1, time: 18:51:00


  • Still the same


  • don’t no man. I haven’t changed anything. you might have to ask a admin


  • Test summary from TripleA, engine version: 1.8.0.1, time: 19:09:03


  • This sucks I’ve tried 3 times to night and the same as before… time to contact admin.
    I can load the comb move but not the completed move, I wonder what would happen if you loaded it and hit Russia done then saved it and see if I can load it then.
    Off to pm an admin
    S.A.


  • The last file did not upload correctly. As you can see it has “0 bytes”. So there is nothing to load.

    I recommend that the Russian player reposts the turn.

    (Also I recommend to update to the latest version of TripleA (1.8.0.3) and JRE (7u67).)

    HTH  :-)

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