@axis-dominion sounds good fire it up whenever you want
Karl (allies 13) v Cow League g40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Kazakhstan to Caucasus
2 fighters moved from Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 artilleries and 2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to 113 Sea Zone
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
OMG… I forgot to move my subs to blockade italy… :-P :-P :-P :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 fighter moved from Korea to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
3 fighters moved from New South Wales to 62 Sea Zone
3 fighters moved from 62 Sea Zone to New Zealand
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 1 fighter and 1 infantry
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 11 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 11 infantry, 2 submarines and 6 transports moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 11 infantry moved from 111 Sea Zone to Scotland
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
1 armour moved from Novosibirsk to Timguska
1 bomber moved from Novosibirsk to Evenkiyskiy
1 bomber moved from Novosibirsk to Timguska
1 armour moved from Urals to Kazakhstan
3 armour moved from Kazakhstan to Caucasus
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Vologda to Samara
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
1 armour moved from Novosibirsk to Caucasus
1 fighter and 7 tactical_bombers moved from Novosibirsk to Finland
1 bomber moved from Novosibirsk to GermanyCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Evenkiyskiy
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Scotland from British, taking Evenkiyskiy from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Timguska to Volgograd
1 bomber moved from Evenkiyskiy to Caucasus
1 bomber moved from Volgograd to Caucasus
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in RussiaTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Java to 42 Sea Zone
3 artilleries moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from India to West India
1 infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 39 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 bomber, 7 fighters and 3 tactical_bombers moved from French Indo China to India
1 aaGun moved from Kiangsi to KwangtungPlace Units - Japanese
3 armour placed in India
3 infantry placed in French Indo China
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,3,5
Japanese collect 34 PUs (14 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
You can roll the Russian unit or move it non combat.
This is now a Europe map LOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery moved from Korea to Manchuria
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Formosa
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Americans attack with 1 artillery
Japanese defend with 1 aaGun and 1 harbour
Americans win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Formosa
Battle in Celebes
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Formosa from Japanese, taking Celebes from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 1 fighter and 4 submarines moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
3 bombers moved from Guam to Hawaiian Islands
4 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to United Kingdom
2 aaGuns moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
3 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
7 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 2 fighters and 16 infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
3 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Scotland
British attack with 1 armour, 1 artillery, 3 fighters and 16 infantry
Germans defend with 1 airfield, 1 artillery and 11 infantry
11 infantry owned by the British, 1 armour owned by the British and 1 artillery owned by the British retreated to United Kingdom
Germans win with 1 artillery remaining. Battle score for attacker is 18
Casualties for Germans: 11 infantry
Casualties for British: 5 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Iraq to Egypt
1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Persia to Iraq
1 aaGun, 2 armour and 1 infantry moved from Trans-Jordan to IraqPlace Units - British
1 artillery, 1 fighter and 8 infantry placed in United Kingdom
2 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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Crap, I didn’t see the German airforce moved to Fin…… :-P
One of the downsides of Tripple A is limited map view… oh welll
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I play with 57% aspect ratio…. or something like that… is there something you would change?
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@Cow:
I play with 57% aspect ratio…. or something like that… is there something you would change?
well, I didn;t see it until UK, so I would have moved US differently… probably would have moved fleet back or something. Oh well, it is an error. But UK did ok against your invasion force.
let it ride.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from 111 Sea Zone to Holland Belgium
2 infantry moved from France to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Western GermanyPlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,2,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (9 lost to blockades); end with 15 PUs total -
Pretty safe to assume you will scramble? I am going to hit it. Probably better to do a round by round OOL thing…. 87% odds for germany but this is a major battle, I might have to major IC romania and just go for Egypt lol.
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@Cow:
Pretty safe to assume you will scramble? I am going to hit it. Probably better to do a round by round OOL thing…. 87% odds for germany but this is a major battle, I might have to major IC romania and just go for Egypt lol.
Sounds good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from New Zealand to Dutch New Guinea
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 fighter
EDIT: Adding units owned by French to Egypt: 1 fighter
EDIT: Turning off Edit Mode -
let me see cm to decide if scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Germans
11 armour and 3 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
5 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 armour moved from Timguska to Kazakhstan
2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter and 7 tactical_bombers moved from Finland to 110 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia





