@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Gamerman01 v Karl7 (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Karelia
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to KareliaCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Novgorod
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 infantry moved from Belarus to Novgorod
9 infantry moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Novgorod
1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Ouch, I sure got lucky there
Need to put down the book and take a nap, then resume this game :-D
-
Couple extra Jap air down - that certainly acts to even things out!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 fighter and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 bombers, 8 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 7 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Jehol
1 artillery moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Jehol to Anhwe
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Szechwan to Jehol
3 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
1 aaGun, 1 artillery and 4 infantry moved from Kiangsi to Kwangsi
2 carriers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Szechwan to Anhwe
2 fighters moved from Szechwan to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Anhwe to Hopei
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
2 infantry moved from Manchuria to Jehol
1 submarine moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour, 2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
I see UK convoy dice but no post to the thread? Ready to play Italy…
-
Well shoot - guess I’ll just curl up with this good book
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Quebec to United Kingdom
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 transport moved from 117 Sea Zone to 106 Sea Zone
6 infantry moved from India to BurmaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 destroyer and 1 transport placed in 106 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 25 PUs (6 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry for the delay. I fell asleep punching out UK’s move…. :-P
-
Man, you need to be ALERT when you’re playing me!
-
I2 done, but can’t upload to the site right now - they have to do maintenance first
-
I will e-mail it to your dice e-mail now
-
Karl is letting me adjust Italian combat to take Bel instead of WUk with a tank
Apparently I missed the obvious when doing Italy…
Karl is gracious, and I guess he doesn’t mind losing… :-D -
Would also like to move 2nd Italian tank into Bel instead of EPl :-P
-
ok
-
Nice guys finish last, Karl!
Thanks
-
bah!
-
I e-mailed you the combat move
There is a scramble “opportunity” in Z115I will wait a few minutes, but will proceed even if you don’t answer because I am guessing no scramble
If you do want to scramble, and I have completed my turn without your answer, you can scramble them to their deaths and we will roll it -
ah, I see what you are dong by the Italy move.
You are right. I should not have let you do that. :-P





