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14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL–Match 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                EDIT: 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
                1 armour moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 armour moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of New Zealand from ANZAC to Japanese
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,2,5
                ANZAC collect 1 PU (3 lost to blockades); end with 3 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Britain : 1 artillery
        New South Wales : 5 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        43 Sea Zone : 1 submarine
        6 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 2 / 0
        Japanese : 79 / 87
        Americans : 54 / 76
        Chinese : 5 / 6
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 26 / 18
        ANZAC : 4 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    Territory Summary for French :

    Norway : 2 infantry
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 2 / 0
        Japanese : 79 / 87
        Americans : 54 / 76
        Chinese : 5 / 6
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 26 / 18
        ANZAC : 4 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries, 6 infantry and 6 mech_infantrys moved from Finland to Norway
                3 bombers moved from Novgorod to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                4 infantry moved from Vologda to Urals
                1 tactical_bomber moved from Volgograd to Urals

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries, 6 infantry and 6 mech_infantrys moved from Finland to Norway
                3 bombers moved from Novgorod to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                4 infantry moved from Vologda to Urals
                1 tactical_bomber moved from Volgograd to Urals

    Combat - Germans
                Battle in Norway
                    Germans attack with 4 armour, 7 artilleries, 4 bombers, 2 fighters, 8 infantry and 6 mech_infantrys
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 harbour, 12 infantry and 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
                        AA fire in Norway :  1/0 hits
                        1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 4 armour, 7 artilleries, 4 bombers, 1 fighter, 8 infantry and 6 mech_infantrys in Norway, round 2 :  11/0 hits
                        British roll dice for 5 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry in Norway, round 2 :  5/1 hits
                        6 infantry owned by the British, 5 infantry owned by the Germans and 5 aaGuns owned by the British lost in Norway
                        Germans roll dice for 4 armour, 7 artilleries, 4 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Norway, round 3 :  10/1 hits
                        British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 3 :  4/1 hits
                        6 infantry owned by the British, 2 infantry owned by the French, 3 infantry owned by the Germans, 1 mech_infantry owned by the British, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
                        Germans roll dice for 4 armour, 7 artilleries, 4 bombers, 1 fighter and 5 mech_infantrys in Norway, round 4 :  9/1 hits
                        British roll dice for 1 artillery in Norway, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 4 armour, 7 artilleries, 4 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 fighter, 8 infantry and 2 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 12 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Urals
                    Germans attack with 4 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 infantry and 1 tactical_bomber in Urals, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Urals to Novosibirsk
                1 aaGun, 5 artilleries and 14 infantry moved from Samara to Novosibirsk
                3 mech_infantrys moved from Ukraine to Caucasus
                5 armour, 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
                1 fighter moved from Norway to Western Germany
                4 bombers moved from Norway to Western Germany
                1 fighter moved from Volgograd to Novosibirsk
                2 carriers and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,3,1,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    Territory Summary for Germans :

    62 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 3 mech_infantrys
        Germany : 1 factory_major
        Norway : 4 armour, 7 artilleries, 1 harbour and 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag, 4 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novosibirsk : 1 aaGun, 5 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 5 armour, 3 artilleries, 3 fighters, 6 mech_infantrys and 3 tactical_bombers
        Smolensk : 1 flag
        80 Sea Zone : 1 flag
        113 Sea Zone : 2 destroyers, 3 submarines and 2 transports
        Bulgaria : 1 flag
        Persia : 1 aaGun and 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 77
        Russians : 1 / 0
        Japanese : 79 / 87
        Americans : 54 / 76
        Chinese : 5 / 6
        British : 31 / 39
        UK_Pacific : 0 / 0
        Italians : 26 / 18
        ANZAC : 4 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                1 mech_infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                6 armour, 3 fighters and 1 tactical_bomber moved from Kansu to Yenisey

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 6 armour, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 6 armour, 3 fighters and 1 tactical_bomber in Yenisey, round 2 :  6/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 6 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Yenisey to Dzavhan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 2 aaGuns
        Yenisey : 6 armour
        Yakut S.S.R. : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 3 fighters and 1 tactical_bomber
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 58 / 77
        Russians : 3 / 0
        Japanese : 77 / 87
        Americans : 54 / 76
        Chinese : 5 / 6
        British : 31 / 39
        UK_Pacific : 0 / 0
        Italians : 26 / 18
        ANZAC : 4 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 6 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to New South Wales
                1 artillery, 2 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Queensland to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                3 bombers moved from Malaya to New South Wales
                1 armour moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                4 armour, 2 artilleries, 1 fighter and 10 mech_infantrys moved from Shensi to Kansu
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Suiyuyan to Kansu
                3 carriers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 6 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to New South Wales
                1 artillery, 2 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Queensland to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                3 bombers moved from Malaya to New South Wales
                1 armour moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                4 armour, 2 artilleries, 1 fighter and 10 mech_infantrys moved from Shensi to Kansu
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Suiyuyan to Kansu
                3 carriers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 63 Sea Zone
                Battle in New South Wales
                    Japanese attack with 1 armour, 1 artillery, 5 bombers, 15 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 5 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Americans defend with 12 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                        AA fire in New South Wales :  3/1 hits
                        3 fighters owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 armour, 1 artillery, 5 bombers, 12 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in New South Wales, round 2 :  15/1 hits
                        ANZAC roll dice for 5 aaGuns, 2 armour, 3 artilleries, 12 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 2 :  11/1 hits
                        5 infantry owned by the Japanese, 5 aaGuns owned by the ANZAC, 10 bombers owned by the Americans, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 armour, 5 bombers, 9 fighters and 5 tactical_bombers in New South Wales, round 3 :  11/1 hits
                        ANZAC roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 3 :  9/1 hits
                        3 infantry owned by the ANZAC, 1 armour owned by the Japanese, 4 bombers owned by the Japanese, 2 bombers owned by the Americans, 2 infantry owned by the Americans, 3 artilleries owned by the ANZAC, 1 mech_infantry owned by the ANZAC and 4 fighters owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in New South Wales, round 4 :  6/1 hits
                        ANZAC roll dice for 2 armour, 6 fighters and 1 tactical_bomber in New South Wales, round 4 :  6/1 hits
                        1 bomber owned by the Japanese, 2 armour owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in New South Wales, round 5 :  2/1 hits
                        ANZAC roll dice for 3 fighters in New South Wales, round 5 :  2/0 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in New South Wales, round 6 :  1/1 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 6 :  0/1 hits
                        1 fighter owned by the Americans lost in New South Wales
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 1 artillery, 5 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Casualties for ANZAC: 5 aaGuns, 2 armour, 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 12 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Battle in 6 Sea Zone
                    Japanese attack with 3 carriers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 3 carriers and 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from ANZAC with 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 6 armour, 2 artilleries, 1 fighter and 10 mech_infantrys
                    Russians defend with 2 aaGuns; Chinese defend with 2 artilleries, 1 fighter and 7 infantry
                        AA fire in Kansu :  0/1 hits
                        Japanese roll dice for 6 armour, 2 artilleries, 1 fighter and 10 mech_infantrys in Kansu, round 2 :  6/1 hits
                        Chinese roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 7 infantry in Kansu, round 2 :  4/1 hits
                        4 infantry owned by the Chinese, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Japanese lost in Kansu
                        Japanese roll dice for 6 armour, 2 artilleries, 1 fighter and 6 mech_infantrys in Kansu, round 3 :  6/1 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kansu, round 3 :  2/1 hits
                        1 fighter owned by the Chinese, 2 artilleries owned by the Chinese, 3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 6 armour, 2 artilleries, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Japanese: 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns
                    Casualties for Chinese: 2 artilleries, 1 fighter and 7 infantry

    Non Combat Move - Japanese
                3 infantry moved from Buryatia to Sakha
                1 aaGun moved from Shensi to Hopei
                1 mech_infantry moved from Anhwe to Hopei
                3 mech_infantrys moved from Kiangsu to Hopei
                1 fighter moved from Kansu to Hopei
                2 mech_infantrys moved from Eastern Persia to Persia
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
                2 tactical_bombers moved from New South Wales to Queensland
                1 fighter moved from New South Wales to 62 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                3 fighters placed in Queensland
                2 fighters and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Malaya
                Japanese undo move 2.
                1 fighter and 2 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                2 fighters placed in Malaya
                3 mech_infantrys placed in India
                1 mech_infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,3,6,3,1,1,3,1,1,1,2,5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
                Japanese collect 78 PUs (4 lost to blockades); end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to New South Wales: 1 armour
                EDIT: Changing ownership of New South Wales from ANZAC to Japanese
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 6 armour, 2 artilleries and 4 mech_infantrys
        Hopei : 1 flag, 1 aaGun, 1 fighter and 4 mech_infantrys
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Queensland : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        Solomon Islands : 1 flag, 1 airfield
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 3 infantry
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        6 Sea Zone : 3 carriers and 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines
        West India : 1 flag
        Persia : 7 mech_infantrys

    Production/PUs Summary :

    Germans : 58 / 77
        Russians : 3 / 0
        Japanese : 84 / 88
        Americans : 54 / 76
        Chinese : 1 / 6
        British : 31 / 39
        UK_Pacific : 0 / 0
        Italians : 26 / 18
        ANZAC : 1 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 52

    Null / Other
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.882
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.882
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17


  • U were better

    congrats I resign

    please post the game result

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Interesting game; finally won one.

    My understanding is that you need to post the results.


  • U can post as well. my pc is runing slow, so sometimes i have problems with copy/paste but if u insist i ll do it


  • congrats U deserved to win :)

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