@mikawagunichi This early in the game that’s all I can hope for…but we’ll see what happens.
G40L14 MrRoboto v Karl7 Axis (Allies+6) prearranged rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 infantry moved from Rostov to Volgograd
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Russia
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
6 armour moved from Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
2 fighters moved from Rostov to Russia
32 armour, 12 artilleries, 1 bomber, 1 fighter, 37 infantry, 5 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 124 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 40 armour, 12 artilleries, 1 bomber, 3 fighters, 38 infantry, 6 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 73 infantry and 1 tactical_bomber
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 40 armour, 5 artilleries, 1 bomber and 7 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Germans: 7 artilleries, 3 fighters, 38 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 artilleries, 2 fighters, 73 infantry and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
7 tactical_bombers moved from Russia to Bryansk
1 bomber moved from Volgograd to Ukraine
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
3 artilleries and 7 infantry moved from Western Germany to France
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 artilleries and 5 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 5 tactical_bombers
EDIT: Adding units owned by Germans to Ukraine: 5 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
a NCM move
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1 more NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 fighter, 18 infantry and 1 tactical_bomber moved from Manchuria to Amur
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 infantry moved from Shantung to Jehol
1 bomber moved from Kwangtung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 destroyers moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 6 fighters, 21 infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Amur from Russians with 1 artillery, 6 fighters, 14 infantry and 6 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun, 6 artilleries and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 bomber moved from Jehol to Manchuria
6 tactical_bombers moved from Amur to 6 Sea Zone
6 fighters moved from Amur to 6 Sea Zone
2 fighters moved from 18 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,2,1,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,1,4,6,3
Japanese collect 26 PUs (10 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - British
British buy 2 factory_minors, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 43 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Turkey to Volgograd
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Cyprus to 97 Sea Zone
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to AnhweCombat - British
Battle in Volgograd
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber; Americans loiter and taunt with
Italians defend with 1 cruiser, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarine
Battle in Anhwe
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Anhwe from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
3 aaGuns, 7 artilleries and 12 infantry moved from Yunnan to Kwangsi
2 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
2 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
3 artilleries moved from Northwest Persia to Turkey
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Turkey
3 artilleries moved from Iraq to Turkey
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 factory_minor placed in Turkey
1 factory_minor placed in Saudi Arabia
1 transport placed in 81 Sea Zone
3 infantry placed in Iraq
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 bomber -
I took the liberty of not scrambling for you. Let me know if you choose to decide otherwise.
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Gah!
I forgot the Greece battle… will do here if ok.
A
Rolls: 2@1 3@3; Total Hits: 12@1: (5, 5)3@3: (6, 6, 2)D
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
r2
A
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (3, 5, 1)D
Rolls: 1@2; Total Hits: 11@2: (1) -
ha ha you hold wlo 2 inf for both of us
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oh wait, I see you only had 1 inf, so I take it with 1 inf loss
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour moved from Urals to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from Russians
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 5 artilleries and 11 infantry moved from Southern France to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 armour and 1 artillery moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,5,6,1,5,4,3,3,1,1,2,6,2,2,2
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Changing ownership of Greece from British to Italians
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs;
Germans buy 3 artilleries, 3 fighters, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
2 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
5 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 5 artilleries, 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Rostov
1 armour moved from Tambov to Rostov
33 armour moved from Russia to Rostov
3 aaGuns and 3 infantry moved from Ukraine to Rostov
7 tactical_bombers moved from Ukraine to Southern Italy
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Nenetsia to Archangel
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
3 artilleries and 5 infantry moved from Western Germany to France
3 infantry moved from Switzerland to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in France
10 infantry placed in Western Germany
3 mech_infantrys placed in Russia
Germans undo move 5.
3 mech_infantrys placed in Western Ukraine
Germans undo move 4.
3 fighters and 7 infantry placed in Western Germany
3 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,4,6,3,6,6,4,5,4,2,2,3,3,5,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central MongoliaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from Amur to Buryatia
2 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Manchuria to Anhwe
1 bomber moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
British defend with 2 mech_infantrys
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 18 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
2 bombers moved from Anhwe to Japan
8 infantry moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
1 artillery and 7 infantry moved from Kwangtung to Kiangsi
1 aaGun, 6 artilleries and 1 infantry moved from Kiangsi to Kiangsu
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,5,4,2
Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Romania
2 fighters and 1 tactical_bomber moved from Turkey to Romania
2 fighters moved from 97 Sea Zone to Greece
2 infantry moved from Turkey to Greece
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 100 Sea Zone
British take 99 Sea Zone from Italians
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber moved from India to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Romania
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Greece
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Greece to Turkey
2 fighters moved from Romania to 100 Sea Zone
1 tactical_bomber moved from Romania to Turkey
1 bomber moved from Volgograd to Turkey
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Turkey to Caucasus
1 aaGun and 3 infantry moved from Turkey to Caucasus
1 artillery and 9 infantry moved from Iraq to Turkey
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Persia to Northwest Persia
3 aaGuns, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to KiangsiPlace Units - British
1 airfield and 2 infantry placed in Turkey
1 transport placed in 100 Sea Zone
3 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 armour and 1 artillery moved from Tobruk to Libya
1 fighter moved from Southern Italy to RomaniaCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Libya
Italians attack with 2 armour and 1 artillery
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Libya from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Romania
Italians attack with 2 artilleries and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win, taking Romania from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Northern Italy
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,5,1,5,6,5,5,2,5,4
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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