TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs;
Germans buy 3 artilleries, 3 fighters, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
2 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
5 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 bomber moved from Novgorod to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 5 artilleries, 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Rostov
1 armour moved from Tambov to Rostov
33 armour moved from Russia to Rostov
3 aaGuns and 3 infantry moved from Ukraine to Rostov
7 tactical_bombers moved from Ukraine to Southern Italy
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Nenetsia to Archangel
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
3 artilleries and 5 infantry moved from Western Germany to France
3 infantry moved from Switzerland to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in France
10 infantry placed in Western Germany
3 mech_infantrys placed in Russia
Germans undo move 5.
3 mech_infantrys placed in Western Ukraine
Germans undo move 4.
3 fighters and 7 infantry placed in Western Germany
3 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,4,6,3,6,6,4,5,4,2,2,3,3,5,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs