I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
Would you like to intercept with your Japanese Ft or do any Kamikaze on my SZ 6 fleet?
yes bring up my plane. kimi’s 4 on destroy 2 on battle ship. yeeeeeehaaawwww :-D
That is what I would have done.
Let us see….
I went heavy on this, but would be annoyed if I lost all my Inf attacking Indo. I want that Fac too. Suppose I need both attacks to work.
I could have waited, but thought what the hell, go for it!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 2 submarines
Battle in French Indo China
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 bombers and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Excuse the edits, but I pressed end turn, before moving any of my Pacific units!
I think I was lucky in those two battles, I am sorry.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 2 submarines
Battle in French Indo China
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 bombers and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 2 bombers
EDIT: Turning off Edit Mode
been there done that LOL.
china is next to feel the wrath. kabloom

I forgot China, I am sorry.
Will try to do before work in 3 hours,but I do have lots to do.
If it looks like i have no one I can attack, please do Germany and I will edit my non coms
When I do England.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Russians : 55 / 82
Japanese : 53 / 54
Americans : 59 / 84
Chinese : 8 / 8
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
16 infantry moved from Germany to Poland
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
16 infantry moved from Germany to Poland
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 6 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 7 : 1/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 7 : 0/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Germany
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 tactical_bomber; British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Western Germany, round 2 : 1/7 hits
British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/5 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery and 4 infantry in Western Germany, round 3 : 1/5 hits
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Western Germany, round 3 : 3/4 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Western Germany
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Germany
British win with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantry
Battle in Poland
Germans attack with 16 infantry
Russians defend with 4 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys
Germans roll dice for 16 infantry in Poland, round 2 : 2/16 hits
Russians roll dice for 4 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys in Poland, round 2 : 5/10 hits
5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
11 infantry owned by the Germans retreated to Germany
Russians win with 2 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns
Non Combat Move - Germans
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 infantry
Slovakia Hungary : 3 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major and 20 infantry
Greece : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 48 / 82
Japanese : 53 / 54
Americans : 59 / 84
Chinese : 8 / 8
Germans : 20 / 20
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.693
Median : 4.000
Variance : 1.068
Standard Deviation : 1.033
Total rolls : 75
Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.980
Median : 5.000
Variance : 1.521
Standard Deviation : 1.233
Total rolls : 49
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
no need to say your sorry :-)
been there done that.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
I pressed Done, not Post.
Feel free to start another later today, with you as the Allies. I will do my go Monday. This one is nearly over, methinks!
Goodnight. I really am doing work now.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,1,1,2,5,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 39 Sea Zone to 38 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Non Combat Move - ANZAC
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 1.
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Kwangtung : 1 flag, 1 harbour and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 4 infantry
Java : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 2 fighters
35 Sea Zone : 2 transports
38 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Iraq : 2 infantry
Production/PUs Summary :
Russians : 43 / 82
Japanese : 50 / 54
Americans : 57 / 84
Chinese : 8 / 8
Germans : 10 / 20
British : 48 / 53
UK_Pacific : 4 / 0
Italians : 12 / 4
ANZAC : 17 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from Gibraltar to Northern Italy
4 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 fighter and 4 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
retreated to Northern Italy
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for French: 4 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
Territory Summary for French :
French Indo China : 1 factory_minor
Egypt : 2 infantry
Morocco : 1 infantry
France : 1 airfield, 1 factory_minor and 1 fighter
76 Sea Zone : 1 cruiser
110 Sea Zone : 2 infantry
Production/PUs Summary :
Russians : 43 / 82
Japanese : 50 / 54
Americans : 57 / 84
Chinese : 8 / 8
Germans : 10 / 20
British : 48 / 53
UK_Pacific : 4 / 0
Italians : 12 / 4
ANZAC : 17 / 23
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Turkmenistan to West India
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Turkmenistan to West India
1 armour moved from Turkmenistan to West India
1 mech_infantry moved from Romania to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Romania to Albania
Russians take Albania from Italians
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
Combat - Russians
Battle in West India
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking West India from Japanese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Yunnan
Russians attack with 2 armour and 3 mech_infantrys
Japanese defend with 2 artilleries and 3 infantry
1 armour owned by the Russians retreated to Szechwan
Japanese win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Northern Italy
Russians attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 artillery and 1 factory_minor
Russians win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Slovakia Hungary
Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery and 2 infantry moved from Sikang to Szechwan
1 armour moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
1 tactical_bomber moved from West India to Eastern Persia
Place Units - Russians
1 armour and 2 artilleries placed in Romania
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 tactical_bombers placed in Russia
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 54 PUs; end with 54 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs
Territory Summary for Russians :
Szechwan : 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Sikang : 1 artillery and 1 infantry
Yakut S.S.R. : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 2 armour and 2 mech_infantrys
Slovakia Hungary : 1 flag, 2 artilleries and 2 infantry
Romania : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Poland : 1 flag, 2 aaGuns, 4 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Norway : 1 flag
Albania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 2 artilleries and 1 factory_minor
Belarus : 1 armour and 3 mech_infantrys
Baltic States : 1 artillery and 2 infantry
Bryansk : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 mech_infantrys and 2 tactical_bombers
Ukraine : 5 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Samara : 1 infantry
Eastern Persia : 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 54 / 80
Japanese : 46 / 54
Americans : 57 / 84
Chinese : 9 / 8
Germans : 7 / 20
British : 48 / 53
UK_Pacific : 4 / 0
Italians : 7 / 4
ANZAC : 17 / 23
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 armour; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from India to French Indo China
1 armour, 1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 infantry moved from Hopei to Chahar
1 artillery moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
2 armour moved from Korea to Manchuria
1 armour moved from Malaya to French Indo China
1 armour moved from Malaya to French Indo China
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone