TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from India to West India
1 bomber moved from Burma to West India
1 fighter moved from Burma to West India
2 armour moved from Burma to West India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Chahar to Hopei
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour moved from Japan to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from India to West India
1 bomber moved from Burma to West India
1 fighter moved from Burma to West India
2 armour moved from Burma to West India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Chahar to Hopei
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour moved from Japan to 6 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Japanese creates battle in territory 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
ANZAC defend with 1 transport; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 tactical_bombers and 3 transports
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese winAmericans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 tactical_bombers and 4 transports remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers in West India, round 2 : 7/10 hits
UK_Pacific roll dice for 1 armour and 1 infantry in West India, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from West India to 39 Sea Zone
1 bomber and 1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 armour moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 destroyers placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 armour, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 armour, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Malaya : 1 flag, 2 armour, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
6 Sea Zone : 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag
West India : 1 flag, 2 armour and 1 artillery
Production/PUs Summary :
Russians : 55 / 82
Japanese : 56 / 54
Americans : 57 / 83
Chinese : 7 / 6
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.659
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41
Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20
ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Would you like to intercept with your Japanese Ft or do any Kamikaze on my SZ 6 fleet?
yes bring up my plane. kimi’s 4 on destroy 2 on battle ship. yeeeeeehaaawwww :-D
That is what I would have done.
Let us see….
I went heavy on this, but would be annoyed if I lost all my Inf attacking Indo. I want that Fac too. Suppose I need both attacks to work.
I could have waited, but thought what the hell, go for it!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 2 submarines
Battle in French Indo China
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 bombers and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Excuse the edits, but I pressed end turn, before moving any of my Pacific units!
I think I was lucky in those two battles, I am sorry.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 2 submarines
Battle in French Indo China
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Americans
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 bombers and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 2 bombers
EDIT: Turning off Edit Mode
been there done that LOL.
china is next to feel the wrath. kabloom

I forgot China, I am sorry.
Will try to do before work in 3 hours,but I do have lots to do.
If it looks like i have no one I can attack, please do Germany and I will edit my non coms
When I do England.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Russians : 55 / 82
Japanese : 53 / 54
Americans : 59 / 84
Chinese : 8 / 8
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
16 infantry moved from Germany to Poland
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Slovakia Hungary
16 infantry moved from Germany to Poland
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 5 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 6 : 0/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 6 : 0/1 hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 7 : 1/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 7 : 0/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Germany
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 tactical_bomber; British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Western Germany, round 2 : 1/7 hits
British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/5 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery and 4 infantry in Western Germany, round 3 : 1/5 hits
British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Western Germany, round 3 : 3/4 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Western Germany
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Germany
British win with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantry
Battle in Poland
Germans attack with 16 infantry
Russians defend with 4 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys
Germans roll dice for 16 infantry in Poland, round 2 : 2/16 hits
Russians roll dice for 4 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys in Poland, round 2 : 5/10 hits
5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
11 infantry owned by the Germans retreated to Germany
Russians win with 2 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns
Non Combat Move - Germans
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 infantry
Slovakia Hungary : 3 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major and 20 infantry
Greece : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 48 / 82
Japanese : 53 / 54
Americans : 59 / 84
Chinese : 8 / 8
Germans : 20 / 20
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.693
Median : 4.000
Variance : 1.068
Standard Deviation : 1.033
Total rolls : 75
Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.980
Median : 5.000
Variance : 1.521
Standard Deviation : 1.233
Total rolls : 49
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
no need to say your sorry :-)
been there done that.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
I pressed Done, not Post.
Feel free to start another later today, with you as the Allies. I will do my go Monday. This one is nearly over, methinks!
Goodnight. I really am doing work now.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,1,1,2,5,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 39 Sea Zone to 38 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Non Combat Move - ANZAC
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
ANZAC undo move 2.
ANZAC undo move 1.
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Kwangtung : 1 flag, 1 harbour and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 4 infantry
Java : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 2 fighters
35 Sea Zone : 2 transports
38 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Iraq : 2 infantry
Production/PUs Summary :
Russians : 43 / 82
Japanese : 50 / 54
Americans : 57 / 84
Chinese : 8 / 8
Germans : 10 / 20
British : 48 / 53
UK_Pacific : 4 / 0
Italians : 12 / 4
ANZAC : 17 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0