UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                3 fighters moved from Southern Italy to Greece
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry; British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 :  4/6 hits
                        French roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Algeria, round 2 :  0/5 hits
                        1 infantry owned by the British, 2 infantry owned by the French and 1 mech_infantry owned by the British lost in Algeria
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 3 :  3/6 hits
                        French roll dice for 1 fighter in Algeria, round 3 :  0/1 hits
                        1 fighter owned by the French lost in Algeria
                    Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Greece
                    Italians attack with 2 armour, 3 fighters and 1 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 3 fighters and 1 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_Allies, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 3 fighters in Greece, round 3 :  1/4 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour and 3 fighters in Greece, round 4 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour
        92 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 35 / 35
        Japanese : 36 / 39
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 18 / 20
        Italians : 18 / 28
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 86 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                3 artilleries moved from 111 Sea Zone to Scotland
                3 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                2 tactical_bombers moved from Yugoslavia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Scotland
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun, 1 airfield and 2 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 :  2/6 hits
                        British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 86 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                        Germans roll dice for 1 submarine in 86 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 :  0/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 115 Sea Zone
                    retreated to 115 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  12/29 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win with 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Bessarabia
                4 armour moved from Yugoslavia to Bessarabia
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Western Germany to Alexandria
                1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
                1 tactical_bomber moved from Yugoslavia to Alexandria
                1 bomber moved from Southern France to Normandy Bordeaux
                2 armour moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
                1 aaGun moved from Germany to Poland
                4 infantry moved from Germany to Poland
                1 bomber moved from Tobruk to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 transports placed in 112 Sea Zone
                7 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Alexandria : 2 fighters and 2 tactical_bombers
        Scotland : 1 flag, 1 airfield, 3 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
        Romania : 5 infantry
        Poland : 1 aaGun and 4 infantry
        Germany : 1 artillery and 1 factory_major
        Karelia : 1 flag, 1 artillery and 7 infantry
        Baltic States : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 4 armour, 1 artillery and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 3 transports
        125 Sea Zone : 1 submarine
        86 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Finland : 1 flag
        111 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 35
        Japanese : 36 / 39
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 36
        UK_Pacific : 18 / 20
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Belarus to Archangel
                2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 submarine moved from 117 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 bomber moved from French Indo China to 45 Sea Zone
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from French Indo China to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in New Britain
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking New Britain from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Celebes
                Battle in Shensi
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 tactical_bombers moved from French Indo China to Manchuria
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 artillery moved from Chahar to Hopei
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                1 bomber moved from Shensi to Jehol
                1 fighter moved from Japan to Manchuria
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 bomber
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 14 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag, 2 artilleries and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        47 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 29 / 36
        UK_Pacific : 14 / 20
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 16 Sea Zone
                9 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 16 Sea Zone
                9 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 16 Sea Zone, round 2 :  3/10 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
        26 Sea Zone : 1 flag
        25 Sea Zone : 9 destroyers
        16 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Alberta Saskatchewan Manitoba : 1 infantry
        Ontario : 1 armour and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 45 / 45
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 29 / 36
        UK_Pacific : 14 / 20
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.727
            Standard Deviation : 1.651
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 12 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 43 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 36
        UK_Pacific : 14 / 20
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 13

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.727
            Standard Deviation : 1.651
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Borneo
                    British attack with 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from India to Burma
                3 infantry moved from India to Burma
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                3 infantry moved from Persia to Eastern Persia

    Place Units - British
                1 armour, 1 artillery and 6 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 21 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 1 aaGun and 3 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
        Malaya : 1 harbour
        Borneo : 2 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 transport
        Belgian Congo : 2 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Morocco : 1 armour and 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 infantry
        79 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 29 / 29
        UK_Pacific : 19 / 21
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 2.533
            Standard Deviation : 1.592
            Total rolls : 16

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.727
            Standard Deviation : 1.651
            Total rolls : 12

  • '13

    I forgot all about that UK transport off Sumatra  :oops:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Egypt
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 cruiser in Malta, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 :  2/2 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 bomber owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 :  3/11 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Egypt, round 2 :  1/8 hits
                        1 infantry owned by the French, 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 5 infantry in Egypt, round 3 :  4/10 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 :  2/5 hits
                        2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Egypt, round 4 :  1/8 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 4 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        French roll dice for 1 armour in Morocco, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    French win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 cruiser
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 artillery and 1 infantry moved from Albania to Greece
                1 aaGun moved from Northern Italy to Yugoslavia
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                3 fighters moved from Egypt to Alexandria

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 fighters
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        96 Sea Zone : 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        97 Sea Zone : 1 carrier and 1 transport
        Yugoslavia : 1 flag, 1 aaGun
        98 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Queensland to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; British loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 47 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 47 Sea Zone to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 fighter and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        62 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 79 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 28 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Archangel
                1 fighter moved from Baltic States to Belarus
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Baltic States to Belarus
                6 armour and 4 mech_infantrys moved from Baltic States to Archangel
                6 infantry moved from Western Germany to 112 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 7 armour, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 5 infantry and 4 mech_infantrys in Archangel, round 2 :  5/16 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 7 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win, taking Nenetsia from Russians with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                2 tactical_bombers moved from Bessarabia to Egypt
                1 artillery moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 1 artillery moved from Bessarabia to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 aaGun and 4 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Germany
                1 artillery moved from Germany to Poland
                3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                3 artilleries and 6 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 4 tactical_bombers
        Scotland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 6 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Poland : 1 artillery
        Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
        Holland Belgium : 1 aaGun and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 7 armour, 4 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries and 18 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag
        127 Sea Zone : 3 transports
        91 Sea Zone : 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 24 / 28
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                4 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 submarine moved from 109 Sea Zone to 106 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                4 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 3 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
                3 armour moved from Smolensk to Vologda
                4 mech_infantrys moved from Smolensk to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 3 infantry
        Bryansk : 2 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 4 armour, 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 4 artilleries and 25 infantry
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 31 / 31
        Japanese : 38 / 45
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 27 / 29
        UK_Pacific : 19 / 21
        Italians : 20 / 31
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.162
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.179
            Median : 3.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

  • '13

    I attack the US fleet in zone 16 with all the Japanese air power that will reach. I got 7 hits the first round. I am guessing that means a hit on your battleship and 6 destroyers since a hit to the carrier will result in the planes crashing.

  • '13

    The second wave was ridiculous and I truly feel bad about those dice sir.  :-(

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