14L G40 captain walker (axis) vs dawgoneit (allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                2 armour moved from Iraq to Persia
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                4 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
                1 bomber moved from Egypt to Persia
                1 tactical_bomber moved from Egypt to Persia

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Southern France
                Battle in Persia
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/8 hits
                        Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Persia, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Persia
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Persia, round 3 :  1/5 hits
                        Italians roll dice for 1 fighter in Persia, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in Persia
                    British win, taking 109 Sea Zone from Germans, taking Southern France from Italians, taking Persia from Italians with 2 armour, 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter
                Battle in Philippines
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    British win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Kazakhstan to Sikang
                1 bomber and 1 tactical_bomber moved from Persia to Iraq
                1 bomber moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Trans-Jordan
                1 infantry moved from Siam to French Indo China
                1 artillery and 1 infantry moved from West India to Eastern Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns
        Sikang : 1 tactical_bomber
        Shan State : 1 aaGun
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 4 infantry
        Philippines : 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        35 Sea Zone : 1 transport
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 tactical_bomber
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        93 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 2 armour, 1 artillery and 1 factory_minor
        98 Sea Zone : 2 carriers, 3 cruisers, 3 destroyers and 3 fighters
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 19 / 19
        Japanese : 11 / 20
        Americans : 63 / 78
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 20 / 25
        Italians : 12 / 13
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 18 times
                3 was rolled 13 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.319
            Median : 3.000
            Variance : 0.366
            Standard Deviation : 0.605
            Total rolls : 94

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.588
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from France to Normandy Bordeaux
                3 infantry moved from France to Holland Belgium
                3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the British lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 3 infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        Americans roll dice for 1 armour in Holland Belgium, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Holland Belgium : 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Rostov : 1 flag
        Ukraine : 2 mech_infantrys
        Greece : 1 flag, 3 mech_infantrys
        97 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 19 / 19
        Japanese : 11 / 20
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from 22 Sea Zone to Marianas
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from 22 Sea Zone to Marianas
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Marianas
                Battle in Formosa
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Marianas from Japanese, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caroline Islands

    Non Combat Move - ANZAC
                1 destroyer moved from 20 Sea Zone to 17 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 18 Sea Zone
                3 bombers, 2 fighters and 1 tactical_bomber moved from Anhwe to Korea
                1 bomber moved from Shan State to Korea
                1 infantry moved from Shan State to Yunnan

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 bomber placed in Queensland
                1 armour and 1 infantry placed in New South Wales
                1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 infantry
        Korea : 4 bombers, 2 fighters and 1 tactical_bomber
        Marianas : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 infantry
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        33 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier
        34 Sea Zone : 1 transport
        20 Sea Zone : 1 flag, 1 infantry and 1 transport
        22 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 destroyer
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 19 / 19
        Japanese : 10 / 20
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 19 / 19
        Japanese : 10 / 20
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Southern France
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Southern France
                3 artilleries and 3 infantry moved from Ukraine to Bryansk
                6 mech_infantrys moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Tambov
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Tambov
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Volgograd to Smolensk
                2 mech_infantrys moved from Volgograd to Tambov

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 submarine
                    British defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for British: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 :  1/4 hits
                        British roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 3 artilleries, 3 infantry and 14 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 14 mech_infantrys in Bryansk, round 2 :  2/21 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 3 artilleries, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Tambov to Volgograd
                1 tactical_bomber moved from Smolensk to Belarus
                2 infantry moved from Belarus to Bryansk
                1 artillery and 5 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Southern France to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 submarine placed in 112 Sea Zone
                1 artillery and 3 infantry placed in Germany
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 artillery, 5 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 3 artilleries, 5 infantry and 14 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 cruiser and 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 airfield, 3 fighters and 3 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 19
        Japanese : 10 / 20
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Russia
                2 aaGuns and 11 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 11 infantry
        Russia : 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 20
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 infantry and 1 transport
                        1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 infantry and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from 17 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                1 bomber and 2 fighters moved from 19 Sea Zone to Japan

    Place Units - Japanese
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 10 PUs; end with 12 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Hainan : 1 harbour
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 8 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 4 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 4 submarines and 2 transports
                EDIT: Adding units owned by Americans to 4 Sea Zone: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 transports
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine and 2 transports
                EDIT: Adding units owned by Americans to 4 Sea Zone: 1 submarine and 2 transports
                EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Soviet Far East: 1 armour, 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 1 cruiser placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 fighters placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,2,4,2,6,3,3,5
                Americans collect 53 PUs (5 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Shantung : 1 mech_infantry
        Korea : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 2 armour
        Chahar : 3 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 2 armour, 2 artilleries and 3 infantry
        Amur : 1 artillery and 3 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        4 Sea Zone : 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 1 submarine and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 mech_infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 armour and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 3 submarines and 2 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.818
            Median : 3.500
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Null / Other
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • 23 21 20 19 17 16 15 13

    I should have been able to scrambel six fighters in 97?
    It doesn’t matter since the dd won, but I should get to decide scrambles.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Tsinghai
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                2 artilleries and 3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Anhwe

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 artillery placed in Kansu
                1 artillery placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Shensi : 3 infantry
        Suiyuyan : 3 infantry
        Kansu : 1 artillery and 4 infantry
        Tsinghai : 1 artillery and 5 infantry
        Sikang : 1 artillery and 4 infantry
        Anhwe : 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                2 armour and 1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from Sikang to Russia
                2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry about the edits I hit the done button prematurely

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    scramble orders for sz97

  • 23 21 20 19 17 16 15 13

    not this time…I’d lose all my fighters.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 6 armour; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from Sikang to Russia
                2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    British win with 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 97 Sea Zone to Tobruk
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Tobruk

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India
                1 infantry placed in French Indo China

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour and 1 mech_infantry
                    Some Units in French Indo China change ownership: 1 infantry

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 mech_infantrys moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,3,4,1,4,3,6,6,1,5,5,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery, 2 infantry and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Rostov : 1 flag
        Caucasus : 2 mech_infantrys
        Greece : 1 flag, 3 mech_infantrys

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
                    Japanese win with 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is -58
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                    Casualties for ANZAC: 4 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 carrier moved from 36 Sea Zone to 38 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

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