14L G40 captain walker (axis) vs dawgoneit (allies +12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 mech_infantrys moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,3,4,1,4,3,6,6,1,5,5,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery, 2 infantry and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Rostov : 1 flag
        Caucasus : 2 mech_infantrys
        Greece : 1 flag, 3 mech_infantrys

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 16 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
                    Japanese win with 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is -58
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                    Casualties for ANZAC: 4 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - ANZAC
                1 carrier moved from 36 Sea Zone to 38 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 3 submarines and 2 transports
                    3 submarines owned by the Americans Submerged
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 armour moved from Volgograd to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 artillery and 5 infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Eastern Poland to Bryansk
                4 infantry moved from Bryansk to Tambov
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                3 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Novgorod
                2 fighters moved from Southern Italy to Volgograd
                1 fighter moved from Yugoslavia to Volgograd
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 fighters moved from Yugoslavia to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 mech_infantrys and 1 tactical_bomber placed in Novgorod
                1 mech_infantry placed in Germany
                4 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3,6,4,5,3,6,2,5,3,1,1
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 armour, 5 artilleries, 6 infantry, 20 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor, 7 fighters and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser and 1 destroyer
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 airfield and 3 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 81
        Russians : 14 / 16
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 11 infantry
        Russia : 1 airfield, 3 armour, 15 artilleries, 1 factory_major, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 15 / 15
        Japanese : 10 / 12
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 10 PUs; end with 10 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Hainan : 1 harbour
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 15 / 15
        Japanese : 10 / 10
        Americans : 58 / 78
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 destroyers moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from 4 Sea Zone to 6 Sea Zone
                2 cruisers moved from 4 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Korea to 6 Sea Zone
                5 fighters moved from Korea to 6 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq

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    scramble orders

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    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 destroyers moved from 4 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from 4 Sea Zone to 6 Sea Zone
                2 cruisers moved from 4 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Korea to 6 Sea Zone
                5 fighters moved from Korea to 6 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  12/17 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 5 destroyers and 5 fighters in 6 Sea Zone, round 2 :  3/12 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 5 destroyers owned by the Japanese , 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 carrier, 2 cruisers, 4 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  7/15 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 2 cruisers, 3 destroyers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Japanese: 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 3 destroyers and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 2 mech_infantrys
                        Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Italians lost in Caucasus
                        Americans roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        Americans roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 4 :  0/1 hits
                        Americans roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 5 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Caucasus
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
                2 armour, 2 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
                2 armour, 2 artilleries, 3 infantry and 4 transports moved from 4 Sea Zone to 6 Sea Zone
                2 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 artillery and 3 infantry moved from Amur to Korea

    Place Units - Americans
                1 cruiser and 1 transport placed in 6 Sea Zone
                1 fighter placed in Korea
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 armour, 2 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Shantung : 1 mech_infantry
        Korea : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Jehol : 2 armour
        Chahar : 3 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 5 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 mech_infantry
        101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        110 Sea Zone : 2 submarines
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 15 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 28
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 5 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.568
            Median : 3.000
            Variance : 1.862
            Standard Deviation : 1.365
            Total rolls : 81

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 5.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 5.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.244
            Median : 3.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                2 artilleries and 4 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                1 artillery placed in Sikang
                1 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kansu : 1 artillery and 9 infantry
        Hopei : 2 artilleries and 4 infantry
        Tsinghai : 1 artillery and 9 infantry
        Sikang : 2 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 15 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 20 / 22
        Italians : 14 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 5 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.568
            Median : 3.000
            Variance : 1.862
            Standard Deviation : 1.365
            Total rolls : 81

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 5.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 5.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.244
            Median : 3.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                1 armour moved from Northwest Persia to Rostov
                      Russians take Caucasus from Germans
                      Russians take Rostov from Italians
                1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery moved from Northwest Persia to Caucasus
                3 armour moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Tobruk to Iraq
                1 bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                3 armour moved from Egypt to Iraq
                3 armour and 1 mech_infantry moved from India to Eastern Persia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Northwest Persia to Rostov
                      Russians take Caucasus from Germans
                      Russians take Rostov from Italians
                1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery moved from Northwest Persia to Caucasus
                3 armour moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Tobruk to Iraq
                1 bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                3 armour moved from Egypt to Iraq
                3 armour and 1 mech_infantry moved from India to Eastern Persia

    Combat - British

    Non Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                British collect 33 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns
        Shan State : 1 aaGun
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 4 infantry
        Philippines : 1 artillery and 1 infantry
        Kazakhstan : 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 6 infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour
        Russia : 1 tactical_bomber
        Caucasus : 1 artillery
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        Iraq : 1 flag, 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
        Northwest Persia : 1 flag, 5 armour, 1 bomber and 2 mech_infantrys
        Persia : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 20 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 21
        Italians : 12 / 6
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 23 times
                4 was rolled 7 times
                5 was rolled 18 times
                6 was rolled 16 times
            Average roll : 3.549
            Median : 3.000
            Variance : 1.589
            Standard Deviation : 1.261
            Total rolls : 91

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.244
            Median : 3.000
            Variance : 1.075
            Standard Deviation : 1.037
            Total rolls : 41

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Greece to Romania
                1 armour moved from Northern Italy to Romania
                3 mech_infantrys moved from France to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,6,5,1,1,1,6,2,4,6,2,2
                Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 2 infantry
        Romania : 1 armour and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 6 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 20 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 21
        Italians : 12 / 2
        ANZAC : 22 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to West India
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Egypt to Trans-Jordan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to West India
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 carrier and 2 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                2 destroyers and 1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier and 2 destroyers
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        57 Sea Zone : 1 armour, 1 infantry and 1 transport
        54 Sea Zone : 2 destroyers and 1 transport
        62 Sea Zone : 1 destroyer
        West India : 1 bomber
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 20 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 21
        Italians : 12 / 2
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 20 / 15
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 21
        Italians : 12 / 2
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.909
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern France to 110 Sea Zone
                3 armour moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                7 fighters and 2 tactical_bombers moved from Volgograd to Russia
                1 artillery, 5 infantry and 1 mech_infantry moved from Tambov to Russia
                1 mech_infantry moved from Tambov to Russia
                1 tactical_bomber moved from Bryansk to Russia
                5 armour, 5 artilleries, 6 infantry and 20 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Russia
                    Germans attack with 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 22 mech_infantrys and 4 tactical_bombers
                    British defend with 1 tactical_bomber; Russians defend with 1 airfield, 3 armour, 15 artilleries, 1 factory_major, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  18/63 hits
                        Russians roll dice for 3 armour, 15 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 :  22/45 hits
                        18 infantry owned by the Russians , 11 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  19/41 hits
                        Russians roll dice for 3 armour, 15 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 :  9/27 hits
                        4 infantry owned by the Russians , 14 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Russia, round 4 :  12/32 hits
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Russia, round 4 :  4/8 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 2 artilleries, 11 infantry and 22 mech_infantrys
                    Casualties for British: 1 tactical_bomber
                    Casualties for Russians: 3 armour, 15 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Russia to Poland
                1 bomber moved from Russia to Poland
                4 tactical_bombers moved from Russia to Ukraine
                7 fighters moved from Russia to Ukraine
                1 bomber moved from 110 Sea Zone to Western Germany
                1 artillery and 2 infantry moved from Southern France to France
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 bomber and 2 fighters placed in Western Germany
                3 mech_infantrys placed in Novgorod
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,2,4,4,4,3,4,2,6,6,6
                Germans collect 63 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Poland : 2 bombers
        Germany : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Norway : 2 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 11 armour, 4 artilleries and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 7 fighters, 3 mech_infantrys and 4 tactical_bombers
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag
        112 Sea Zone : 1 cruiser
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 3 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 65 / 98
        Russians : 14 / 0
        Japanese : 10 / 10
        Americans : 58 / 81
        Chinese : 23 / 29
        British : 34 / 34
        UK_Pacific : 20 / 21
        Italians : 12 / 2
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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