@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Sikang to Turkmenistan
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Sikang to Burma
6 mech_infantrys moved from Hunan to French Indo China
1 armour, 3 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 submarines
British defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits
1 submarine owned by the British lost in 6 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; British defend with 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in French Indo China
Japanese attack with 6 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 6 mech_infantrys in French Indo China, round 2 : 1/0 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Shan State, round 2 : 3/1 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 2/1 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/1 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Sikang to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Burma to Hunan
1 aaGun moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 6 Sea Zone to Japan
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Buryatia to Japan
1 infantry moved from Manchuria to Amur
1 armour moved from Yakut S.S.R. to Amur
2 mech_infantrys moved from Shantung to Manchuria
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour, 1 bomber and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 5 mech_infantrys
Burma : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 armour and 1 mech_infantry
Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 5 mech_infantrys
34 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Caucasus : 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Production/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 14 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.
I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.
but then u can destroy them?
ah ok you are far away cant destroy them
ok i wont move them for this and the next rd
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Algeria
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking 106 Sea Zone from Germans, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Western United States
2 fighters moved from Western United States to 86 Sea Zone
2 aaGuns moved from Morocco to Algeria
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
1 mech_infantry moved from Brazil to British Guiana
Place Units - Americans
2 carriers placed in 101 Sea Zone
3 submarines placed in 85 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Alaska : 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
44 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 mech_infantry
Morocco : 1 infantry
French Guiana : 1 infantry
Algeria : 1 flag, 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
85 Sea Zone : 3 submarines and 4 transports
109 Sea Zone : 1 submarine
101 Sea Zone : 2 carriers and 2 destroyers
Brazil : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
91 Sea Zone : 1 destroyer
Suriname : 1 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 13 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 13 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking 97 Sea Zone from Italians, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
5 aaGuns and 4 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 armour and 4 mech_infantrys moved from West India to Burma
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Persia
3 fighters and 2 tactical_bombers moved from Eastern Persia to India
1 submarine moved from 81 Sea Zone to 99 Sea Zone
5 armour and 2 mech_infantrys moved from Persia to Iraq
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
EDIT: Turning off Edit Mode
British undo move 2.
2 artilleries placed in Egypt
1 submarine placed in 81 Sea Zone
1 artillery placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
4 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 4 artilleries and 3 infantry
Territory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Burma : 5 aaGuns, 2 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
India : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Malaya : 1 harbour
Kazakhstan : 1 mech_infantry
Celebes : 1 flag
Dutch New Guinea : 1 mech_infantry
Sumatra : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 5 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 aaGuns, 9 artilleries and 14 infantry
Persia : 1 flag, 1 artillery and 1 factory_minor
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 12
Japanese : 52 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 12 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 3 artilleries, 4 fighters and 3 infantry
Americans defend with 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
AA fire in Algeria : 1/1 hits
1 fighter owned by the Italians lost in Algeria
Italians roll dice for 3 artilleries, 3 fighters and 3 infantry in Algeria, round 2 : 3/1 hits
Americans roll dice for 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits
2 aaGuns owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 3 artilleries, 3 fighters and 2 infantry in Algeria, round 3 : 3/1 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/1 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 5 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from Algeria to Southern Italy
2 fighters moved from Algeria to Gibraltar
1 bomber moved from Caucasus to Southern Italy
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 7 infantry
Algeria : 1 flag, 3 artilleries and 1 infantry
Southern France : 1 artillery and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Rostov : 1 flag
Bessarabia : 1 flag, 1 artillery
Ukraine : 1 mech_infantry
Caucasus : 1 aaGun and 2 armour
95 Sea Zone : 1 destroyer and 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
92 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 12
Japanese : 52 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 13 / 23
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 13 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 4.458
Standard Deviation : 2.111
Total rolls : 25
Null / Other
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
British Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
there are some problems with posting maps. i ll play as soon as its fixed. cheers
are u ready to play by exchanging maps via mail or shall we wait that this posting problem is fixed?
We could give it a try.
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Paulau Island : 1 flag
Marianas : 1 flag, 1 infantry
Malaya : 1 infantry
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer and 1 submarine
23 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 11 / 12
Japanese : 52 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 13 / 23
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
no moves for france
ia m sending u the map
email: [email protected]
mapa
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from Caucasus to Bryansk
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Urals to Samara
1 bomber moved from Caucasus to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 artillery and 2 infantry moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from Caucasus to Bryansk
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Urals to Samara
1 bomber moved from Caucasus to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 artillery and 2 infantry moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/0 hits
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Bryansk, round 3 : 2/1 hits
Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/0 hits
Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Samara to Caucasus
1 fighter moved from Tambov to Caucasus
1 bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Urals to Timguska
2 armour moved from Nenetsia to Timguska
3 artilleries and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 aaGun, 5 artilleries and 5 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
1 fighter and 2 tactical_bombers moved from Western Germany to Caucasus
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber and 3 fighters placed in Western Germany
3 infantry placed in Southern France
Germans undo move 2.
2 infantry placed in Novgorod
1 infantry placed in France
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Germans :
Timguska : 2 armour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Germany : 1 factory_major
Belarus : 1 flag, 1 aaGun, 2 armour, 9 artilleries and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries
Rostov : 1 aaGun, 5 artilleries and 5 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 3 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 8 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 10 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
Bulgaria : 1 flag
92 Sea Zone : 2 destroyers, 10 submarines and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 85
Russians : 6 / 12
Japanese : 52 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 13 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/1 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Siberia to Soviet Far East
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Sakha : 1 infantry
Soviet Far East : 2 aaGuns and 14 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Bryansk : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 15 artilleries, 1 factory_major, 3 fighters, 17 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Vologda : 2 artilleries and 1 infantry
Smolensk : 1 artillery
Samara : 1 artillery, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 60 / 85
Russians : 12 / 12
Japanese : 51 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 13 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0