@axis-dominion no rush lol I’m off to bed
14L artofwar(axis) v Amon-Sul(allies+7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Kazakhstan to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to AlgeriaCombat - Italians
Battle in Samara
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/0 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Tambov
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in AlgeriaNon Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 artillery moved from Southern France to 93 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 artillery moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Kazakhstan to Caucasus
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Samara to CaucasusPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 destroyer and 1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 8 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 artillery and 2 infantry
Romania : 1 artillery and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag
Bessarabia : 1 flag
Caucasus : 1 aaGun, 2 armour and 1 bomber
Samara : 1 flag, 1 mech_infantry
95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 59 / 84
Russians : 10 / 16
Japanese : 48 / 48
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 25 / 25
Italians : 15 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
i accidentally forgot to pull my troops from dutch new guinea to queensland. uk guys.
i am pleading u to allow me to do it. thanks. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 bomber and 1 fighter moved from New Guinea to Queensland
2 fighters moved from 25 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Marianas : 1 flag, 1 infantry
Malaya : 1 infantry
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 10 / 16
Japanese : 48 / 48
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 25 / 25
Italians : 15 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 10 / 16
Japanese : 48 / 48
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 25 / 25
Italians : 15 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Novgorod to Tambov
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 artillery moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Novgorod to Tambov
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 artillery moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Caucasus to BryanskCombat - Germans
Battle in Nenetsia
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/0 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Smolensk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Vologda to Caucasus
1 bomber moved from Tambov to Caucasus
3 mech_infantrys moved from Archangel to Urals
1 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 aaGun, 2 armour, 7 artilleries and 10 infantry moved from Archangel to BelarusPlace Units - Germans
3 submarines placed in 93 Sea Zone
1 fighter and 2 tactical_bombers placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag, 1 aaGun, 2 armour, 10 artilleries and 10 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Nenetsia : 1 flag, 2 armour, 1 artillery and 2 infantry
Urals : 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 aaGuns, 12 artilleries, 1 factory_minor and 15 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 10 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
92 Sea Zone : 2 destroyers, 7 submarines and 2 transports
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 81
Russians : 6 / 16
Japanese : 48 / 48
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 25 / 25
Italians : 15 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 6 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 3.556
Standard Deviation : 1.886
Total rolls : 10Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.600
Median : 3.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5 -
i accidentally forgot to pull my troops from dutch new guinea to queensland. uk guys.
i am pleading u to allow me to do it. thanks.I ll proceed with it.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 1 cruiser and 1 transport moved from 45 Sea Zone to 54 Sea Zone
16 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Siberia
Russians attack with 16 infantry
Japanese defend with 2 infantry
Russians roll dice for 16 infantry in Siberia, round 2 : 2/1 hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 0/1 hits
2 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/1 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Soviet Far East to SiberiaPlace Units - Russians
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Siberia : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Bryansk : 2 artilleries and 2 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 21 artilleries, 1 factory_major, 3 fighters, 19 infantry, 7 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Vologda : 1 artillery and 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 artilleryProduction/PUs Summary :
Germans : 59 / 81
Russians : 12 / 12
Japanese : 47 / 48
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 25 / 25
Italians : 14 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Sikang to Turkmenistan
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Sikang to Burma
6 mech_infantrys moved from Hunan to French Indo China
1 armour, 3 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Sikang to Turkmenistan
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Sikang to Burma
6 mech_infantrys moved from Hunan to French Indo China
1 armour, 3 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 submarines
British defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits
1 submarine owned by the British lost in 6 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; British defend with 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in French Indo China
Japanese attack with 6 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 6 mech_infantrys in French Indo China, round 2 : 1/0 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Shan State, round 2 : 3/1 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 2/1 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/1 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Sikang to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Burma to Hunan
1 aaGun moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 6 Sea Zone to Japan
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Buryatia to Japan
1 infantry moved from Manchuria to Amur
1 armour moved from Yakut S.S.R. to Amur
2 mech_infantrys moved from Shantung to ManchuriaPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour, 1 bomber and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 5 mech_infantrys
Burma : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 armour, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 armour and 1 mech_infantry
Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 5 mech_infantrys
34 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Caucasus : 3 fighters, 2 mech_infantrys and 3 tactical_bombersProduction/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 14 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.
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I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.
but then u can destroy them?
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ah ok you are far away cant destroy them
ok i wont move them for this and the next rd
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Algeria
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking 106 Sea Zone from Germans, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
2 carriers and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Western United States
2 fighters moved from Western United States to 86 Sea Zone
2 aaGuns moved from Morocco to Algeria
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from British Guiana to Brazil
1 mech_infantry moved from Brazil to British GuianaPlace Units - Americans
2 carriers placed in 101 Sea Zone
3 submarines placed in 85 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Alaska : 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
44 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 mech_infantry
Morocco : 1 infantry
French Guiana : 1 infantry
Algeria : 1 flag, 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
85 Sea Zone : 3 submarines and 4 transports
109 Sea Zone : 1 submarine
101 Sea Zone : 2 carriers and 2 destroyers
Brazil : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
91 Sea Zone : 1 destroyer
Suriname : 1 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 13 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 81
Russians : 10 / 12
Japanese : 53 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 30
UK_Pacific : 21 / 25
Italians : 13 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking 97 Sea Zone from Italians, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
5 aaGuns and 4 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 armour and 4 mech_infantrys moved from West India to Burma
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Persia
3 fighters and 2 tactical_bombers moved from Eastern Persia to India
1 submarine moved from 81 Sea Zone to 99 Sea Zone
5 armour and 2 mech_infantrys moved from Persia to IraqPlace Units - British
3 artilleries placed in Iraq
3 artilleries placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
EDIT: Turning off Edit Mode
British undo move 2.
2 artilleries placed in Egypt
1 submarine placed in 81 Sea Zone
1 artillery placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
4 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 4 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Siam : 1 flag
Hainan : 1 flag, 1 mech_infantry
Burma : 5 aaGuns, 2 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
India : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Malaya : 1 harbour
Kazakhstan : 1 mech_infantry
Celebes : 1 flag
Dutch New Guinea : 1 mech_infantry
Sumatra : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 5 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 aaGuns, 9 artilleries and 14 infantry
Persia : 1 flag, 1 artillery and 1 factory_minorProduction/PUs Summary :
Germans : 59 / 81
Russians : 11 / 12
Japanese : 52 / 47
Americans : 54 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 12 / 24
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Algeria
Italians attack with 3 artilleries, 4 fighters and 3 infantry
Americans defend with 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
AA fire in Algeria : 1/1 hits
1 fighter owned by the Italians lost in Algeria
Italians roll dice for 3 artilleries, 3 fighters and 3 infantry in Algeria, round 2 : 3/1 hits
Americans roll dice for 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/1 hits
2 aaGuns owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 3 artilleries, 3 fighters and 2 infantry in Algeria, round 3 : 3/1 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/1 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 5 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from Algeria to Southern Italy
2 fighters moved from Algeria to Gibraltar
1 bomber moved from Caucasus to Southern Italy
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 7 infantry
Algeria : 1 flag, 3 artilleries and 1 infantry
Southern France : 1 artillery and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Rostov : 1 flag
Bessarabia : 1 flag, 1 artillery
Ukraine : 1 mech_infantry
Caucasus : 1 aaGun and 2 armour
95 Sea Zone : 1 destroyer and 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
92 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 59 / 81
Russians : 11 / 12
Japanese : 52 / 47
Americans : 53 / 74
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 22 / 22
Italians : 13 / 23
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 13 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.880
Median : 4.000
Variance : 4.458
Standard Deviation : 2.111
Total rolls : 25Null / Other
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6British Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 6 times
5 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
there are some problems with posting maps. i ll play as soon as its fixed. cheers
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are u ready to play by exchanging maps via mail or shall we wait that this posting problem is fixed?





