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14L artofwar(axis) v Amon-Sul(allies+7) LL


  • i accidentally forgot to pull my troops from dutch new guinea to queensland. uk guys.
    i am pleading u to allow me to do it. thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 34 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser, 1 submarine and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 bomber and 1 fighter moved from New Guinea to Queensland
                2 fighters moved from 25 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery
        Marianas : 1 flag, 1 infantry
        Malaya : 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 submarine
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 10 / 16
        Japanese : 48 / 48
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 25 / 25
        Italians : 15 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 10 / 16
        Japanese : 48 / 48
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 25 / 25
        Italians : 15 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Tambov
                1 bomber moved from Novgorod to Tambov
                1 infantry moved from Archangel to Nenetsia
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 artillery moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 fighter, 2 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Tambov
                1 bomber moved from Novgorod to Tambov
                1 infantry moved from Archangel to Nenetsia
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 artillery moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk

    Combat - Germans
                Battle in Nenetsia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  1/0 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Tambov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Smolensk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                3 artilleries and 1 infantry moved from Western Ukraine to Ukraine
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
                1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Vologda to Caucasus
                1 bomber moved from Tambov to Caucasus
                3 mech_infantrys moved from Archangel to Urals
                1 armour moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                1 aaGun, 2 armour, 7 artilleries and 10 infantry moved from Archangel to Belarus

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                1 fighter and 2 tactical_bombers placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 1 aaGun, 2 armour, 10 artilleries and 10 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Nenetsia : 1 flag, 2 armour, 1 artillery and 2 infantry
        Urals : 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 2 aaGuns, 12 artilleries, 1 factory_minor and 15 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 10 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        92 Sea Zone : 2 destroyers, 7 submarines and 2 transports
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 81
        Russians : 6 / 16
        Japanese : 48 / 48
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 25 / 25
        Italians : 15 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 3.556
            Standard Deviation : 1.886
            Total rolls : 10

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.600
            Median : 3.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • @Amon-Sul:

    i accidentally forgot to pull my troops from dutch new guinea to queensland. uk guys.
    i am pleading u to allow me to do it. thanks.

    I ll proceed with it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 battleship, 1 cruiser and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                16 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Siberia
                    Russians attack with 16 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 16 infantry in Siberia, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Siberia, round 2 :  0/1 hits
                        2 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  1/1 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  2/1 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Soviet Far East to Siberia

    Place Units - Russians
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Siberia : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Bryansk : 2 artilleries and 2 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 21 artilleries, 1 factory_major, 3 fighters, 19 infantry, 7 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Vologda : 1 artillery and 1 infantry
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 12 / 12
        Japanese : 47 / 48
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 25 / 25
        Italians : 14 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 armour moved from Evenkiyskiy to Yenisey
                2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kazakhstan to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Sikang to Turkmenistan
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from Sikang to Burma
                6 mech_infantrys moved from Hunan to French Indo China
                1 armour, 3 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 armour moved from Evenkiyskiy to Yenisey
                2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kazakhstan to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Sikang to Turkmenistan
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 bomber moved from Sikang to Burma
                6 mech_infantrys moved from Hunan to French Indo China
                1 armour, 3 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 submarines
                    British defend with 1 submarine
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/0 hits
                        1 submarine owned by the British lost in 6 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; British defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 :  1/0 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 6 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 6 mech_infantrys in French Indo China, round 2 :  1/0 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 3 artilleries and 5 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Shan State, round 2 :  3/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Yenisey
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Turkmenistan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkmenistan, round 2 :  2/1 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
                2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Sikang to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                2 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Burma to Hunan
                1 aaGun moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from 6 Sea Zone to Japan
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Buryatia to Japan
                1 infantry moved from Manchuria to Amur
                1 armour moved from Yakut S.S.R. to Amur
                2 mech_infantrys moved from Shantung to Manchuria

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 armour, 1 bomber and 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 5 mech_infantrys
        Burma : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 armour and 1 mech_infantry
        Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 5 mech_infantrys
        34 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Caucasus : 3 fighters, 2 mech_infantrys and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 10 / 12
        Japanese : 53 / 47
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 21 / 25
        Italians : 14 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.


  • @ArtofWar1947:

    I’ll granted you the favor of saving the UK BB, CA, and transport. In return, I would appreciate it if you did not move them from SZ 54 for this round and the next.

    but then u can destroy them?


  • ah ok you are far away cant destroy them

    ok i wont move them for this and the next rd


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Algeria
                    Americans attack with 1 armour, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking 106 Sea Zone from Germans, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 destroyers moved from 25 Sea Zone to 33 Sea Zone
                2 carriers and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
                2 fighters moved from 25 Sea Zone to Western United States
                2 fighters moved from Western United States to 86 Sea Zone
                2 aaGuns moved from Morocco to Algeria
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                4 destroyers moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from British Guiana to Brazil
                1 mech_infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                3 submarines placed in 85 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
        Alaska : 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        44 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 mech_infantry
        Morocco : 1 infantry
        French Guiana : 1 infantry
        Algeria : 1 flag, 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
        85 Sea Zone : 3 submarines and 4 transports
        109 Sea Zone : 1 submarine
        101 Sea Zone : 2 carriers and 2 destroyers
        Brazil : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        91 Sea Zone : 1 destroyer
        Suriname : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 10 / 12
        Japanese : 53 / 47
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 21 / 25
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 10 / 12
        Japanese : 53 / 47
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 30
        UK_Pacific : 21 / 25
        Italians : 13 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Italians

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/1 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking 97 Sea Zone from Italians, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                5 aaGuns and 4 artilleries moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 armour and 4 mech_infantrys moved from West India to Burma
                3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                3 armour moved from Eastern Persia to Persia
                3 fighters and 2 tactical_bombers moved from Eastern Persia to India
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                5 armour and 2 mech_infantrys moved from Persia to Iraq

    Place Units - British
                3 artilleries placed in Iraq
                3 artilleries placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
                EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                British undo move 2.
                2 artilleries placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 artillery placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 4 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Siam : 1 flag
        Hainan : 1 flag, 1 mech_infantry
        Burma : 5 aaGuns, 2 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
        India : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Malaya : 1 harbour
        Kazakhstan : 1 mech_infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 mech_infantry
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 5 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 aaGuns, 9 artilleries and 14 infantry
        Persia : 1 flag, 1 artillery and 1 factory_minor

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 11 / 12
        Japanese : 52 / 47
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 12 / 24
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                2 fighters moved from 95 Sea Zone to Algeria
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from Gibraltar to Algeria
                2 fighters moved from 95 Sea Zone to Algeria
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 3 artilleries, 4 fighters and 3 infantry
                    Americans defend with 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
                        AA fire in Algeria :  1/1 hits
                        1 fighter owned by the Italians lost in Algeria
                        Italians roll dice for 3 artilleries, 3 fighters and 3 infantry in Algeria, round 2 :  3/1 hits
                        Americans roll dice for 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 :  1/1 hits
                        2 aaGuns owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 3 artilleries, 3 fighters and 2 infantry in Algeria, round 3 :  3/1 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from Americans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter and 2 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 5 :  1/1 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from Algeria to Southern Italy
                2 fighters moved from Algeria to Gibraltar
                1 bomber moved from Caucasus to Southern Italy
                1 artillery moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 7 infantry
        Algeria : 1 flag, 3 artilleries and 1 infantry
        Southern France : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Rostov : 1 flag
        Bessarabia : 1 flag, 1 artillery
        Ukraine : 1 mech_infantry
        Caucasus : 1 aaGun and 2 armour
        95 Sea Zone : 1 destroyer and 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        92 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 11 / 12
        Japanese : 52 / 47
        Americans : 53 / 74
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 22 / 22
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 13 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.880
            Median : 4.000
            Variance : 4.458
            Standard Deviation : 2.111
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 3.111
            Standard Deviation : 1.764
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • there are some problems with posting maps. i ll play as soon as its fixed. cheers


  • are u ready to play by exchanging maps via mail or shall we wait that this posting problem is fixed?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    We could give it a try.

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