Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
MrRoboto (Axis) vs Karl7 (Allies+4) Game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters and 2 infantry moved from Quebec to Ontario
2 bombers moved from Gibraltar to OntarioCombat - Italians
Battle in Ontario
Italians attack with 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Ontario from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 bombers and 3 fighters moved from Ontario to Quebec
1 fighter moved from Gibraltar to Quebec
1 carrier and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns moved from Ukraine to RostovPlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to Dutch New Guinea
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 11 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 3 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Tambov
1 bomber moved from Novgorod to Volgograd
1 armour and 1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 artilleries and 5 infantry moved from Ukraine to Bryansk
13 armour, 12 artilleries, 18 infantry and 3 mech_infantrys moved from Rostov to Bryansk
4 armour and 11 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Quebec to New Brunswick Nova Scotia
Germans take New Brunswick Nova Scotia from British
1 armour moved from Quebec to Newfoundland Labrador
Germans take Newfoundland Labrador from British
1 armour moved from Newfoundland Labrador to QuebecCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 19 armour, 14 artilleries, 26 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 19 armour, 14 artilleries, 25 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Rostov
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Nigeria to French Central Africa
1 infantry moved from French West Africa to French Central Africa
2 submarines moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 106 Sea Zone to Quebec
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Bryansk to Western UkrainePlace Units - Germans
1 airfield and 3 armour placed in Quebec
Germans undo move 1.
1 airfield and 2 armour placed in Quebec
3 armour placed in Ukraine
3 armour placed in Rostov
3 armour placed in Western Ukraine
1 artillery and 2 infantry placed in Caucasus
1 infantry placed in QuebecTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Germans collect 71 PUs (3 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Novosibirsk to Urals
3 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Urals
2 fighters moved from Russia to TambovCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Szechwan to Tsinghai
2 aaGuns, 2 artilleries and 43 infantry moved from Russia to Samara
2 armour moved from Novosibirsk to Samara
1 fighter moved from Urals to Samara
2 fighters moved from Volgograd to Samara
2 fighters moved from Tambov to Samara
1 tactical_bomber moved from Volgograd to Samara
1 aaGun, 2 artilleries, 1 fighter and 16 infantry moved from Samara to Kazakhstan
16 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
1 bomber moved from French Indo China to Siam
1 artillery, 1 bomber and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Siam to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
1 destroyer moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Shantung
1 submarine placed in 20 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,3,3,3,4,5,4,4,1,6,1,3,1,3,6,1,3,2,3,3,6,4,3,3,2,5,6,3,3,5,2,3,2,2,5,3,2,3
Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Central United States to Ontario
2 fighters moved from Eastern United States to Ontario
1 submarine moved from 6 Sea Zone to 19 Sea Zone
8 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova ScotiaCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 106 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 battleship, 2 carriers and 1 transport; Italians defend with 1 carrier and 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 19 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans winGermans win with 1 battleship, 3 carriers and 1 transport remaining, taking 19 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Brunswick Nova Scotia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking New Brunswick Nova Scotia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ontario
Americans attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
retreated to Ontario
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Turning off Edit Mode
2 fighters moved from Ontario to Eastern United States
1 armour moved from Eastern United States to Central United States
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
8 fighters moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Dutch New Guinea to Caroline Islands
2 submarines moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
5 armour and 4 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4,4,6,4,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 armour, 5 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Borneo
Battle in Northwest Persia
British attack with 3 armour, 5 artilleries and 10 infantry
Germans defend with 2 mech_infantrys
British win, taking Borneo from Japanese, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
3 aaGuns, 5 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
4 armour moved from Persia to West India
1 armour moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial AfricaPlace Units - British
1 destroyer placed in 110 Sea Zone
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Quebec to Central United StatesCombat - Italians
Italians creates battle in territory 106 Sea Zone
Strategic bombing raid in Central United States
Bombing raid in Central United States rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Central United States causes 9 damage total.Non Combat Move - Italians
2 bombers moved from Central United States to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Gibraltar to Quebec
2 bombers moved from Southern Italy to GibraltarPlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 39 Sea Zone to YunnanCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to PhilippinesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Tambov
1 bomber moved from Western Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 fighters, 1 infantry and 2 tactical_bombers moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from French Central Africa to French Equatorial AfricaCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 artillery and 1 infantry
British defend with 2 armour
French win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in New Brunswick Nova Scotia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour; Americans defend with 1 artillery
Germans win, taking New Brunswick Nova Scotia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from New Brunswick Nova Scotia to Quebec
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
2 submarines moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 102 Sea Zone
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 aaGuns, 3 armour and 1 bomber moved from Rostov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
3 armour moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
16 armour moved from Bryansk to Caucasus
15 mech_infantrys moved from Bryansk to CaucasusPlace Units - Germans
3 armour placed in Quebec
3 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
Germans collect 72 PUs (3 lost to blockades); end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Urals to Vologda
4 fighters and 1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun, 1 artillery and 13 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Tsinghai to Kweichow
3 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to KoreaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Jehol
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
2 bombers moved from 42 Sea Zone to Shan State
5 artilleries and 10 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
3 artilleries, 7 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Shantung to JeholPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
2 tactical_bombers placed in Japan
1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,3,5,2,4,3,6,6,4,5,1,3,2,6,2,6,2,3,6,5,1,4,2,4,1,1,3,1,6,2,2,1,2,6,1
Japanese collect 23 PUs (11 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans repair 9 damage on 9 factory_majors; Remaining resources: 70 PUs;
Americans buy 6 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 106 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Ontario
British take Ontario from Italians
1 armour moved from Ontario to Central United States
1 submarine moved from 6 Sea Zone to 19 Sea Zone
7 fighters moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in New Brunswick Nova Scotia
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking New Brunswick Nova Scotia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from New Brunswick Nova Scotia to Eastern United States
4 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Western United States
3 bombers moved from Caroline Islands to Western United States
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
6 armour placed in Central United States
4 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,1,2,5,5,5,1,3,6,3,5
Americans collect 47 PUs (10 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern United States to Ontario
1 fighter moved from Eastern United States to Central United States
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
4 armour moved from West India to India
4 armour, 5 artilleries and 8 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to IraqCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,6
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 5 PUs;Combat Move - Italians
2 infantry moved from Quebec to Ontario
2 bombers moved from Quebec to Ontario
2 bombers moved from Southern Italy to Northwest PersiaCombat - Italians
Italians creates battle in territory 106 Sea Zone
Battle in Northwest Persia
Italians attack with 2 bombers
British defend with 1 infantry
Italians win, taking 106 Sea Zone from British with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ontario
Italians attack with 2 bombers and 2 infantry
British defend with 1 infantry
Italians win, taking Ontario from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers moved from Ontario to Gibraltar
2 bombers moved from Gibraltar to Southern Italy
1 carrier and 2 destroyers moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 8 infantry moved from France to Northern Italy
2 bombers moved from Northwest Persia to CaucasusPlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to Yunnan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





