Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 armour, 5 artilleries and 7 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Borneo
Battle in Northwest Persia
British attack with 3 armour, 5 artilleries and 10 infantry
Germans defend with 2 mech_infantrys
British win, taking Borneo from Japanese, taking Northwest Persia from Germans with 3 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
3 aaGuns, 5 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
4 armour moved from Persia to West India
1 armour moved from Persia to Northwest Persia
3 fighters moved from Persia to India
1 armour moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
Place Units - British
1 destroyer placed in 110 Sea Zone
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,5
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Quebec to Central United States
Combat - Italians
Italians creates battle in territory 106 Sea Zone
Strategic bombing raid in Central United States
Bombing raid in Central United States rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Central United States causes 9 damage total.
Non Combat Move - Italians
2 bombers moved from Central United States to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Gibraltar to Quebec
2 bombers moved from Southern Italy to Gibraltar
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 39 Sea Zone to Yunnan
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Tambov
1 bomber moved from Western Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 fighters, 1 infantry and 2 tactical_bombers moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 artillery and 1 infantry
British defend with 2 armour
French win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in New Brunswick Nova Scotia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour; Americans defend with 1 artillery
Germans win, taking New Brunswick Nova Scotia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from New Brunswick Nova Scotia to Quebec
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
2 submarines moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 102 Sea Zone
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 aaGuns, 3 armour and 1 bomber moved from Rostov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
3 armour moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
16 armour moved from Bryansk to Caucasus
15 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
3 armour placed in Quebec
3 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
Germans collect 72 PUs (3 lost to blockades); end with 91 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Urals to Vologda
4 fighters and 1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun, 1 artillery and 13 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Tsinghai to Kweichow
3 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Jehol
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
2 bombers moved from 42 Sea Zone to Shan State
5 artilleries and 10 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
3 artilleries, 7 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Shantung to Jehol
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
2 tactical_bombers placed in Japan
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,4,3,5,2,4,3,6,6,4,5,1,3,2,6,2,6,2,3,6,5,1,4,2,4,1,1,3,1,6,2,2,1,2,6,1
Japanese collect 23 PUs (11 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans repair 9 damage on 9 factory_majors; Remaining resources: 70 PUs;
Americans buy 6 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Ontario
British take Ontario from Italians
1 armour moved from Ontario to Central United States
1 submarine moved from 6 Sea Zone to 19 Sea Zone
7 fighters moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in New Brunswick Nova Scotia
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking New Brunswick Nova Scotia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from New Brunswick Nova Scotia to Eastern United States
4 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Western United States
3 bombers moved from Caroline Islands to Western United States
1 aaGun moved from Central United States to Western United States
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
6 armour placed in Central United States
4 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,1,2,5,5,5,1,3,6,3,5
Americans collect 47 PUs (10 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Eastern United States to Ontario
1 fighter moved from Eastern United States to Central United States
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Germans
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
4 armour moved from West India to India
4 armour, 5 artilleries and 8 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,6
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Quebec to Ontario
2 bombers moved from Quebec to Ontario
2 bombers moved from Southern Italy to Northwest Persia
Combat - Italians
Italians creates battle in territory 106 Sea Zone
Battle in Northwest Persia
Italians attack with 2 bombers
British defend with 1 infantry
Italians win, taking 106 Sea Zone from British with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ontario
Italians attack with 2 bombers and 2 infantry
British defend with 1 infantry
Italians win, taking Ontario from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Ontario to Gibraltar
2 bombers moved from Gibraltar to Southern Italy
1 carrier and 2 destroyers moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 8 infantry moved from France to Northern Italy
2 bombers moved from Northwest Persia to Caucasus
Place Units - Italians
3 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Philippines to Yunnan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 2 bombers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Russia to Vologda
1 artillery moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour moved from Caucasus to Persia
17 armour, 2 bombers, 1 fighter and 14 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Germans take Alberta Saskatchewan Manitoba from British
3 armour and 3 infantry moved from Quebec to 106 Sea Zone
3 armour, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 106 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Southeast Mexico
1 armour moved from 89 Sea Zone to Central America
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Central America
1 infantry moved from 89 Sea Zone to West Indies
2 fighters and 2 tactical_bombers moved from Quebec to West Indies
2 artilleries and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Central America
Battle in West Indies
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans win, taking Central America from Americans, taking West Indies from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Southeast Mexico
Battle in Volgograd
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Southeast Mexico from Americans, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in New Brunswick Nova Scotia
Germans attack with 2 artilleries and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking New Brunswick Nova Scotia from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 17 armour, 2 bombers, 1 fighter and 14 mech_infantrys
British defend with 4 armour, 6 artilleries and 10 infantry
Germans win, taking Iraq from British with 17 armour, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 12 mech_infantrys
Casualties for British: 4 armour, 6 artilleries and 10 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Iraq to Caucasus
3 aaGuns, 1 artillery and 5 infantry moved from Caucasus to Rostov
3 armour moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Russia to Bryansk
1 submarine moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from West Indies to 89 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Germans
3 infantry placed in Russia
3 armour placed in Rostov
3 armour placed in Caucasus
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 bombers and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 83 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Samara
3 infantry moved from Samara to Vologda
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
3 fighters moved from Samara to Vologda
1 mech_infantry moved from Kweichow to Sikang
1 fighter moved from Samara to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 fighter moved from Sikang to Yunnan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters, 7 infantry and 3 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 20 Sea Zone to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
8 artilleries, 17 infantry and 2 mech_infantrys moved from Shan State to French Indo China
4 fighters and 3 tactical_bombers moved from Japan to Manchuria
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Shan State to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
3 fighters moved from 20 Sea Zone to Manchuria
1 bomber moved from Shan State to 19 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 9 fighters, 7 infantry and 6 tactical_bombers
Russians defend with 1 aaGun and 12 infantry
Japanese win, taking Manchuria from Chinese with 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 1 aaGun and 12 infantry
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 cruiser
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 8 artilleries, 17 infantry and 2 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 8 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Shantung
2 fighters and 3 tactical_bombers moved from Manchuria to Japan
1 fighter moved from 18 Sea Zone to 20 Sea Zone
5 fighters moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to Japan
2 bombers moved from 19 Sea Zone to Shantung
1 aaGun moved from Jehol to Shantung
1 fighter and 3 tactical_bombers moved from Manchuria to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,6,1,2,2,4,2,5,4,1,6,2,6,5,5,6,5,2,3,6,4,2,4,4,2,2,5,3,3,6,4
Japanese collect 22 PUs (15 lost to blockades); end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries and 4 infantry moved from Eastern United States to Quebec
1 artillery and 2 infantry moved from Eastern United States to Ontario
1 artillery moved from Eastern United States to Quebec
2 armour moved from Central United States to Quebec
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Ontario
7 armour moved from Central United States to Southeast Mexico
3 armour moved from Central United States to Southeast Mexico
1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
7 fighters moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Korea to 20 Sea Zone
8 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Western United States to Ontario
1 bomber moved from Western United States to Alberta Saskatchewan Manitoba
1 fighter moved from Western United States to Ontario
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 11 fighters and 8 submarines
Japanese defend with 1 battleship, 3 carriers and 6 fighters
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
4 submarines owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is -46
Casualties for Japanese: 1 battleship, 3 carriers and 2 fighters
Casualties for Americans: 11 fighters and 4 submarines
Battle in Quebec
Americans attack with 2 armour, 4 artilleries and 4 infantry
Germans defend with 1 airfield, 2 armour, 1 artillery and 1 factory_minor; Italians defend with 2 aaGuns
Americans win, taking Quebec from Germans with 2 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 1 artillery
Casualties for Italians: 2 aaGuns
Casualties for Americans: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking Alberta Saskatchewan Manitoba from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in New Brunswick Nova Scotia
Americans attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking New Brunswick Nova Scotia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Americans: 2 infantry
Battle in Southeast Mexico
Americans attack with 10 armour
Germans defend with 1 armour and 1 infantry
Americans win, taking Southeast Mexico from Germans with 10 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Ontario
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 infantry
Americans win, taking Ontario from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
4 fighters owned by the Japanese forced to land in Kwangtung
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
4 infantry moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Central United States
2 bombers moved from Alberta Saskatchewan Manitoba to Eastern United States
1 bomber moved from Ontario to Eastern United States
1 fighter moved from Ontario to Eastern United States
1 fighter moved from New Brunswick Nova Scotia to Central United States
1 destroyer and 2 submarines moved from 64 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Central United States
Place Units - Americans
3 submarines placed in 6 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3,6,2,4,1,3,5,4,3,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1,4,2,4,6,2,4,4,3,2,1,2,1
Americans collect 38 PUs (17 lost to blockades); end with 40 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Crap, the dice ran away from me!