14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL


  • Ok i ll proceed with anzac and french

    but let me know about this

    cheers


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Philippines
                Battle in Iwo Jima
                Battle in Celebes

    Non Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag, 1 artillery
        Kwangsi : 1 bomber and 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 fighter and 1 tactical_bomber
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 3 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 39 / 46
        Japanese : 24 / 34
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    If you think of it, change the NCM of the Italian fleet. If not, I will do so when I do Germany’s turn.


  • @ArtofWar1947:

    The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.

    I am confused. u have 2 subs only

    please do it before german turn


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 39 / 46
        Japanese : 24 / 34
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Finland, round 2 :  5/0 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  0/1 hits
                        2 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
                    Russians defend with 3 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Bessarabia, round 2 :  11/1 hits
                        Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Poland
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                2 artilleries moved from Holland Belgium to Western Germany
                2 infantry moved from Scotland to United Kingdom
                1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Poland
                3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 112 Sea Zone
                2 carriers and 3 fighters moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 bombers and 5 infantry placed in Western Germany
                3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 harbour and 11 infantry
        Poland : 2 aaGuns, 3 artilleries, 1 fighter and 5 infantry
        Germany : 1 factory_major
        Norway : 2 artilleries
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        112 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
        125 Sea Zone : 1 flag, 1 submarine
        95 Sea Zone : 2 carriers and 3 fighters
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 56 / 62
        Russians : 35 / 46
        Japanese : 24 / 34
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Finland, round 2 :  5/0 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  0/1 hits
                        2 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
                    Russians defend with 3 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Bessarabia, round 2 :  11/1 hits
                        Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Poland
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                2 artilleries moved from Holland Belgium to Western Germany
                2 infantry moved from Scotland to United Kingdom
                1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Poland
                3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 112 Sea Zone
                2 carriers and 3 fighters moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 bombers and 5 infantry placed in Western Germany
                3 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
                EDIT: Removing units owned by Germans from 112 Sea Zone: 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 harbour and 11 infantry
        Poland : 2 aaGuns, 3 artilleries, 1 fighter and 5 infantry
        Germany : 1 factory_major
        Norway : 2 artilleries
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
        95 Sea Zone : 2 carriers and 3 fighters
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        99 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 56 / 62
        Russians : 35 / 46
        Japanese : 24 / 34
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 10 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 mech_infantry moved from Belarus to Baltic States
                2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
                1 bomber moved from Russia to Eastern Poland
                1 mech_infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 :  3/0 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  1/0 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 artillery moved from Rostov to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                2 fighters and 2 tactical_bombers moved from Baltic States to Ukraine
                2 armour moved from Iraq to Caucasus
                2 aaGuns and 18 infantry moved from Amur to Sakha
                5 armour and 13 mech_infantrys moved from Belarus to Ukraine
                1 bomber moved from Eastern Poland to Russia
                1 mech_infantry moved from Russia to Belarus
                1 armour and 8 mech_infantrys moved from Russia to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Belarus : 4 aaGuns, 1 armour, 20 artilleries and 4 mech_infantrys
        Baltic States : 1 artillery
        Eastern Poland : 1 artillery
        Russia : 1 airfield, 1 bomber, 1 factory_major and 9 mech_infantrys
        Ukraine : 6 armour, 4 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 21 mech_infantrys and 2 tactical_bombers
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 2 armour
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 39 / 42
        Japanese : 24 / 34
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 8 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                6 armour, 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 fighter moved from Korea to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    OOL for Kwangsi?


  • per unit:

    -aa guns
    -bombers
    -inf
    -art
    -tac
    -fig

    per nation

    -ANZAC
    -UK
    -China

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
                5 fighters moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                6 armour, 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 fighter moved from Korea to 16 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 6 armour, 8 artilleries, 2 bombers, 9 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 1 bomber and 2 fighters; British defend with 6 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers; Americans defend with 1 bomber; Chinese defend with 6 artilleries, 1 fighter and 11 infantry
                        AA fire in Kwangsi :  3/1 hits
                        3 fighters owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  2/1 hits
                        Japanese roll dice for 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Kwangsi, round 2 :  15/1 hits
                        Chinese roll dice for 6 aaGuns, 8 artilleries, 3 bombers, 5 fighters, 16 infantry and 3 tactical_bombers in Kwangsi, round 2 :  13/1 hits
                        1 bomber owned by the British , 5 infantry owned by the British , 1 bomber owned by the ANZAC , 6 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 bomber owned by the Americans , 6 aaGuns owned by the British , 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 6 armour, 4 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 3 :  11/1 hits
                        Chinese roll dice for 8 artilleries, 5 fighters, 8 infantry and 3 tactical_bombers in Kwangsi, round 3 :  10/1 hits
                        1 artillery owned by the Chinese , 6 armour owned by the Japanese , 2 artilleries owned by the British , 8 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 4 :  7/0 hits
                        Chinese roll dice for 5 artilleries, 5 fighters and 3 tactical_bombers in Kwangsi, round 4 :  7/1 hits
                        2 tactical_bombers owned by the British , 5 artilleries owned by the Chinese , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Kwangsi
                    Chinese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
                    Casualties for Japanese: 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for ANZAC: 1 bomber
                    Casualties for British: 6 aaGuns, 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers
                    Casualties for Chinese: 6 artilleries and 11 infantry
                    Casualties for Americans: 1 bomber
                    2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 17 Sea Zone
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 aaGuns and 11 infantry moved from Korea to Manchuria

    Place Units - Japanese
                2 infantry placed in Kwangtung
                1 destroyer placed in 20 Sea Zone
                1 submarine placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Korea
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Japanese collect 20 PUs (4 lost to blockades); end with 20 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Korea : 2 artilleries, 1 factory_minor and 1 infantry
        Kiangsu : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 11 infantry
        Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Midway : 1 flag, 1 airfield and 1 harbour
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 4 transports
        20 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 39 / 42
        Japanese : 24 / 20
        Americans : 54 / 72
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 8 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.148
            Median : 3.000
            Variance : 0.808
            Standard Deviation : 0.899
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • What a scene at Kwangsi  8-)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Japan had a 75% chance of winning (wiping out all Ally troops). Just did not get the rolls. Well at least I got rid of the bombers and land troops.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                4 bombers moved from Iraq to 95 Sea Zone
                6 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone


  • scramble at sz 95 ?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    No scramble. Don’t think it matters but sink the Ss first, DD 2nd, 3CVs third, CA 4th, and Fighter last.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                4 bombers moved from Iraq to 95 Sea Zone
                6 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 125 Sea Zone
                Battle in Midway
                Battle in 95 Sea Zone
                    Americans attack with 10 bombers, 1 carrier, 2 destroyers, 1 fighter, 11 submarines and 1 tactical_bomber
                    Germans defend with 2 carriers and 3 fighters; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Americans roll dice for 11 submarines in 95 Sea Zone, round 2 :  4/1 hits
                    Units damaged: 1 carrier owned by the Italians and 2 carriers owned by the Germans
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 10 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  9/1 hits
                        Italians roll dice for 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 :  4/1 hits
                        1 carrier owned by the Italians , 2 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 carrier owned by the Americans , 2 carriers owned by the Germans , 1 cruiser owned by the Italians and 3 fighters owned by the Germans lost in 95 Sea Zone
                        1 transport owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 9 submarines in 95 Sea Zone, round 3 :  3/0 hits
                    Americans win, taking 22 Sea Zone from Japanese, taking Midway from Japanese with 10 bombers, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber remaining. Battle score for attacker is 89
                    Casualties for Germans: 2 carriers and 3 fighters
                    Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Casualties for Americans: 1 carrier and 2 submarines

    Non Combat Move - Americans
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to Western United States
                1 destroyer moved from 85 Sea Zone to 63 Sea Zone
                1 destroyer moved from 86 Sea Zone to 92 Sea Zone
                1 submarine moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                6 bombers moved from 95 Sea Zone to Gibraltar
                4 bombers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil

    Place Units - Americans
                2 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States
                2 destroyers placed in 86 Sea Zone
                1 submarine placed in 85 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        63 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 harbour and 5 infantry
        Algeria : 4 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        95 Sea Zone : 2 destroyers and 9 submarines
        86 Sea Zone : 2 destroyers and 2 transports
        93 Sea Zone : 1 flag
        85 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 39 / 42
        Japanese : 24 / 20
        Americans : 54 / 79
        Chinese : 15 / 21
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 8 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Chahar to Anhwe

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Anhwe
                1 infantry placed in Anhwe
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,1,4,3,6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,6,4
                Chinese collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 24 to 26
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 artillery, 1 fighter and 5 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Anhwe : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 39 / 42
        Japanese : 19 / 20
        Americans : 54 / 79
        Chinese : 20 / 26
        British : 25 / 0
        UK_Pacific : 19 / 19
        Italians : 8 / 11
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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