Please used J-5 with edited NCM. Moved a sub from 21 to 36.
14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL
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Ok i ll proceed with anzac and french
but let me know about this
cheers
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Philippines
Battle in Iwo Jima
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Queensland to 26 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery
Kwangsi : 1 bomber and 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you think of it, change the NCM of the Italian fleet. If not, I will do so when I do Germany’s turn.
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The entire Italian fleet consisting of a CV, CA, DD, 3 Subs, and transport should have moved to or been placed in SZ95.
I am confused. u have 2 subs only
please do it before german turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 39 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Finland, round 2 : 5/0 hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 3 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Bessarabia, round 2 : 11/1 hits
Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Poland
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Scotland to United Kingdom
1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Poland
3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 112 Sea Zone
2 carriers and 3 fighters moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
2 bombers and 5 infantry placed in Western Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 harbour and 11 infantry
Poland : 2 aaGuns, 3 artilleries, 1 fighter and 5 infantry
Germany : 1 factory_major
Norway : 2 artilleries
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
125 Sea Zone : 1 flag, 1 submarine
95 Sea Zone : 2 carriers and 3 fighters
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 62
Russians : 35 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Norway to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Finland, round 2 : 5/0 hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/1 hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 3 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 9 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Bessarabia, round 2 : 11/1 hits
Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Poland
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Scotland to United Kingdom
1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Poland
3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 112 Sea Zone
2 carriers and 3 fighters moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
2 bombers and 5 infantry placed in Western Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 harbour and 11 infantry
Poland : 2 aaGuns, 3 artilleries, 1 fighter and 5 infantry
Germany : 1 factory_major
Norway : 2 artilleries
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 aaGun, 9 armour, 9 artilleries, 7 infantry and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 9 transports
95 Sea Zone : 2 carriers and 3 fighters
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 62
Russians : 35 / 46
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 mech_infantry moved from Belarus to Baltic States
2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
1 bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 2 : 3/0 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/0 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 artillery moved from Rostov to Ukraine
2 artilleries moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Baltic States to Ukraine
2 armour moved from Iraq to Caucasus
2 aaGuns and 18 infantry moved from Amur to Sakha
5 armour and 13 mech_infantrys moved from Belarus to Ukraine
1 bomber moved from Eastern Poland to Russia
1 mech_infantry moved from Russia to Belarus
1 armour and 8 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 1 armour, 20 artilleries and 4 mech_infantrys
Baltic States : 1 artillery
Eastern Poland : 1 artillery
Russia : 1 airfield, 1 bomber, 1 factory_major and 9 mech_infantrys
Ukraine : 6 armour, 4 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 21 mech_infantrys and 2 tactical_bombers
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 2 armour
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 39 / 42
Japanese : 24 / 34
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 8 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
5 fighters moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 43 Sea Zone
6 armour, 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from Korea to 16 Sea Zone -
OOL for Kwangsi?
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per unit:
-aa guns
-bombers
-inf
-art
-tac
-figper nation
-ANZAC
-UK
-China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
5 fighters moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 43 Sea Zone
6 armour, 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from Korea to 16 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 6 armour, 8 artilleries, 2 bombers, 9 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 bomber and 2 fighters; British defend with 6 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers; Americans defend with 1 bomber; Chinese defend with 6 artilleries, 1 fighter and 11 infantry
AA fire in Kwangsi : 3/1 hits
3 fighters owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 2/1 hits
Japanese roll dice for 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Kwangsi, round 2 : 15/1 hits
Chinese roll dice for 6 aaGuns, 8 artilleries, 3 bombers, 5 fighters, 16 infantry and 3 tactical_bombers in Kwangsi, round 2 : 13/1 hits
1 bomber owned by the British , 5 infantry owned by the British , 1 bomber owned by the ANZAC , 6 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 bomber owned by the Americans , 6 aaGuns owned by the British , 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 6 armour, 4 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 3 : 11/1 hits
Chinese roll dice for 8 artilleries, 5 fighters, 8 infantry and 3 tactical_bombers in Kwangsi, round 3 : 10/1 hits
1 artillery owned by the Chinese , 6 armour owned by the Japanese , 2 artilleries owned by the British , 8 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 4 : 7/0 hits
Chinese roll dice for 5 artilleries, 5 fighters and 3 tactical_bombers in Kwangsi, round 4 : 7/1 hits
2 tactical_bombers owned by the British , 5 artilleries owned by the Chinese , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Kwangsi
Chinese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Japanese: 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 1 bomber
Casualties for British: 6 aaGuns, 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers
Casualties for Chinese: 6 artilleries and 11 infantry
Casualties for Americans: 1 bomber
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 16 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 aaGuns and 11 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 20 PUs (4 lost to blockades); end with 20 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Korea : 2 artilleries, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 flag, 2 aaGuns and 11 infantry
Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Midway : 1 flag, 1 airfield and 1 harbour
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 4 transports
20 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 62
Russians : 39 / 42
Japanese : 24 / 20
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 8 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.148
Median : 3.000
Variance : 0.808
Standard Deviation : 0.899
Total rolls : 27Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
What a scene at Kwangsi 8-)
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Japan had a 75% chance of winning (wiping out all Ally troops). Just did not get the rolls. Well at least I got rid of the bombers and land troops.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
4 bombers moved from Iraq to 95 Sea Zone
6 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone -
scramble at sz 95 ?
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No scramble. Don’t think it matters but sink the Ss first, DD 2nd, 3CVs third, CA 4th, and Fighter last.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
4 bombers moved from Iraq to 95 Sea Zone
6 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer and 10 submarines moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 125 Sea Zone
Battle in Midway
Battle in 95 Sea Zone
Americans attack with 10 bombers, 1 carrier, 2 destroyers, 1 fighter, 11 submarines and 1 tactical_bomber
Germans defend with 2 carriers and 3 fighters; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans roll dice for 11 submarines in 95 Sea Zone, round 2 : 4/1 hits
Units damaged: 1 carrier owned by the Italians and 2 carriers owned by the Germans
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 10 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 9/1 hits
Italians roll dice for 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 4/1 hits
1 carrier owned by the Italians , 2 submarines owned by the Americans , 1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 carrier owned by the Americans , 2 carriers owned by the Germans , 1 cruiser owned by the Italians and 3 fighters owned by the Germans lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans roll dice for 9 submarines in 95 Sea Zone, round 3 : 3/0 hits
Americans win, taking 22 Sea Zone from Japanese, taking Midway from Japanese with 10 bombers, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber remaining. Battle score for attacker is 89
Casualties for Germans: 2 carriers and 3 fighters
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Casualties for Americans: 1 carrier and 2 submarinesNon Combat Move - Americans
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer moved from 85 Sea Zone to 63 Sea Zone
1 destroyer moved from 86 Sea Zone to 92 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
6 bombers moved from 95 Sea Zone to Gibraltar
4 bombers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 86 Sea Zone to BrazilPlace Units - Americans
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 destroyers placed in 86 Sea Zone
1 submarine placed in 85 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
26 Sea Zone : 1 flag
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
22 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
63 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 harbour and 5 infantry
Algeria : 4 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
95 Sea Zone : 2 destroyers and 9 submarines
86 Sea Zone : 2 destroyers and 2 transports
93 Sea Zone : 1 flag
85 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 62
Russians : 39 / 42
Japanese : 24 / 20
Americans : 54 / 79
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 8 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Chahar to AnhwePlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Anhwe
1 infantry placed in Anhwe
4 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,1,4,3,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,6,4
Chinese collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 24 to 26
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 artillery, 1 fighter and 5 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Anhwe : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 54 / 62
Russians : 39 / 42
Japanese : 19 / 20
Americans : 54 / 79
Chinese : 20 / 26
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 8 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





