TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
5 fighters moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 43 Sea Zone
6 armour, 5 artilleries, 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Kwangsi
1 fighter moved from Korea to 16 Sea Zone
Combat - Japanese
Battle in Kwangsi
Japanese attack with 6 armour, 8 artilleries, 2 bombers, 9 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers
ANZAC defend with 1 bomber and 2 fighters; British defend with 6 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers; Americans defend with 1 bomber; Chinese defend with 6 artilleries, 1 fighter and 11 infantry
AA fire in Kwangsi : 3/1 hits
3 fighters owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 : 2/1 hits
Japanese roll dice for 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Kwangsi, round 2 : 15/1 hits
Chinese roll dice for 6 aaGuns, 8 artilleries, 3 bombers, 5 fighters, 16 infantry and 3 tactical_bombers in Kwangsi, round 2 : 13/1 hits
1 bomber owned by the British , 5 infantry owned by the British , 1 bomber owned by the ANZAC , 6 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 bomber owned by the Americans , 6 aaGuns owned by the British , 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 6 armour, 4 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 3 : 11/1 hits
Chinese roll dice for 8 artilleries, 5 fighters, 8 infantry and 3 tactical_bombers in Kwangsi, round 3 : 10/1 hits
1 artillery owned by the Chinese , 6 armour owned by the Japanese , 2 artilleries owned by the British , 8 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Kwangsi, round 4 : 7/0 hits
Chinese roll dice for 5 artilleries, 5 fighters and 3 tactical_bombers in Kwangsi, round 4 : 7/1 hits
2 tactical_bombers owned by the British , 5 artilleries owned by the Chinese , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Kwangsi
Chinese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Japanese: 6 armour, 8 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for ANZAC: 1 bomber
Casualties for British: 6 aaGuns, 2 artilleries, 1 bomber, 5 infantry and 2 tactical_bombers
Casualties for Chinese: 6 artilleries and 11 infantry
Casualties for Americans: 1 bomber
2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 16 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 aaGuns and 11 infantry moved from Korea to Manchuria
Place Units - Japanese
2 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 20 PUs (4 lost to blockades); end with 20 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 2 artilleries, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 flag, 2 aaGuns and 11 infantry
Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Midway : 1 flag, 1 airfield and 1 harbour
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 4 transports
20 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 62
Russians : 39 / 42
Japanese : 24 / 20
Americans : 54 / 72
Chinese : 15 / 21
British : 25 / 0
UK_Pacific : 19 / 19
Italians : 8 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.148
Median : 3.000
Variance : 0.808
Standard Deviation : 0.899
Total rolls : 27
Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3