Turn complete.
14L G40 variance & wittmann (allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans winGermans win with no units remaining with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 17 infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Archangel
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 armour moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
3 infantry moved from Manchuria to Korea
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to RostovPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 artillery placed in Russia
3 infantry placed in Novgorod
5 infantry placed in Russia
Russians undo move 3.
2 infantry placed in Ukraine
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 bombers moved from India to Novosibirsk
2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Kenya
2 fighters moved from Italian Somaliland to Ethiopia
2 fighters moved from Italian Somaliland to Kenya
1 tactical_bomber moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
2 infantry moved from Iraq to Persia
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 armour moved from India to Burma
3 tactical_bombers moved from India to Burma
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to 80 Sea Zone
1 battleship, 2 carriers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 transports moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
4 infantry moved from Suiyuyan to KansuCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 12 infantry
retreated to Novosibirsk
Russians win with 8 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Persia
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Persia from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Battle in Northwest Persia
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Northwest Persia
British win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Battle in Sumatra
Battle in Ethiopia
Japanese attack with 1 artillery and 2 fighters
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Ethiopia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kenya
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Kenya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
3 tactical_bombers moved from Burma to Kansu
2 bombers moved from Novosibirsk to Kansu
2 fighters moved from Ethiopia to 72 Sea Zone
2 fighters moved from Kenya to 72 Sea ZonePlace Units - Japanese
1 factory_minor placed in Iraq
3 infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in India
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,2,3,1,3,3
Japanese collect 28 PUs (11 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to Borneo
2 infantry, 2 mech_infantrys and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to Borneo
1 tactical_bomber moved from 20 Sea Zone to Malaya
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Malaya
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Americans: 1 fighter, 2 infantry and 1 mech_infantry
Battle in Okinawa
Battle in Denmark
Battle in 113 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking Okinawa from Japanese, taking Denmark from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Americans
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Tobruk
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 103 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western United States to 101 Sea Zone
2 bombers moved from 101 Sea Zone to Morocco
1 fighter moved from Borneo to 37 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 factory_minor placed in Kwangtung
2 bombers placed in Korea
1 submarine placed in 6 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Burma
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
7 infantry moved from Shensi to KansuCombat - Chinese
Battle in Burma
Chinese attack with 5 infantry
Japanese defend with 1 armour
Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 aaGun, 2 bombers, 4 infantry and 3 tactical_bombers
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 aaGun, 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern France
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 aaGun placed in Union of South Africa
1 destroyer and 1 submarine placed in 71 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 1 artillery moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
2 infantry placed in Southern Italy
1 airfield placed in Eastern PolandTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 aaGun moved from Queensland to New South Wales
1 destroyer moved from 42 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Belgian Congo
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
2 bombers moved from Eastern Poland to Russia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Ukraine to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
10 armour, 15 artilleries and 3 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Bessarabia
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 10 armour, 15 artilleries and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 10 armour, 15 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 5 fighters and 1 tactical_bomber
French defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 1 transport
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 1 transportNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 aaGuns and 5 infantry moved from Norway to Finland
6 mech_infantrys moved from Western Germany to Southern Italy
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
2 aaGuns moved from Western Ukraine to Ukraine
3 infantry moved from Romania to Eastern Poland
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
OOl in Kansu please. I got two hits. Do you want to lose the Bomber or a Ft?
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I meant an Inf or a Bomber.
I attacked with 10 Inf. you have AA, 2Inf 2 Bombers and 3 Tacs.I do not know how to save the page. I will try.
I will have to finish the battle and turn off the PC soon. -
infantry first
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OK you’re attacking 1 AA, 2 ing, 3 tacs, 2 bombers with 8 inf, 2 mechs.
OOL should be AA, Infantry, tacs, bombers
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We both got 4 hits in R2. I saved you the two Tacs, instead of two Bombers.
Is that ok?
I now have 2 Mech and 2 Inf. you have 2 Tacs.
are you happy with that? Seems foolish to keep two bombers, if I have 4 units left. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 armour, 4 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Tsinghai to Kansu
8 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 4 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 10 armour, 15 artilleries, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 armour, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 2 aaGuns, 10 armour, 15 artilleries and 3 infantry
Casualties for Russians: 29 infantry
Battle in Kansu
Russians attack with 8 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 2 bombers, 2 infantry and 3 tactical_bombers
2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Novosibirsk
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 aaGun, 2 bombers, 2 infantry and 1 tactical_bomber
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Western Ukraine
1 infantry moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to RostovPlace Units - Russians
1 infantry placed in Volgograd
6 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
2 artilleries placed in Russia
4 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
I retreated as you had two Tacs left. If you wanted two Bombers instead, or even one and one Tac, I would have continued fighting.
If that is the case, please roll another round for us on the forum. I so not know how to do that.Is my mum’s birthday tomorrow and we are feeding them and my brother. I might not be able to post for a few days.
Merry Christmas. -
OK. I’ll keep the tacs.
just so you know, to roll forum dice, you type in commands like the example below but with colons ( : ) instead of question marks ( ? ). For example to attack 2 infantry with 1 infnatry and a bomber you would type
attacker ?aaa 1@1, 1@4?
defender ?aaa 2@2?if you replace the ?2 with :s you get
attacker
Rolls: 1@1, 1@4; Total Hits: 11@1,: (1)1@4: (5)
defender
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 17 PUs;Combat Move - Japanese
2 tactical_bombers moved from Iraq to 98 Sea Zone
4 fighters moved from 72 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Persia to Turkmenistan
2 tactical_bombers moved from Kansu to TurkmenistanCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
French defend with 1 cruiser
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for French: 1 cruiser
Battle in Turkmenistan
Japanese attack with 1 armour and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 tactical_bombers moved from Turkmenistan to Eastern Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 battleship, 2 carriers, 2 infantry and 4 transports moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 infantry and 4 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 submarine moved from 75 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,2,2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,5,2,1,1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,2,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,6,5,1
Japanese collect 13 PUs (14 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 1 infantry
EDIT: Removing units owned by Japanese from Eastern Persia: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Persia: 1 infantry and 2 tactical_bombers
EDIT: Turning off Edit Mode -
After what happened in Ukraine i think this game is over.
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Morning. I think this could be a winning strategy, but admit I have been lucky when I needed to. I can see the merits to it, as China and Anzac cannot leave their starting positions to help with their otherwise large incomes. South Africa and losing UK income was a worry too.
I had to choose between defending that and building up to drop in Normandy. I thought I had messed up by ignoring SA for that one turn. Without SA it would be quite difficult.
That said does Germany have enough units to start with to take Moscow, seeing as from G3-4 on they need to have 15 units in W Germany as a deterrent to my grabbing and keeping Paris.Thank you for letting me see this develop. It did have me worried, but I think I am over the worst now.
We can play on, if you wish.
In Jan we can play another, non League, if you want to give it another try. You did observe that on G2 you would have mixed it up a bit unit wise. That would help.





