@VictoryFirst J2.tsvg and one final edit. sorry. that is my final answer, promise.
Whackamatt (Axis) vs. Degrasse (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 91 Sea Zone
2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 transports moved from 66 Sea Zone to 63 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 91 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
Place Units - British
3 submarines placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
63 Sea Zone : 1 artillery, 3 infantry and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 2 infantry
Caucasus : 2 fighters and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
98 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 4.173
Median : 4.500
Variance : 2.157
Standard Deviation : 1.469
Total rolls : 52Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 4.615
Median : 5.500
Variance : 3.680
Standard Deviation : 1.918
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Bulgaria to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New GuineaNon Combat Move - ANZAC
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 aaGuns, 2 armour and 4 infantry
Dutch New Guinea : 1 infantry
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to CaucasusNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 2 infantry
Caucasus : 1 fighter
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
3 armour moved from Romania to Ukraine
2 bombers moved from Southern France to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Archangel to Belarus
1 cruiser moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 3 armour, 2 bombers and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -25
Casualties for Germans: 3 armour, 2 bombers and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in NigeriaNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Novgorod to Eastern PolandPlace Units - Germans
1 airfield placed in Gibraltar
1 destroyer placed in 105 Sea Zone
1 fighter placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 fighter placed in Romania
Germans undo move 6.
1 fighter placed in Normandy BordeauxTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
6 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
6 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 4 infantry moved from Novosibirsk to Vologda
1 aaGun and 4 infantry moved from Kansu to Suiyuyan
1 armour moved from Ukraine to Volgograd
1 aaGun, 6 artilleries and 14 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 aaGun and 4 infantry
Yakut S.S.R. : 4 infantry
Bryansk : 1 aaGun, 7 artilleries and 16 infantry
Archangel : 5 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Vologda : 1 aaGun and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 artillery and 2 infantry
Iraq : 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 36 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.842
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
3 armour moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
2 tactical_bombers moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Sikang
3 mech_infantrys moved from Manchuria to Chahar
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 aaGun moved from Shensi to Sikang
1 tactical_bomber moved from Szechwan to India
1 tactical_bomber moved from Sikang to Burma
1 bomber moved from Suiyuyan to Yunnan
2 tactical_bombers moved from Suiyuyan to Yunnan
1 fighter moved from Suiyuyan to ChaharPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter and 2 infantry placed in India
1 armour and 1 mech_infantry placed in French Indo China
1 battleship placed in 36 Sea Zone
3 submarines placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
3 destroyers and 4 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
86 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers, 5 submarines and 4 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 68 / 85
Americans : 51 / 71
Chinese : 1 / 5
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 68 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tunisia to Libya
2 submarines moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 77 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tunisia to Libya
2 submarines moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 77 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern PersiaCombat - British
Non Combat Move - British
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
63 Sea Zone : 1 artillery, 3 infantry and 2 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Ethiopia : 1 flag
Volgograd : 2 infantry
Turkmenistan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
80 Sea Zone : 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
71 Sea Zone : 1 submarine
77 Sea Zone : 2 submarines
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrysProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 66 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern FranceNon Combat Move - Italians
Place Units - Italians
2 destroyers and 1 transport placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Northwest Persia to CaucasusNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Northern Territory to South Australia
2 artilleries moved from New South Wales to South Australia
1 bomber moved from New South Wales to South AustraliaPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caucasus to RussiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Russia : 1 fighter
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 66 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Archangel
3 artilleries and 8 infantry moved from Belarus to Smolensk
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to GibraltarCombat - Germans
Battle in Smolensk
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 5 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 aaGuns moved from Germany to PolandPlace Units - Germans
1 transport placed in 105 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Romania
3 infantry placed in Novgorod
1 transport placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in France
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Archangel
3 artilleries and 8 infantry moved from Belarus to Smolensk
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to GibraltarCombat - Germans
Battle in Smolensk
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 5 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 aaGuns moved from Germany to PolandPlace Units - Germans
1 transport placed in 105 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Romania
3 infantry placed in Novgorod
1 transport placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in France
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Removing units owned by Germans from Nigeria: 1 artillery
EDIT: Adding units owned by Germans to Gold Coast: 1 artillery
EDIT: Changing PUs for Germans from 63 to 64
EDIT: Turning off Edit Mode -
I forgot to move my African artillery.





