FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
3 destroyers and 4 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
86 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers, 5 submarines and 4 transports
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 68 / 85
Americans : 51 / 71
Chinese : 1 / 5
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 68 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
2 submarines moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 77 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
2 submarines moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 77 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
Combat - British
Non Combat Move - British
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
63 Sea Zone : 1 artillery, 3 infantry and 2 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Ethiopia : 1 flag
Volgograd : 2 infantry
Turkmenistan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
80 Sea Zone : 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
71 Sea Zone : 1 submarine
77 Sea Zone : 2 submarines
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 66 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer and 3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
Non Combat Move - Italians
Place Units - Italians
2 destroyers and 1 transport placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Northern Territory to South Australia
2 artilleries moved from New South Wales to South Australia
1 bomber moved from New South Wales to South Australia
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caucasus to Russia
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Russia : 1 fighter
Caucasus : 1 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 66 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Archangel
3 artilleries and 8 infantry moved from Belarus to Smolensk
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
Combat - Germans
Battle in Smolensk
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 5 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 aaGuns moved from Germany to Poland
Place Units - Germans
1 transport placed in 105 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Romania
3 infantry placed in Novgorod
1 transport placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in France
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Archangel
3 artilleries and 8 infantry moved from Belarus to Smolensk
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
Combat - Germans
Battle in Smolensk
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 5 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 aaGuns moved from Germany to Poland
Place Units - Germans
1 transport placed in 105 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Romania
3 infantry placed in Novgorod
1 transport placed in 114 Sea Zone
1 artillery and 1 infantry placed in Germany
1 armour and 1 infantry placed in France
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Removing units owned by Germans from Nigeria: 1 artillery
EDIT: Adding units owned by Germans to Gold Coast: 1 artillery
EDIT: Changing PUs for Germans from 63 to 64
EDIT: Turning off Edit Mode
I forgot to move my African artillery.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
5 artilleries moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
4 infantry moved from Vologda to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
5 artilleries moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
4 infantry moved from Vologda to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 7 artilleries, 1 fighter and 8 infantry
Germans defend with 3 artilleries and 7 infantry
Russians roll dice for 7 artilleries, 1 fighter and 8 infantry in Smolensk, round 2 : 6/16 hits
Germans roll dice for 3 artilleries and 7 infantry in Smolensk, round 2 : 5/10 hits
5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Smolensk
Russians roll dice for 7 artilleries, 1 fighter and 3 infantry in Smolensk, round 3 : 7/11 hits
Germans roll dice for 3 artilleries and 1 infantry in Smolensk, round 3 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for Russians: 6 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 3/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 aaGun moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 4 infantry
Egypt : 1 mech_infantry
Belarus : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 2 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 artillery and 3 infantry
Vologda : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 1 infantry
Smolensk : 7 artilleries and 6 infantry
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 31
Japanese : 66 / 85
Americans : 51 / 71
Chinese : 1 / 3
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.169
Median : 3.000
Variance : 1.891
Standard Deviation : 1.375
Total rolls : 65
Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.950
Median : 2.500
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20
Russians Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.267
Median : 3.000
Variance : 1.523
Standard Deviation : 1.234
Total rolls : 45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 63 Sea Zone
1 fighter moved from 42 Sea Zone to Java
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery moved from Burma to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Yunnan to Volgograd
3 mech_infantrys moved from Chahar to Kansu
1 armour moved from Suiyuyan to Kansu
1 armour moved from Szechwan to Sikang
1 fighter moved from Chahar to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Yunnan to India
2 tactical_bombers moved from India to West India
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 fighter
British defend with 1 artillery, 3 infantry and 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 27
Casualties for British: 1 artillery, 3 infantry and 2 transports
Battle in Kansu
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from West India to India
1 bomber moved from Volgograd to Sikang
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 armour placed in French Indo China
1 battleship and 2 destroyers placed in 20 Sea Zone
2 destroyers and 1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 54 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
5 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 5 artilleries, 1 harbour, 8 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
86 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers, 10 submarines and 5 transports
Production/PUs Summary :
Germans : 48 / 64
Russians : 30 / 31
Japanese : 70 / 80
Americans : 51 / 71
Chinese : 0 / 3
British : 35 / 36
UK_Pacific : 0 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 64
Russians : 30 / 31
Japanese : 70 / 80
Americans : 51 / 71
Chinese : 0 / 3
British : 35 / 36
UK_Pacific : 0 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Libya to Tobruk
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour and 4 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 submarine moved from 77 Sea Zone to 58 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Libya to Tobruk
1 submarine moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour and 4 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to Kazakhstan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 submarine moved from 77 Sea Zone to 58 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 82 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
British roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits
British win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West India
British attack with 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in West India, round 2 : 5/9 hits
Japanese roll dice for 2 infantry in West India, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
British win, taking West India from Japanese with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 fighter moved from Kazakhstan to Eastern Persia
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Volgograd to Samara
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 artillery and 2 infantry
39 Sea Zone : 1 flag, 1 submarine
40 Sea Zone : 1 submarine
58 Sea Zone : 1 submarine
West India : 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Rhodesia : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Libya : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 mech_infantry
Samara : 1 infantry
109 Sea Zone : 2 submarines
Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
82 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
78 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 64
Russians : 31 / 31
Japanese : 67 / 80
Americans : 51 / 71
Chinese : 0 / 3
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.714
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21
Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
Average roll : 1.500
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Bessarabia to Romania
1 artillery moved from Southern France to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
3 submarines moved from 91 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
Place Units - Italians
1 battleship placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs