Test summary from TripleA, engine version: 2.6.14366, time: 10:05:55 AM
Savegame
Whackamatt (Axis) vs. Degrasse (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 48 / 63
Russians : 29 / 29
Japanese : 62 / 80
Americans : 53 / 78
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
2 artilleries and 9 infantry moved from Novgorod to Belarus
3 armour moved from Romania to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 battleship and 1 destroyer
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 1 destroyer
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 2 infantry
Germans win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 6 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 6 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
2 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from 92 Sea Zone to Southern FrancePlace Units - Germans
3 submarines placed in 105 Sea Zone
1 artillery and 1 infantry placed in Germany
3 armour placed in Romania
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 49 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
1 armour, 1 artillery and 8 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
1 armour, 1 artillery and 8 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 6 armour, 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/16 hits
Germans roll dice for 6 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 3/9 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/13 hits
Germans roll dice for 4 armour in Ukraine, round 3 : 3/4 hits
3 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 4 : 4/10 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 6 armour, 2 artilleries and 1 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Timguska to Kansu
4 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Yenisey
1 aaGun and 4 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Kansu : 1 aaGun and 4 infantry
Yenisey : 4 infantry
Russia : 1 aaGun, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 18 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
Novosibirsk : 1 aaGun and 4 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Caucasus : 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 62 / 80
Americans : 53 / 78
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.679
Median : 4.000
Variance : 0.673
Standard Deviation : 0.820
Total rolls : 53Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.071
Median : 5.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.538
Median : 4.000
Variance : 1.342
Standard Deviation : 1.158
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 15 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 infantry moved from Shensi to Tsinghai
3 tactical_bombers moved from Anhwe to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Anhwe
3 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 3 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 3 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Tsinghai to Shensi
1 armour moved from Anhwe to Shensi
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from 45 Sea Zone to Kwangsi
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6
Japanese collect 58 PUs (6 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 4 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 4 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Java
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 3 destroyers, 1 fighter and 3 submarines
Germans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 bomber, 3 destroyers and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/6 hits
2 destroyers owned by the Americans lost in 91 Sea Zone
Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 3/6 hits
3 submarines owned by the Americans and 2 destroyers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 91 Sea Zone, round 5 : 2/3 hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -32
Casualties for Germans: 1 carrier and 2 destroyers
Casualties for Americans: 1 bomber, 3 destroyers, 1 fighter and 3 submarines
2 fighters owned by the Germans forced to land in GibraltarNon Combat Move - Americans
Place Units - Americans
4 artilleries and 4 infantry placed in Western United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Western United States
1 artillery placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 1 mech_infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 transports
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 60 / 83
Americans : 55 / 75
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 17 times
Average roll : 4.180
Median : 4.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 50Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 4.615
Median : 5.500
Variance : 3.680
Standard Deviation : 1.918
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 17 times
Average roll : 4.180
Median : 4.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 50Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.842
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 4.615
Median : 5.500
Variance : 3.680
Standard Deviation : 1.918
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 91 Sea Zone
2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 transports moved from 66 Sea Zone to 63 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 91 Sea Zone
2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 transports moved from 66 Sea Zone to 63 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 91 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
Place Units - British
3 submarines placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
63 Sea Zone : 1 artillery, 3 infantry and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 2 infantry
Caucasus : 2 fighters and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
98 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 4.173
Median : 4.500
Variance : 2.157
Standard Deviation : 1.469
Total rolls : 52Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 13 times
Average roll : 4.615
Median : 5.500
Variance : 3.680
Standard Deviation : 1.918
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Bulgaria to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New GuineaNon Combat Move - ANZAC
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 aaGuns, 2 armour and 4 infantry
Dutch New Guinea : 1 infantry
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to CaucasusNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 2 infantry
Caucasus : 1 fighter
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 28 / 28
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 37 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
3 armour moved from Romania to Ukraine
2 bombers moved from Southern France to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 submarines moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Archangel to Belarus
1 cruiser moved from 113 Sea Zone to 105 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 3 armour, 2 bombers and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 5 infantry
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -25
Casualties for Germans: 3 armour, 2 bombers and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in NigeriaNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Novgorod to Eastern PolandPlace Units - Germans
1 airfield placed in Gibraltar
1 destroyer placed in 105 Sea Zone
1 fighter placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 fighter placed in Romania
Germans undo move 6.
1 fighter placed in Normandy BordeauxTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
6 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
6 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun and 4 infantry moved from Novosibirsk to Vologda
1 aaGun and 4 infantry moved from Kansu to Suiyuyan
1 armour moved from Ukraine to Volgograd
1 aaGun, 6 artilleries and 14 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 aaGun and 4 infantry
Yakut S.S.R. : 4 infantry
Bryansk : 1 aaGun, 7 artilleries and 16 infantry
Archangel : 5 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Vologda : 1 aaGun and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 artillery and 2 infantry
Iraq : 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 58 / 83
Americans : 55 / 75
Chinese : 5 / 5
British : 36 / 37
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.842
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery moved from Shan State to Burma
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
3 armour moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
2 tactical_bombers moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Sikang
3 mech_infantrys moved from Manchuria to Chahar
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 4 infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 aaGun moved from Shensi to Sikang
1 tactical_bomber moved from Szechwan to India
1 tactical_bomber moved from Sikang to Burma
1 bomber moved from Suiyuyan to Yunnan
2 tactical_bombers moved from Suiyuyan to Yunnan
1 fighter moved from Suiyuyan to ChaharPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter and 2 infantry placed in India
1 armour and 1 mech_infantry placed in French Indo China
1 battleship placed in 36 Sea Zone
3 submarines placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
3 destroyers and 4 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
86 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers, 5 submarines and 4 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 29
Japanese : 68 / 85
Americans : 51 / 71
Chinese : 1 / 5
British : 36 / 37
UK_Pacific : 0 / 0
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6





