13 L G40 Karl7 (Allies + 8) vs JuanSpain (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 bomber moved from Hawaiian Islands to 24 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway

    Combat - Americans
                Battle in 24 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Midway
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Midway to Aleutian Islands
                1 bomber moved from 24 Sea Zone to New Guinea
                1 bomber moved from Hawaiian Islands to Western United States
                4 carriers, 5 destroyers, 7 fighters, 13 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
                2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from West Indies to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 8 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                3 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                4 infantry placed in Kansu
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to Ukraine
                1 submarine moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 11 infantry moved from Northwest Persia to Caucasus
                2 armour moved from Iraq to Caucasus
                2 fighters moved from Iraq to Caucasus
                2 fighters moved from India to Caucasus
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                6 infantry moved from Eastern Persia to Persia
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                3 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Hunan
                2 infantry moved from Burma to Yunnan
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to Quebec
                1 bomber moved from Ukraine to Russia

    Place Units - British
                3 armour placed in Iraq
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,3,6,4,1,5,6,4,1,3,1,6,1,4,1,4,6,1,2,2,4
                British collect 26 PUs (8 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 armour, 2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 2 armour, 2 fighters and 1 mech_infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Rostov to Caucasus
                5 armour moved from Rostov to Caucasus
                12 armour moved from Bryansk to Caucasus
                2 bombers moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Caucasus
                    Italians attack with 17 armour, 2 bombers, 1 fighter and 2 infantry
                    British defend with 3 armour, 4 fighters and 11 infantry
                    Italians win, taking Caucasus from Russians with 8 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 31
                    Casualties for British: 3 armour, 4 fighters and 11 infantry
                    Casualties for Italians: 9 armour and 2 infantry

    Non Combat Move - Italians
                2 bombers moved from Caucasus to Rostov
                1 fighter moved from Caucasus to Rostov
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Albania

    Place Units - Italians
                6 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 carrier, 3 destroyers and 2 fighters moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 fighter moved from Shan State to Kansu
                1 infantry moved from Malaya to Shan State
                1 cruiser, 1 destroyer and 2 submarines moved from 76 Sea Zone to 81 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                4 infantry moved from Bryansk to Rostov
                4 artilleries moved from Bryansk to Rostov

    Combat - Germans

    Non Combat Move - Germans
                7 armour moved from Eastern Poland to Bryansk
                3 artilleries and 11 infantry moved from Belarus to Bryansk
                5 artilleries moved from Eastern Poland to Belarus
                5 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Poland to Eastern Poland
                6 armour moved from Germany to Eastern Poland
                1 battleship, 2 carriers, 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                5 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 aaGun moved from Bryansk to Rostov

    Place Units - Germans
                3 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Samara to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Kazakhstan to Samara
                2 infantry moved from Novosibirsk to Timguska

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                6 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
                14 fighters moved from 25 Sea Zone to 24 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 bomber moved from Japan to 24 Sea Zone

    Combat - Japanese
                Battle in 24 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 14 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 14 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 bomber moved from 24 Sea Zone to Midway
                6 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
                14 fighters moved from 24 Sea Zone to 25 Sea Zone
                4 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Shantung to Jehol
                1 artillery moved from Kiangsu to Shantung
                1 artillery moved from Hopei to Chahar
                3 artilleries moved from Hopei to Suiyuyan
                4 armour moved from Suiyuyan to Tsagaan Olom
                4 armour moved from Tsagaan Olom to Dzavhan
                2 artilleries moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 harbour placed in Midway

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Aleutian Islands to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Guam
                1 bomber moved from New Guinea to Guam
                1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 101 Sea Zone to 109 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 bombers and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hunan to Suiyuyan
                2 artilleries moved from Anhwe to Kiangsu
                4 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 artillery and 2 infantry moved from Anhwe to Shantung
                1 artillery and 1 infantry moved from Anhwe to Hopei

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 3 artilleries
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 artilleries
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                6 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Russia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 7 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
                    Italians defend with 8 armour
                    British win, taking Caucasus from Italians with 7 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 39
                    Casualties for British: 3 infantry
                    Casualties for Italians: 8 armour

    Non Combat Move - British
                1 bomber moved from Caucasus to Russia
                6 infantry moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                2 fighters moved from India to Northwest Persia
                2 infantry moved from Yunnan to Szechwan
                7 infantry moved from Hunan to Kweichow
                1 armour moved from Anhwe to Shensi
                2 fighters and 1 tactical_bomber moved from Anhwe to Kansu
                3 aaGuns, 2 artilleries and 12 infantry moved from Anhwe to Hopei
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 armour, 2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 2 armour, 2 fighters and 1 mech_infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers moved from Rostov to Volgograd

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 2 bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Northern Italy
                1 fighter moved from Rostov to Southern Italy
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                5 armour moved from Northern Italy to Western Germany

    Place Units - Italians
                2 fighters placed in Southern Italy
                2 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                2 fighters moved from New South Wales to 54 Sea Zone
                1 fighter moved from Kansu to Russia
                2 fighters moved from Shan State to Kansu
                1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 5 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Southern Italy to Caucasus
                2 tactical_bombers moved from Southern Italy to Caucasus
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                6 bombers moved from Western Germany to Caucasus
                3 artilleries moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Bryansk to Caucasus
                1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone
                1 fighter moved from 110 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Caucasus
                    Germans attack with 1 armour, 4 artilleries, 6 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 7 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 1 armour, 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 artilleries, 1 fighter and 3 infantry
                    Casualties for British: 7 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                6 bombers moved from Caucasus to Bryansk
                1 fighter moved from Caucasus to Rostov
                2 tactical_bombers moved from Caucasus to Rostov
                6 armour moved from Bryansk to Rostov
                6 armour moved from Eastern Poland to Bryansk
                5 artilleries moved from Belarus to Bryansk
                4 infantry moved from Belarus to Bryansk
                3 infantry moved from Eastern Poland to Belarus
                1 battleship moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to Belarus
                1 fighter moved from 114 Sea Zone to Belarus
                1 fighter moved from 114 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                11 submarines moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                2 artilleries and 5 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Smolensk to Russia
                3 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Evenkiyskiy to Urals
                1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                4 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
                4 fighters moved from 25 Sea Zone to 12 Sea Zone
                2 tactical_bombers moved from 25 Sea Zone to 9 Sea Zone
                6 fighters moved from 25 Sea Zone to 9 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 artilleries moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Timguska
                4 armour moved from Dzavhan to Timguska
                1 artillery moved from Chahar to Central Mongolia
                1 artillery moved from Jehol to Buyant-Uhaa

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 9 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 12 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                4 fighters moved from 12 Sea Zone to 25 Sea Zone
                4 tactical_bombers moved from 12 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 9 Sea Zone to 25 Sea Zone
                6 fighters moved from 9 Sea Zone to 25 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                1 battleship moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 transports placed in 6 Sea Zone
                1 armour placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Japanese collect 28 PUs; end with 28 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Morocco
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Morocco from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                2 bombers moved from Eastern United States to Western United States
                2 bombers moved from Guam to Queensland
                2 destroyers and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
                1 carrier and 1 destroyer moved from 106 Sea Zone to 64 Sea Zone
                1 bomber moved from United Kingdom to Eastern United States
                2 fighters moved from United Kingdom to Quebec
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                1 carrier, 3 destroyers and 3 fighters placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 3 destroyers and 2 fighters placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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