Innohub <allies>vs Wittmann <axis>42 2E: Match 2</axis></allies>
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I made a different arrangement - not sure still if this is better or not.
Sorry for keep making change. I feel pressure right now :-(
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Fine
Might not be able to do my go today anyway. -
I considered myself losing once already :-D I think if I continue to play with the 1st version, you will win quickly as your Germany is gaining ground while Japan is getting his income back.
Now see if my change could change the history…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Anhwei
1 armour moved from Manchuria to Anhwei
1 fighter moved from Manchuria to Anhwei
1 bomber moved from Manchuria to Sinkiang
1 bomber moved from Japan to Sinkiang
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from AmericansCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sinkiang
Japanese attack with 2 bombers
Americans defend with 1 armour and 1 factory
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Anhwei
Japanese attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 armour
Japanese win, taking Anhwei from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 armourNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Madagascar: 1 infantry
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Italian East Africa: 1 infantry
EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Manchuria to Kwangtung
1 bomber moved from Sinkiang to 62 Sea Zone
1 bomber moved from 62 Sea Zone to Japan
1 bomber moved from Sinkiang to Manchuria
1 carrier and 2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 cruiser moved from 58 Sea Zone to 53 Sea Zone
1 destroyer moved from 58 Sea Zone to 53 Sea Zone
1 battleship moved from 58 Sea Zone to 60 Sea Zone
1 fighter moved from Anhwei to KiangsuPlace Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 transport placed in 60 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total -
Sorry about the Combat edit. I would never do that, except I reloaded the game as I did not like my Purchases, then forgot to Combat Move it 2nd time round.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 fighter and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Eastern Australia to Western Australia
1 fighter moved from Szechwan to 34 Sea ZoneCombat - Americans
Battle in Western Australia
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to Persia
3 infantry moved from French West Africa to French Equatorial Africa
2 artilleries moved from French West Africa to French Equatorial Africa
1 aaGun moved from French West Africa to French Equatorial Africa
1 bomber moved from Eastern United States to French Equatorial Africa
1 armour moved from Western United States to Eastern United States
1 fighter moved from Western United States to Central America
1 infantry moved from Central United States to Western United States
1 aaGun moved from Western Canada to Alaska
1 infantry moved from Western Canada to AlaskaPlace Units - Americans
1 armour placed in Eastern United States
2 transports placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Sinkiang
1 armour placed in SzechwanTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to CaucasusPlace Units - Russians
1 aaGun and 2 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sinkiang: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to CaucasusPlace Units - Russians
1 aaGun and 2 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Caucasus
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sinkiang: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Hey, I forgot to move my submarine as well as some other pieces so I did some edit. Please use the latest one.
You are good! I feel I start to lose the Pacific side as well…
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I am glad you spotted that lone TT of mine. I realised your Ft could reach, but left it as I felt stupid forgetting to Combat Move the TT that second time.
I was after South Africa at first, then thought I could block Persia, then thought I would move to East Africa. Too much thinking can sometimes do you in! I noticed you could reach afterwards.
Enjoy the moment: there is nothing more satisfying than sinking an unprotected Trannie. -
Could not post, so file is here:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Szechwan to Kwangtung
1 infantry moved from Yunnan to Kwangtung
1 bomber moved from Russia to Persia
1 armour moved from India to Persia
1 armour moved from India to Persia
1 fighter moved from India to Persia
1 bomber moved from Russia to Anhwei
1 fighter moved from Burma to Anhwei
1 armour moved from India to Persia
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour moved from Caucasus to Persia
1 armour moved from India to Persia
1 armour moved from Caucasus to Persia
1 fighter moved from Burma to KwangtungCombat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Karelia S.S.R.
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Persia
British attack with 6 armour, 1 bomber and 1 fighter
Germans defend with 2 armour, 1 artillery and 2 infantry
British win, taking Persia from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 4 armour
Battle in Anhwei
British attack with 1 bomber and 1 fighter
Japanese defend with 1 armour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 bomber moved from Karelia S.S.R. to Russia
1 aaGun moved from India to Persia
1 fighter moved from Anhwei to Sinkiang
1 fighter moved from Kwangtung to Sinkiang
1 fighter moved from Persia to Sinkiang
1 armour moved from Caucasus to Sinkiang
1 bomber moved from Anhwei to Sinkiang
1 bomber moved from Persia to SinkiangPlace Units - British
1 armour and 2 fighters placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Sinkiang: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 37 PUs total -
Thank you. I found it is too dangerous to keep the Japanese TT alive so I decide to take it.
If you attack Sinjiang, Please put my casualty order as below:
Bomber ->Armor ->US Flight ->UK Fight
I am going to sleep and might need to work at the day time so possibly won’t react back till later afternoon.
Your Germany troop are giving me threat! : -)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Kwangtung
1 armour moved from Manchuria to Szechwan
1 bomber moved from Manchuria to Szechwan
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
2 fighters moved from 53 Sea Zone to Eastern Australia
1 infantry moved from Western Australia to Eastern Australia
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 cruiser moved from 53 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern AustraliaCombat - Japanese
Battle in Eastern Australia
Japanese attack with 2 fighters and 3 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 armour and 1 factory
Japanese win, taking Szechwan from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 armour and 1 infantry
Japanese win, taking Kwangtung from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from Manchuria to Anhwei
1 bomber moved from Szechwan to Japan
1 bomber moved from Kwangtung to Japan
1 bomber moved from Kwangtung to Japan
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from Eastern Australia to 45 Sea Zone
1 fighter moved from Eastern Australia to 45 Sea Zone
1 carrier moved from 53 Sea Zone to 44 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 53 Sea Zone to 51 Sea ZonePlace Units - Japanese
2 destroyers placed in 62 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from French Equatorial Africa to Szechwan
1 fighter moved from Sinkiang to Szechwan
1 armour moved from Eastern United States to 11 Sea Zone
1 armour and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
Americans take Morocco from GermansCombat - Americans
Battle in Szechwan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 armour and 1 factory
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 armour moved from 23 Sea Zone to French West Africa
3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 artilleries moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 aaGun moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Eastern United States to French West Africa
1 fighter moved from Central America to French West Africa
1 infantry moved from Western United States to Central United States
1 bomber moved from Szechwan to Sinkiang
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western CanadaPlace Units - Americans
1 armour placed in Sinkiang
1 armour placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
At last you have landed in Morocco. The natives were getting restless!
Did you see I forgot to move my Japanese Inf in East Africa? No matter. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 artillery moved from Archangel to West Russia
2 infantry moved from Caucasus to West Russia
1 armour moved from Caucasus to Szechwan
Americans take Szechwan from JapaneseCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 armour and 1 infantry
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 submarine moved from 28 Sea Zone to 34 Sea Zone
1 armour moved from Caucasus to Szechwan
1 aaGun moved from Caucasus to Persia
1 infantry moved from Caucasus to PersiaPlace Units - Russians
1 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
Yes I was wonder why…
I feel you are having advantage now…I feel the problem of not having a sea force… :(
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 7
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 46 PUs;
Germans buy 4 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 23 Sea Zone
1 fighter moved from France to 13 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 fighter moved from 17 Sea Zone to 34 Sea ZoneCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in West Russia
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking West Russia from Russians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Germany
1 aaGun moved from Karelia S.S.R. to West Russia
1 aaGun moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Poland to Ukraine S.S.R.
3 armour, 2 artilleries and 1 infantry moved from Germany to Poland
1 armour moved from Poland to Belorussia
1 armour moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery moved from Libya to Egypt
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from 34 Sea Zone to Egypt
1 fighter moved from 34 Sea Zone to 17 Sea Zone
1 fighter moved from Caucasus to 17 Sea Zone
1 fighter moved from 13 Sea Zone to France
1 bomber moved from 23 Sea Zone to France
1 fighter moved from 17 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from West Russia to Ukraine S.S.R.Place Units - Germans
1 artillery and 1 infantry placed in Italy
1 armour and 1 infantry placed in Egypt
3 armour and 3 artilleries placed in Germany
Germans undo move 3.
1 armour and 1 artillery placed in Karelia S.S.R.
2 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 7
Purchase Units - British
British buy 2 carriers and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Persia to Trans-Jordan
1 armour moved from Sinkiang to Anhwei
1 bomber moved from Sinkiang to Anhwei
1 fighter moved from India to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 fighter moved from Sinkiang to Anhwei
1 bomber moved from Russia to Caucasus
1 fighter moved from India to Trans-JordanCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Caucasus
Battle in Anhwei
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 artillery
British win, taking Anhwei from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber and 2 fighters
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Sinkiang to 35 Sea Zone
2 fighters moved from Trans-Jordan to 35 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from Persia to Szechwan
1 fighter moved from Anhwei to Szechwan
1 bomber moved from Caucasus to Szechwan
1 bomber moved from Trans-Jordan to Sinkiang
1 bomber moved from Sinkiang to Szechwan
1 bomber moved from Anhwei to SzechwanPlace Units - British
2 carriers and 1 transport placed in 35 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 30 PUs total