4d6<=2: 3, 1, 1, 4; Hits: 2
G40L Hobo (axis) vs JWW (allies +10)
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scramble orders for z98
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tunisia to Morocco
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
2 fighters moved from Greece to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters and 2 submarines
British defend with 1 destroyer
Italians win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 4 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour and 4 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
2 fighters moved from 98 Sea Zone to Libya
1 fighter moved from 98 Sea Zone to Libya
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Shensi : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 submarine and 1 transport
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 23
Japanese : 47 / 70
Americans : 54 / 74
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 2 fighters
EDIT: Adding units owned by ANZAC to Burma: 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 fighter moved from Shensi to BurmaTurn Complete - French
Territory Summary for French :
Burma : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 23
Japanese : 47 / 70
Americans : 54 / 74
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
8 artilleries and 18 infantry moved from Bryansk to Tambov
10 armour and 8 mech_infantrys moved from Bryansk to Rostov
9 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone -
scramble orders for uk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
8 artilleries and 18 infantry moved from Bryansk to Tambov
10 armour and 8 mech_infantrys moved from Bryansk to Rostov
9 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 8 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 8 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 4 infantry moved from Finland to Norway
1 bomber moved from Vologda to Norway
4 fighters and 5 tactical_bombers moved from Novgorod to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 fighters moved from 110 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Ukraine to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
2 infantry placed in France
1 artillery placed in France
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
20 infantry moved from Samara to Tambov
5 armour and 2 mech_infantrys moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
20 infantry moved from Samara to Tambov
5 armour and 2 mech_infantrys moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Samara to Tambov
4 fighters and 1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Tsinghai to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 5 armour, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 artilleries, 17 infantry and 9 mech_infantrys
Russians roll dice for 5 armour, 5 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 8/33 hits
Germans roll dice for 8 artilleries, 17 infantry and 9 mech_infantrys in Tambov, round 2 : 14/34 hits
14 infantry owned by the Russians and 8 infantry owned by the Germans lost in Tambov
6 infantry owned by the Russians , 5 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Samara
Germans win with 8 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 8 infantry
Casualties for Russians: 14 infantryNon Combat Move - Russians
5 fighters moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
5 infantry moved from Novosibirsk to Samara
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Shensi to Szechwan
2 aaGuns moved from Shensi to SzechwanTurn Complete - Russians
Territory Summary for Russians :
Szechwan : 2 aaGuns and 2 infantry
Soviet Far East : 1 infantry
Kazakhstan : 1 infantry
Novosibirsk : 1 artillery
Volgograd : 1 factory_minor
Samara : 2 aaGuns, 5 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 59 / 97
Russians : 17 / 0
Japanese : 46 / 70
Americans : 54 / 74
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.388
Median : 3.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 67Germans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.147
Median : 3.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33 -
twice now I have backed out of Moscow when faced with the strong German advance such as this and both times it has gone horribly wrong……I think in the future I just have to stay put and take my medicine in Moscow…
I am pleased with Asia and perhaps the UK as a whole but the russian collapse is not an easy pill to swallow.
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I would never leave moscow, but that’s just me. Several players I’ve played against seem to prefer leaving. I would just put up the best defense I can and hope for the best.
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I would never leave moscow, but that’s just me. Several players I’ve played against seem to prefer leaving. I would just put up the best defense I can and hope for the best.
in all the past editions of this game, I would never leave either but I thought if you could make a better, alter stand in Volograd or EGY even it would make sense but this idea doesn’t seem to hold much water either……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Korea to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
6 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Philippines to Malaya
1 aaGun and 3 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
3 artilleries placed in Malaya
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from Japan to 43 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Korea to Hopei
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
6 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Philippines to Malaya
1 aaGun and 3 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Jehol to KiangsuPlace Units - Japanese
3 artilleries placed in Malaya
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode -
use map from second post. I decided to just unedit the edit for the bomber :lol:
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I need to wrap my head around this turn hobo. sorry for the delay.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Queensland to South Australia
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Burma : 1 bomber
South Australia : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 8 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 fighter
Morocco : 1 flag
86 Sea Zone : 1 carrier, 1 cruiser and 1 transport
101 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 97
Russians : 16 / 0
Japanese : 54 / 54
Americans : 51 / 72
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 10
Italians : 17 / 27
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0