@axis-dominion sounds good fire it up whenever you want
L13 G40 Me1945 (Axis) vs. Degrasse (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 fighter moved from Japan to Amur
3 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Burma to Anhwe
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from BritishCombat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 3/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/7 hits
Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 0/5 hits
Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits
2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits
Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 0/4 hits
1 infantry owned by the Russians lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Anhwe, round 5 : 1/3 hits
Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 5 : 1/3 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
1 armour owned by the Japanese retreated to Jehol
Chinese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Anhwe to Jehol
1 aaGun moved from Sakha to Buryatia
1 fighter moved from Amur to Jehol
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 3 destroyers, 2 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 artillery and 1 infantry placed in Japan
1 infantry placed in Union of South Africa
2 infantry placed in Manchuria
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun and 1 mech_infantry
French Indo China : 1 flag, 1 artillery
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 2 transports
36 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
West India : 1 flag
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag, 1 mech_infantry
Tanganyika Territory : 1 flag
French Madagascar : 1 flagProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 72 / 82
Americans : 52 / 72
Chinese : 8 / 10
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 39
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 64 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 64 Sea Zone to 89 Sea Zone
1 submarine moved from 103 Sea Zone to 101 Sea Zone
1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea ZoneNon Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Queensland to South AustraliaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
4 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,3,3,1,3,6,4,6,2,1,5,4,6,5,6,5,3,3,2,5,3,6
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
South Australia : 1 armour, 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
12 Sea Zone : 1 carrier
17 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
89 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
101 Sea Zone : 2 carriers, 3 destroyers, 13 submarines, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 72 / 82
Americans : 52 / 71
Chinese : 8 / 10
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 39
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 1 infantry
Chahar : 1 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 69 / 82
Americans : 52 / 71
Chinese : 11 / 12
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 39
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 bomber moved from Brazil to Eastern United States
1 artillery and 1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Eastern Persia to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 bomber moved from Brazil to Eastern United States
1 artillery and 1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 1 tactical_bomber in India, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
British roll dice for 3 fighters and 1 tactical_bomber in India, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from Anhwe to YunnanTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Yunnan : 2 fighters and 2 tactical_bombers
Anhwe : 1 fighter
Eastern United States : 1 bomber
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 67 / 82
Americans : 52 / 71
Chinese : 11 / 12
British : 9 / 0
UK_Pacific : 2 / 0
Italians : 21 / 39
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 4.061
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 33Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.000
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Persia
Italians take Persia from BritishCombat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 airfield and 3 fighters
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
Western Ukraine : 3 aaGuns, 2 armour, 1 artillery and 1 mech_infantry
80 Sea Zone : 1 transport
95 Sea Zone : 1 submarine
102 Sea Zone : 1 destroyer
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Yugoslavia : 1 flag
91 Sea Zone : 4 destroyers and 1 fighterProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 67 / 82
Americans : 52 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 89 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 aaGun moved from New Guinea to Dutch New Guinea
1 bomber moved from New South Wales to Dutch New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 fighters
Dutch New Guinea : 1 flag, 1 aaGun, 1 bomber and 1 infantry
62 Sea Zone : 1 destroyer and 1 transport
89 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 67 / 77
Russians : 25 / 27
Japanese : 67 / 82
Americans : 52 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 infantry moved from Rhodesia to Belgian Congo
French take Belgian Congo from GermansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 flag, 1 infantry
Rhodesia : 1 flagProduction/PUs Summary :
Germans : 66 / 77
Russians : 25 / 27
Japanese : 67 / 82
Americans : 52 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central AmericaCombat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
Germans attack with 1 armour
French defend with 1 infantry
Germans roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
French roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the French lost in Belgian Congo
Germans win, taking Belgian Congo from French with 1 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 89 Sea Zone
Germans attack with 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 89 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 89 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Germans roll dice for 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 89 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 89 Sea Zone, round 3 : 3/4 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the ANZAC , 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 89 Sea Zone
Germans roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 89 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 battleship and 2 transports in 89 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 89 Sea Zone
1 transport owned by the Americans lost in 89 Sea Zone
Germans win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 32
Casualties for ANZAC: 1 carrier
Casualties for Germans: 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Battle in Central AmericaNon Combat Move - Germans
2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Western Ukraine
1 bomber moved from Baltic States to Western Germany
2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
6 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Archangel to Nenetsia
1 tactical_bomber moved from Belarus to Western Ukraine
1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Slovakia Hungary
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer placed in 93 Sea Zone
1 infantry placed in Southern France
1 infantry placed in United Kingdom
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Germans :
Central America : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour
Gibraltar : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Morocco : 1 artillery
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Nenetsia : 1 flag, 1 aaGun and 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 6 artilleries and 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 mech_infantry and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
119 Sea Zone : 1 flag
80 Sea Zone : 1 transport
89 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
Iraq : 1 infantry
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour
115 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 69 / 86
Russians : 24 / 27
Japanese : 67 / 82
Americans : 51 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey guys, sorry to just gatecrash into your game. But as kind of a fun fact I made a technical mistake in my games on which gamerman made me aware of and by coincidence I saw the exact same mistake in that game.
In G2 Germany put Inf and Tank on a TT and dropped the Inf to Scotland while the Tank remained on the TT. This is illegal (despite that tripleA allows it)
When units are loaded in a combat move then in the same combat move both units must be offloaded. The only way to drop 1 out o 2 is either in NCM or in a combat move when the loading of the units occured in a previous NCM.
This should usually not be a big deal but I thought you might be interested in that.Best,
Tobias -
Btw a VERY interesting game to watch!:)
-
I hope you allow to ask some questions.
In R8 the Russians attacked Western Ukraine. Imo they had the perfect outcome after Round 5 with exactly 1 tank remaining for the Germans.
Is there a special reasons why the Russians did not retreat then? this would have saved the valuable 5 tanks and 2 Art. -
Or - if capture Western Ukraine - move the 4 AA and 6 UK air in? It looks a bit that this was a key point turning the Russian front into favor for the Germans?
-
I didn’t think of moving in the 4 AA until the UK turn, that’s all.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Eastern Persia to West India
1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Vologda to Nenetsia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Eastern Persia to West India
1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Vologda to NenetsiaCombat - Russians
Battle in Nenetsia
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 armour
AA fire in Nenetsia : 0/2 hits
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 1 armour in Nenetsia, round 2 : 0/1 hits
1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Nenetsia to Vologda
1 infantry moved from Samara to Vologda
1 aaGun moved from Bryansk to Ukraine
2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
West India : 2 infantry
Bryansk : 1 infantry
Nenetsia : 1 infantry and 1 mech_infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 9 infantry
Ukraine : 4 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry
Vologda : 1 fighter, 1 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 68 / 86
Russians : 25 / 30
Japanese : 67 / 82
Americans : 51 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 5 armour, 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 12 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from French
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 2 tactical_bombers; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits
1 fighter owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Chinese: 1 infantry
Battle in 12 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier in 12 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 12 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 32 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to Marshall Islands
1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
2 infantry moved from Manchuria to Korea
1 armour moved from Jehol to Korea
1 aaGun moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from South West Africa to Belgian Congo
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 transports placed in 6 Sea Zone
3 armour, 1 artillery and 3 infantry placed in Japan
1 armour and 1 infantry placed in India
1 armour placed in Manchuria
1 airfield placed in Marshall IslandsTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Marshall Islands : 1 airfield and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 1 armour, 1 artillery and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 1 factory_minor
Hainan : 1 harbour
Hunan : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
39 Sea Zone : 2 transports
26 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport
12 Sea Zone : 1 submarine
10 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 1 cruiser and 7 transports
Belgian Congo : 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
French Madagascar : 1 flagProduction/PUs Summary :
Germans : 68 / 86
Russians : 24 / 30
Japanese : 69 / 79
Americans : 51 / 71
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
2 bombers moved from Eastern United States to 102 Sea Zone
2 bombers moved from Eastern United States to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 fighter moved from Eastern United States to Central America
1 tactical_bomber moved from 101 Sea Zone to Central America
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 123 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
2 bombers moved from Eastern United States to 102 Sea Zone
2 bombers moved from Eastern United States to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 fighter moved from Eastern United States to Central America
1 tactical_bomber moved from 101 Sea Zone to Central America
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 123 Sea ZoneCombat - Americans
Battle in 102 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 102 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 2 bombers, 1 submarine and 2 transports
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 2 transports in 89 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers and 2 transports in 89 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 89 Sea Zone
1 transport owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 4 : 1/1 hits
Americans win, taking 89 Sea Zone from Neutral with 2 bombers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Central America
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Central America, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Central America
Americans win, taking Central America from Germans with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 10 submarines moved from 101 Sea Zone to 89 Sea Zone
2 bombers moved from 102 Sea Zone to Eastern United States
2 bombers moved from 89 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from Central America to 89 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 armour and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
8 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,3,1,6,6,6,3,5,1,1,5,3,4,5,1,1,6,6,4,2,3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4,4,2
Americans collect 46 PUs (6 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
South Australia : 1 armour, 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 3 infantry and 1 mech_infantry
Eastern United States : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 6 infantry
Iceland : 1 armour and 1 infantry
125 Sea Zone : 1 flag
123 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
89 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 11 submarines, 1 tactical_bomber and 2 transports
102 Sea Zone : 1 submarine
101 Sea Zone : 8 destroyers and 1 submarine
Brazil : 1 flag
Suriname : 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 67 / 86
Russians : 24 / 30
Japanese : 69 / 79
Americans : 52 / 67
Chinese : 11 / 12
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.875
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Shantung
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs totalTerritory Summary for Chinese :
Shantung : 2 infantry
Kiangsu : 1 infantry
Kiangsi : 2 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 67 / 86
Russians : 24 / 30
Japanese : 61 / 79
Americans : 52 / 67
Chinese : 19 / 19
British : 7 / 0
UK_Pacific : 2 / 0
Italians : 23 / 43
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.875
Median : 4.000
Variance : 1.478
Standard Deviation : 1.216
Total rolls : 24Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16





