Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - British
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
2 bombers moved from United Kingdom to Yugoslavia
2 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
2 bombers moved from United Kingdom to Yugoslavia
2 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 armour
British roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Kazakhstan
British roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 1 armour
Casualties for British: 2 mech_infantrys
Battle in Yugoslavia
British attack with 2 bombers and 3 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 3 infantry in Yugoslavia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 bombers moved from Yugoslavia to Southern Italy
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
British undo move 1.
3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
2 transports placed in 106 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Formosa : 1 flag
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 2 armour
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Sicily : 1 flag
Southern Italy : 2 bombers
Sardinia : 1 flag
Turkmenistan : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
Northwest Persia : 1 flag, 1 armour and 4 mech_infantrys
Yugoslavia : 1 flag, 3 infantry
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 39
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82
Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag
Production/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 39
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82
Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 bombers placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 5 armour, 7 artilleries, 6 bombers and 12 infantry
Okinawa : 1 flag
Siam : 1 flag
Queensland : 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 12 transports
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82
Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 19 PUs; end with 19 PUs total
Territory Summary for French :
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield and 1 factory_minor
Production/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82
Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21
British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 22 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Romania to Yugoslavia
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Romania to Kazakhstan
1 armour moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to 126 Sea Zone
Combat - Germans
Battle in Norway
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win, taking Norway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
British defend with 2 armour
Germans win, taking Kazakhstan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Battle in Denmark
Battle in Yugoslavia
Germans attack with 1 artillery and 2 infantry
British defend with 3 infantry
British win, taking Denmark from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Western Germany
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 armour, 2 artilleries and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Volgograd
1 tactical_bomber moved from 126 Sea Zone to Karelia
Place Units - Germans
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Romania
3 infantry placed in Russia
3 infantry placed in Rostov
3 infantry placed in Novgorod
1 fighter, 8 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 40 / 65
Russians : 3 / 0
Japanese : 9 / 5
Americans : 82 / 117
Chinese : 23 / 29
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 1 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,6,3,5,4,3,5,5,3,1,5,1,3,6,6,1,4,1
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans repair 5 damage on 5 airfields; Remaining resources: 112 PUs;
Americans buy 4 armour, 4 bombers, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Northern Italy to Germany
4 fighters and 2 tactical_bombers moved from Northern Italy to Germany
5 bombers moved from Southern Italy to Germany
2 artilleries moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Persia to Caucasus
7 bombers moved from Eastern United States to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans repair 5 damage on 5 airfields; Remaining resources: 112 PUs;
Americans buy 4 armour, 4 bombers, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Northern Italy to Germany
4 fighters and 2 tactical_bombers moved from Northern Italy to Germany
5 bombers moved from Southern Italy to Germany
2 artilleries moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Persia to Caucasus
7 bombers moved from Eastern United States to United Kingdom
Combat - Americans
Battle in Samara
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Greater Southern Germany
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber
Germans defend with 1 aaGun
AA fire in Caucasus : 0/1 hits
1 aaGun owned by the Germans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Germany
Americans attack with 1 armour, 5 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_major, 2 fighters, 8 infantry and 2 tactical_bombers
Americans roll dice for 1 armour, 5 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 8/14 hits
Germans roll dice for 2 fighters, 8 infantry and 2 tactical_bombers in Germany, round 2 : 2/12 hits
2 mech_infantrys owned by the Americans and 8 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 5 bombers, 4 fighters and 2 tactical_bombers in Germany, round 3 : 10/12 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in Germany, round 3 : 4/4 hits
3 fighters owned by the Americans , 2 tactical_bombers owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in Germany
Americans captures 65PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters, 8 infantry and 2 tactical_bombers
Casualties for Americans: 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
5 bombers moved from Germany to Western Germany
1 bomber moved from Caucasus to Northwest Persia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Northern Italy
1 armour and 2 mech_infantrys placed in Southern Italy
1 armour and 2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Korea
4 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 93 PUs; end with 158 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 168 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 173 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 183 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Jehol : 1 armour and 2 mech_infantrys
Marianas : 1 flag
Suiyuyan : 1 armour and 2 mech_infantrys
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Trans-Jordan : 2 artilleries and 1 infantry
United Kingdom : 7 bombers
Syria : 1 artillery and 1 infantry
Greater Southern Germany : 1 flag, 1 armour and 2 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 armour, 2 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 flag, 1 armour and 1 factory_minor
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour and 4 mech_infantrys
Samara : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 destroyer and 2 transports
106 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
Northwest Persia : 1 bomber
98 Sea Zone : 2 carriers, 1 destroyer and 3 transports
Finland : 1 flag, 1 infantry
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 6 destroyers and 5 submarines
Production/PUs Summary :
Germans : 30 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 29
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.275
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Szechwan
3 artilleries placed in Shensi
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 3 artilleries and 3 infantry
Kiangsu : 1 artillery and 1 infantry
Kiangsi : 3 artilleries and 3 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 3 artilleries and 3 infantry
Yunnan : 3 artilleries and 3 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 1 artillery and 1 infantry
Hunan : 1 infantry
Kansu : 3 artilleries and 3 infantry
Tsinghai : 3 artilleries and 3 infantry
Szechwan : 3 artilleries and 3 infantry
Chahar : 1 infantry
Sikang : 3 artilleries and 3 infantry
Anhwe : 1 infantry
Burma : 3 artilleries and 3 infantry
Kwangtung : 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 30 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.275
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51
Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 bomber moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
British take Caucasus from Italians
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from India to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 bomber moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
British take Caucasus from Italians
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from India to Eastern Persia
Combat - British
Battle in Norway
British attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 bomber in Norway, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 bomber owned by the British lost in Norway
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Denmark
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Denmark, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Denmark to Germany
Place Units - British
1 fighter and 2 tactical_bombers placed in United Kingdom
1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Formosa : 1 flag
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 3 armour and 3 mech_infantrys
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Slovakia Hungary : 1 flag, 1 infantry
Germany : 1 bomber
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Sicily : 1 flag
Sardinia : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 3 armour and 6 mech_infantrys
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.484
Median : 4.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.484
Median : 4.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 bombers moved from Queensland to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
6 bombers moved from Korea to Japan
5 armour, 7 artilleries and 12 infantry moved from Korea to 6 Sea Zone
5 armour, 7 artilleries and 12 infantry moved from 6 Sea Zone to Japan
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 bombers moved from Queensland to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
6 bombers moved from Korea to Japan
5 armour, 7 artilleries and 12 infantry moved from Korea to 6 Sea Zone
5 armour, 7 artilleries and 12 infantry moved from 6 Sea Zone to Japan
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 5 armour, 9 artilleries, 6 bombers, 2 fighters and 14 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 31 infantry and 1 tactical_bomber
AA fire in Japan : 1/8 hits
1 fighter owned by the ANZAC lost in Japan
ANZAC roll dice for 1 battleship in Japan, round 2 : 0/1 hits
ANZAC roll dice for 5 armour, 9 artilleries, 6 bombers, 1 fighter and 14 infantry in Japan, round 2 : 11/35 hits
Japanese roll dice for 3 aaGuns, 3 fighters, 31 infantry and 1 tactical_bomber in Japan, round 2 : 17/35 hits
14 infantry owned by the ANZAC , 8 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 3 artilleries owned by the ANZAC lost in Japan
ANZAC roll dice for 5 armour, 6 artilleries, 6 bombers and 1 fighter in Japan, round 3 : 7/18 hits
Japanese roll dice for 3 fighters, 23 infantry and 1 tactical_bomber in Japan, round 3 : 14/27 hits
2 bombers owned by the ANZAC , 7 infantry owned by the Japanese , 5 armour owned by the ANZAC , 6 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in Japan
Japanese win with 3 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -92
Casualties for Japanese: 3 aaGuns and 15 infantry
Casualties for ANZAC: 5 armour, 9 artilleries, 2 bombers, 2 fighters and 14 infantry
4 bombers owned by the ANZAC retreated
Non Combat Move - ANZAC
4 bombers moved from Japan to Korea
3 bombers moved from 6 Sea Zone to Korea
Place Units - ANZAC
1 artillery and 2 bombers placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 7 bombers
Okinawa : 1 flag
Siam : 1 flag
Queensland : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 14 transports
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 23 times
3 was rolled 34 times
4 was rolled 38 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.392
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 186
Japanese Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.014
Median : 3.000
Variance : 1.594
Standard Deviation : 1.263
Total rolls : 70
ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.778
Median : 4.000
Variance : 1.396
Standard Deviation : 1.182
Total rolls : 54
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - French
French buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
Place Units - French
1 artillery, 1 infantry and 1 mech_infantry placed in France
1 armour placed in Normandy Bordeaux
Turn Complete - French
French collect 19 PUs; end with 21 PUs total
Territory Summary for French :
Normandy Bordeaux : 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 23 times
3 was rolled 34 times
4 was rolled 38 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.392
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 186
Japanese Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.014
Median : 3.000
Variance : 1.594
Standard Deviation : 1.263
Total rolls : 70
ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.778
Median : 4.000
Variance : 1.396
Standard Deviation : 1.182
Total rolls : 54
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
Germany fell but Japan’s hot dice crushed the ANZAC invasion.
Ha-ha! take that! Care to concede in the wake of Japan’s crushing might?!?!? :-D
I plan on placing a factory in French Indo-China and then crushing Japan with French units. :)