@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
League Whackamatt (Axis) vs. Degrasse (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
2 bombers moved from United Kingdom to Yugoslavia
2 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 armour
British roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Kazakhstan
British roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 1 armour
Casualties for British: 2 mech_infantrys
Battle in Yugoslavia
British attack with 2 bombers and 3 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 3 infantry in Yugoslavia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 bombers moved from Yugoslavia to Southern Italy
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
British undo move 1.
3 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
2 transports placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 2 armour
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Sicily : 1 flag
Southern Italy : 2 bombers
Sardinia : 1 flag
Turkmenistan : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
Northwest Persia : 1 flag, 1 armour and 4 mech_infantrys
Yugoslavia : 1 flag, 3 infantry
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 39
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flagProduction/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 39
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 bombers placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 5 armour, 7 artilleries, 6 bombers and 12 infantry
Okinawa : 1 flag
Siam : 1 flag
Queensland : 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 12 transports
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 19 PUs; end with 19 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield and 1 factory_minorProduction/PUs Summary :
Germans : 34 / 93
Russians : 3 / 0
Japanese : 9 / 5
Americans : 87 / 117
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.439
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 82Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.667
Median : 4.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 22 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Romania to Yugoslavia
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Romania to Kazakhstan
1 armour moved from Volgograd to Vologda
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to 126 Sea ZoneCombat - Germans
Battle in Norway
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win, taking Norway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
British defend with 2 armour
Germans win, taking Kazakhstan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Battle in Denmark
Battle in Yugoslavia
Germans attack with 1 artillery and 2 infantry
British defend with 3 infantry
British win, taking Denmark from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Western Germany
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 armour, 2 artilleries and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Samara
1 fighter moved from Kazakhstan to Volgograd
1 tactical_bomber moved from 126 Sea Zone to KareliaPlace Units - Germans
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Romania
3 infantry placed in Russia
3 infantry placed in Rostov
3 infantry placed in Novgorod
1 fighter, 8 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 40 / 65
Russians : 3 / 0
Japanese : 9 / 5
Americans : 82 / 117
Chinese : 23 / 29
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 1 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,6,3,5,4,3,5,5,3,1,5,1,3,6,6,1,4,1
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans repair 5 damage on 5 airfields; Remaining resources: 112 PUs;
Americans buy 4 armour, 4 bombers, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 mech_infantrys moved from Northern Italy to Germany
4 fighters and 2 tactical_bombers moved from Northern Italy to Germany
5 bombers moved from Southern Italy to Germany
2 artilleries moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Persia to Caucasus
7 bombers moved from Eastern United States to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans repair 5 damage on 5 airfields; Remaining resources: 112 PUs;
Americans buy 4 armour, 4 bombers, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 mech_infantrys moved from Northern Italy to Germany
4 fighters and 2 tactical_bombers moved from Northern Italy to Germany
5 bombers moved from Southern Italy to Germany
2 artilleries moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 infantry moved from Evenkiyskiy to Urals
Americans take Urals from Japanese
2 mech_infantrys moved from Yenisey to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Suiyuyan to Novosibirsk
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Persia to Caucasus
7 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in Samara
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Greater Southern Germany
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
Americans roll dice for 1 armour and 2 mech_infantrys in Greater Southern Germany, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 1 bomber
Germans defend with 1 aaGun
AA fire in Caucasus : 0/1 hits
1 aaGun owned by the Germans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Germany
Americans attack with 1 armour, 5 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_major, 2 fighters, 8 infantry and 2 tactical_bombers
Americans roll dice for 1 armour, 5 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Germany, round 2 : 8/14 hits
Germans roll dice for 2 fighters, 8 infantry and 2 tactical_bombers in Germany, round 2 : 2/12 hits
2 mech_infantrys owned by the Americans and 8 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 5 bombers, 4 fighters and 2 tactical_bombers in Germany, round 3 : 10/12 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in Germany, round 3 : 4/4 hits
3 fighters owned by the Americans , 2 tactical_bombers owned by the Germans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in Germany
Americans captures 65PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters, 8 infantry and 2 tactical_bombers
Casualties for Americans: 3 fighters, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
5 bombers moved from Germany to Western Germany
1 bomber moved from Caucasus to Northwest PersiaPlace Units - Americans
1 armour and 2 mech_infantrys placed in Northern Italy
1 armour and 2 mech_infantrys placed in Southern Italy
1 armour and 2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Korea
4 bombers placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 93 PUs; end with 158 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 168 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 173 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 183 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Korea : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Jehol : 1 armour and 2 mech_infantrys
Marianas : 1 flag
Suiyuyan : 1 armour and 2 mech_infantrys
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Trans-Jordan : 2 artilleries and 1 infantry
United Kingdom : 7 bombers
Syria : 1 artillery and 1 infantry
Greater Southern Germany : 1 flag, 1 armour and 2 mech_infantrys
Western Germany : 1 flag, 1 airfield, 1 armour, 2 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 flag, 1 armour and 1 factory_minor
Holland Belgium : 1 flag
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour and 4 mech_infantrys
Samara : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 destroyer and 2 transports
106 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
Northwest Persia : 1 bomber
98 Sea Zone : 2 carriers, 1 destroyer and 3 transports
Finland : 1 flag, 1 infantry
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 6 destroyers and 5 submarinesProduction/PUs Summary :
Germans : 30 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 29
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.275
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Szechwan
3 artilleries placed in Shensi
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 3 artilleries and 3 infantry
Kiangsu : 1 artillery and 1 infantry
Kiangsi : 3 artilleries and 3 infantry
Jehol : 1 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 3 artilleries and 3 infantry
Yunnan : 3 artilleries and 3 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 1 artillery and 1 infantry
Hunan : 1 infantry
Kansu : 3 artilleries and 3 infantry
Tsinghai : 3 artilleries and 3 infantry
Szechwan : 3 artilleries and 3 infantry
Chahar : 1 infantry
Sikang : 3 artilleries and 3 infantry
Anhwe : 1 infantry
Burma : 3 artilleries and 3 infantry
Kwangtung : 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 30 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 37 / 43
UK_Pacific : 22 / 28
Italians : 8 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.275
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 bomber moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
British take Caucasus from Italians
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 bomber moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
British take Caucasus from Italians
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from India to Eastern PersiaCombat - British
Battle in Norway
British attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 bomber in Norway, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 bomber owned by the British lost in Norway
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Denmark
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Denmark, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Denmark to GermanyPlace Units - British
1 fighter and 2 tactical_bombers placed in United Kingdom
1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 3 armour and 3 mech_infantrys
Sumatra : 1 flag
20 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Slovakia Hungary : 1 flag, 1 infantry
Germany : 1 bomber
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Sicily : 1 flag
Sardinia : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 3 armour and 6 mech_infantrys
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 transports
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.484
Median : 4.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.484
Median : 4.000
Variance : 0.820
Standard Deviation : 0.905
Total rolls : 62Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from Queensland to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
6 bombers moved from Korea to Japan
5 armour, 7 artilleries and 12 infantry moved from Korea to 6 Sea Zone
5 armour, 7 artilleries and 12 infantry moved from 6 Sea Zone to Japan
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from Queensland to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
6 bombers moved from Korea to Japan
5 armour, 7 artilleries and 12 infantry moved from Korea to 6 Sea Zone
5 armour, 7 artilleries and 12 infantry moved from 6 Sea Zone to Japan
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 5 armour, 9 artilleries, 6 bombers, 2 fighters and 14 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 31 infantry and 1 tactical_bomber
AA fire in Japan : 1/8 hits
1 fighter owned by the ANZAC lost in Japan
ANZAC roll dice for 1 battleship in Japan, round 2 : 0/1 hits
ANZAC roll dice for 5 armour, 9 artilleries, 6 bombers, 1 fighter and 14 infantry in Japan, round 2 : 11/35 hits
Japanese roll dice for 3 aaGuns, 3 fighters, 31 infantry and 1 tactical_bomber in Japan, round 2 : 17/35 hits
14 infantry owned by the ANZAC , 8 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 3 artilleries owned by the ANZAC lost in Japan
ANZAC roll dice for 5 armour, 6 artilleries, 6 bombers and 1 fighter in Japan, round 3 : 7/18 hits
Japanese roll dice for 3 fighters, 23 infantry and 1 tactical_bomber in Japan, round 3 : 14/27 hits
2 bombers owned by the ANZAC , 7 infantry owned by the Japanese , 5 armour owned by the ANZAC , 6 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in Japan
Japanese win with 3 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is -92
Casualties for Japanese: 3 aaGuns and 15 infantry
Casualties for ANZAC: 5 armour, 9 artilleries, 2 bombers, 2 fighters and 14 infantry
4 bombers owned by the ANZAC retreatedNon Combat Move - ANZAC
4 bombers moved from Japan to Korea
3 bombers moved from 6 Sea Zone to KoreaPlace Units - ANZAC
1 artillery and 2 bombers placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Korea : 7 bombers
Okinawa : 1 flag
Siam : 1 flag
Queensland : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 14 transports
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 23 times
3 was rolled 34 times
4 was rolled 38 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.392
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 186Japanese Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.014
Median : 3.000
Variance : 1.594
Standard Deviation : 1.263
Total rolls : 70ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.778
Median : 4.000
Variance : 1.396
Standard Deviation : 1.182
Total rolls : 54Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - French
French buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
1 artillery, 1 infantry and 1 mech_infantry placed in France
1 armour placed in Normandy BordeauxTurn Complete - French
French collect 19 PUs; end with 21 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 26 / 0
Russians : 3 / 0
Japanese : 8 / 3
Americans : 93 / 183
Chinese : 23 / 30
British : 43 / 48
UK_Pacific : 22 / 27
Italians : 6 / 0
ANZAC : 22 / 32
French : 19 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 23 times
3 was rolled 34 times
4 was rolled 38 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.392
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 186Japanese Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.014
Median : 3.000
Variance : 1.594
Standard Deviation : 1.263
Total rolls : 70ANZAC Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.778
Median : 4.000
Variance : 1.396
Standard Deviation : 1.182
Total rolls : 54Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22British Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
Germany fell but Japan’s hot dice crushed the ANZAC invasion.
-
Ha-ha! take that! Care to concede in the wake of Japan’s crushing might?!?!? :-D
-
I plan on placing a factory in French Indo-China and then crushing Japan with French units. :)
-
Now that’s just crazy talk! i concede. lol





