@zlefin its an easy thing to miss. And it wasn’t the only thing holding up my turn as I’m still thinking about a couple of options. Its just that they have more range and so good to know if I’m dealing with a fig and tac or two figs. A small difference. If you are fine with 2 figs I’ll proceed, but still likely later today or even tomorrow before I am able to do the turn,
ROUND 3….FIGHT! Karl7 +9 vs Whackamatt Axis G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
8 infantry moved from Iraq to Persia
2 fighters moved from Iraq to Persia
1 bomber and 1 fighter moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Saudi Arabia to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
2 artilleries moved from Iraq to Persia
1 armour moved from Iraq to PersiaCombat - British
Battle in Persia
British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 bomber, 5 fighters and 3 tactical_bombers; Germans defend with 1 armour and 1 factory_minor
British win, taking Persia from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 1 bomber, 5 fighters and 3 tactical_bombers
Casualties for Germans: 1 armour
Casualties for British: 8 infantryNon Combat Move - British
1 infantry moved from Iraq to Syria
1 infantry moved from Saudi Arabia to Iraq
5 armour moved from Iraq to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Egypt
1 armour moved from India to Afghanistan
British take Afghanistan from Neutral_True
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from Burma to India
4 infantry moved from India to West India
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 armour placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 8 infantry -
edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to SpainCombat - Italians
Battle in Spain
Italians attack with 1 infantry and 1 mech_infantry
Americans defend with 3 infantry
1 mech_infantry owned by the Italians retreated to Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 100 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo ChinaNon Combat Move - ANZAC
3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Java to India
2 fighters moved from India to Trans-Jordan
2 fighters moved from Queensland to Sumatra
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
3 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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Forth Eorlingas!!!
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who are you rooting for? :lol:
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The Riders of Théoden!
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The Riders of Th�oden!
Theoden*
They, being kinsmen of the northmen, I assume you are rooting for Germany!
BOOOO!
What makes you conclude that? I haven’t said I root for Germany.
I in general root for Karl, except when he plays against me!ah, thanks!
But Whackamatt’s a good player too… :wink:
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The Riders of Th�oden!
Theoden*
They, being kinsmen of the northmen, I assume you are rooting for Germany!
BOOOO!
What makes you conclude that? I haven’t said I root for Germany.
I in general root for Karl, except when he plays against me!ah, thanks!
But Whackamatt’s a good player too… :wink:
except when he’s beating me! :x
which has been twice to far!
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You can just shotgun my russians into the three neighboring chinese territories to liberate them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Normandy Bordeaux to Spain
6 armour moved from Turkey to Persia
2 armour moved from Turkey to Syria
2 armour moved from Turkey to Iraq
6 armour moved from Turkey to Persia
1 armour moved from Northwest Persia to Iraq
1 fighter moved from Ukraine to Syria
3 armour moved from Volgograd to Turkey
1 artillery and 2 infantry moved from Rostov to 100 Sea Zone
1 artillery moved from Ukraine to 100 Sea Zone
3 fighters and 6 tactical_bombers moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Western Germany to Spain
1 artillery and 1 infantry moved from Novosibirsk to TsinghaiCombat - Germans
Battle in Iraq
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Iraq from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Gibraltar
Germans attack with 3 fighters and 6 tactical_bombers
British defend with 1 artillery, 1 harbour and 3 infantry; Americans defend with 5 bombers
Germans win with 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 2 fighters
Casualties for British: 1 artillery and 3 infantry
Casualties for Americans: 5 bombers
Battle in Persia
Germans attack with 12 armour
British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Persia from British with 9 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Syria
Germans attack with 2 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Syria from French with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 3 infantry
Germans win, taking Spain from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 fighter moved from Spain to Normandy Bordeaux
1 fighter and 6 tactical_bombers moved from Gibraltar to Normandy Bordeaux
2 artilleries and 2 infantry moved from 100 Sea Zone to Turkey
1 fighter moved from Syria to TurkeyPlace Units - Germans
1 destroyer and 1 transport placed in 100 Sea Zone
1 fighter placed in Ukraine
1 artillery and 2 infantry placed in Rostov
2 artilleries and 1 infantry placed in Romania
3 armour placed in Volgograd
2 armour and 1 fighter placed in France
1 fighter placed in Western Germany
Germans undo move 6.
2 armour placed in France
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to ShensiCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 armour and 5 infantry moved from Yunnan to French Indo China
1 infantry moved from Turkmenistan to Kazakhstan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
4 battleships, 6 carriers and 1 transport moved from 79 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 1 armour and 5 infantry
ANZAC defend with 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 4 battleships, 6 carriers and 1 transport
British defend with 1 battleship and 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 4 battleships, 6 carriers and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
4 fighters moved from 96 Sea Zone to Syria
3 fighters moved from Egypt to Syria
2 bombers moved from Egypt to Persia
1 submarine moved from 41 Sea Zone to 40 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 40 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from Amur to Buryatia
Americans take Buryatia from Germans
1 armour moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 infantry moved from Sakha to Buryatia
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
4 submarines moved from 96 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
2 submarines moved from 96 Sea Zone to 99 Sea Zone
2 carriers and 2 destroyers moved from 96 Sea Zone to 99 Sea ZoneCombat - Americans
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Cyprus
Battle in Syria
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 armour
Americans win, taking Cyprus from Italians, taking Syria from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 3 artilleries and 5 infantry
Germans defend with 2 artilleries and 1 infantry
Americans win, taking Spain from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in 40 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 11 destroyers, 1 infantry, 7 submarines and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone
1 infantry moved from Argentina to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 infantry moved from Argentina to Uruguay
Americans take Uruguay from Neutral_True
2 infantry moved from Argentina to Brazil
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Syria to 99 Sea Zone
3 fighters moved from Syria to Egypt
1 fighter moved from French West Africa to Egypt
1 bomber moved from Persia to Egypt
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from Mongolians
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Mongolians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to AmurPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber, 2 fighters and 7 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 3 infantry moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to AnhwePlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 airfield, 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Iraq
British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
British win, taking Iraq from Germans with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from Mozambique to Rhodesia
1 infantry moved from Afghanistan to Eastern Persia
1 armour and 3 infantry moved from Afghanistan to West India
1 aaGun, 2 artilleries and 8 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
8 infantry moved from India to West India
1 aaGun moved from India to West IndiaPlace Units - British
1 airfield placed in Gibraltar
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armour and 5 infantry





