TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in Philippines
Battle in 43 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese, taking 43 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Brazil to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier, 3 cruisers, 2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 fighter moved from Caroline Islands to Dutch New Guinea
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 3.
Americans undo move 4.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Interesting move…
What are you planning with England though I wonder? :P
I do not plan.
It is all off the cuff.
Nice job on the Chinks.(I hate them.)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
1 mech_infantry moved from Eastern Persia to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to Trans-Jordan
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 harbour
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/3 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Alexandria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Bulgaria to Greece
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
Place Units - Italians
1 airfield placed in Alexandria
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern Italy
Italians undo move 3.
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
The Mediterranean seems to be getting very tight lol…
I shat myself when I first came on the thread. I saw 82 IPCs collected and thought it was Italy.
I thought what have I done!
I like things tight. Money wise we are almost equal which means I am losing.
Am doing my two goes now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
One of us was going to hate the Frogs more than ever after that battle. Looks like it is me!
Did not do much I know. Did you think I would build an Anzac Minor in Iraq?
I bottled it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 artillery, 1 infantry and 1 mech_infantry moved from Poland to Baltic States
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Baltic States
6 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Northern Italy to Alexandria
1 armour moved from Romania to Greece
1 fighter moved from Norway to Baltic States
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Finland to Karelia
1 infantry moved from Western Germany to France
Combat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries and 1 infantry
Russians defend with 2 armour
Germans roll dice for 4 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/7 hits
Russians roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits
2 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Karelia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 1 infantry in Karelia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Karelia
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Bessarabia to Greece
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
2 fighters moved from Karelia to 112 Sea Zone
1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Baltic States to Poland
3 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 carrier placed in 112 Sea Zone
1 artillery and 1 infantry placed in France
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.757
Median : 4.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.815
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Well done getting that German unit in Egypt. Russia will never equal your income again, unless I can take the West(!).
Have the in laws over, so cannot post tonight.
Enjoy your day.
I did think you might build a minor in Iraq. But… if you started spending there, Japan is even more FREE! :D
Exactly!
I like to surprise. Will get you soon.
Romania was already too much of a “surprise”.
Finland wasn’t much better. :S lol…
Don’t cry Hermann.
HAH! I laugh!
Nah, dice have gone both ways now, we’ve seen that. It’s kept things really interesting.
I’m excited for the next move!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 fighter moved from Novgorod to 126 Sea Zone
1 fighter moved from Novgorod to 126 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
1 artillery moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
Combat - Russians
Battle in 126 Sea Zone
Russians attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 destroyer
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
1 armour owned by the Russians retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry and 1 mech_infantry moved from Persia to Iraq
2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 artillery, 1 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
2 fighters moved from 126 Sea Zone to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 units repaired.
1 infantry moved from Kansu to Tsinghai
2 artilleries and 2 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 3 tactical_bombers moved from French Indo China to Philippines
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
3 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 bomber moved from Shensi to 42 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Philippines
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 cruiser
Americans defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Philippines to 36 Sea Zone
2 infantry moved from Shan State to Malaya
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from Shensi to Jehol
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in Malaya
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs