@cds I forgot to attack against Hisaichi. Is it ok if I roll for your inf in Ayan here? Also, my main Russian stack will move into N Buryat…so I’ll edit one inf on mine out there.
The attack on Ayan is two inf, fighter and advanced fighter.
Sorry for not doing it during combat moves…got distracted here at home.
Operation Dark Skies JamesAleman(axis) vs Allweneedislove
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from Saudi Arabia to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 2 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 93
Russians : 3 / 0
Japanese : 31 / 20
Americans : 56 / 76
Chinese : 23 / 82
British : 42 / 47
UK_Pacific : 19 / 24
Italians : 25 / 25
ANZAC : 16 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Rostov to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
6 bombers, 10 fighters and 4 tactical_bombers moved from Southern Italy to Spain
2 bombers and 8 mech_infantrys moved from France to Spain -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Rostov to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
6 bombers, 10 fighters and 4 tactical_bombers moved from Southern Italy to Spain
2 bombers and 8 mech_infantrys moved from France to SpainCombat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Persia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Germans attack with 8 bombers, 10 fighters, 8 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 artillery, 3 fighters and 7 infantry; Americans defend with 3 aaGuns and 4 infantry
Germans win with 8 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 4 fighters, 8 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 artillery, 3 fighters and 7 infantry
Casualties for Americans: 3 aaGuns and 4 infantryNon Combat Move - Germans
7 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Germany to France
10 infantry moved from Western Germany to France
1 infantry moved from Caucasus to Turkey
1 infantry moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
3 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Rostov
1 transport moved from 115 Sea Zone to 114 Sea Zone
8 bombers, 6 fighters and 2 tactical_bombers moved from Spain to France
3 aaGuns moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to YugoslaviaPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 submarine placed in 114 Sea Zone
3 mech_infantrys placed in France
1 bomber and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,3,3,6,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Persia
1 infantry moved from Iraq to PersiaCombat - Russians
Battle in Persia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Persia, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Persia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 2 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 63 / 85
Russians : 3 / 0
Japanese : 31 / 20
Americans : 56 / 76
Chinese : 23 / 82
British : 37 / 47
UK_Pacific : 19 / 24
Italians : 25 / 25
ANZAC : 16 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
Is this game over?
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i think it is still competitive.
jamesaleman has slowed down and not posted in a few days. hopefully he will return.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Alaska
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Alaska from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Japanese collect 27 PUs (7 lost to blockades); end with 29 PUs total -
Sorry, changing jobs, wife went on a weekend trip with girlfriends leaving me our 13 month old daughter, and other things going on. I won’t wait so long again. I also had several ideas with Japan, settled on this conservative plan instead of the attack 8 destroyers with air plan.
Regarding this game, Japan’s turn…I expected to trade 1 fighter on average for the 3 destroyers killed by strafing, I got lucky and didn’t lose a fighter. The concept is, if I trade 10 for 24 its a long term advantage, even 20 for 24, but the option to trade 0 for 24 does remain and did occur. Watch me lose 30 for 24 next time ;) I basically didn’t want to trade ships (subs/destroyers to protect planes as its cheaper to lose 1-2 planes then throw 3 ships away-granted they could hit counter attackers, but at a disadvantage for the subs), figuring that I can remove enemy piece count while maintaining most of mine. This also preserves my precious destroyers ;)
In Europe, I see a lot more turns before a final resolution.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Iraq to Persia
Americans take Persia from Germans
1 armour moved from Persia to Iraq
6 bombers moved from Iraq to GreeceCombat - Americans
Battle in Greece
Americans attack with 6 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 6 bombers in Greece, round 2 : 4/6 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
Americans win with 6 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
6 bombers moved from Greece to Spain
17 bombers moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
2 fighters moved from Eastern United States to Spain
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Anhwe to Kwangsi
1 bomber moved from Sikang to Kwangsi
1 fighter moved from Gibraltar to SpainPlace Units - Americans
1 factory_minor placed in Spain
1 armour, 2 bombers and 2 mech_infantrys placed in Western United States
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 3 bombers
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
14 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 fighters
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour
Eastern Persia : 1 infantry
101 Sea Zone : 4 transports
Persia : 1 flag
Spain : 1 flag, 1 aaGun, 2 artilleries, 23 bombers, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 7 destroyers and 5 transportsProduction/PUs Summary :
Germans : 61 / 85
Russians : 3 / 0
Japanese : 34 / 29
Americans : 56 / 74
Chinese : 23 / 82
British : 37 / 47
UK_Pacific : 18 / 24
Italians : 25 / 25
ANZAC : 16 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 64 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 87 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 93 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield, 2 artilleries and 7 infantry
Jehol : 2 artilleries and 7 infantry
Manchuria : 3 artilleries, 1 fighter and 6 infantry
Shensi : 3 artilleries and 15 infantry
Kansu : 7 infantry
Tsinghai : 1 infantry
Sikang : 4 artilleries and 7 infantry
Anhwe : 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 61 / 85
Russians : 3 / 0
Japanese : 34 / 29
Americans : 56 / 74
Chinese : 23 / 93
British : 37 / 47
UK_Pacific : 18 / 24
Italians : 25 / 25
ANZAC : 16 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to TurkeyCombat - British
Battle in Western Germany
British converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Turkey
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the British lost in Turkey
retreated to Turkey
Germans win, taking Western Germany from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 infantry
British roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Caucasus
British win with 3 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - British
3 bombers moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
2 infantry moved from 81 Sea Zone to Trans-Jordan
6 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Gibraltar
2 mech_infantrys moved from Yenisey to Kansu
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery, 2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Kansu : 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Yenisey : 1 flag
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry
Gibraltar : 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag
112 Sea Zone : 1 transport
Afghanistan : 1 flag
Mozambique : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Angola : 1 flag
97 Sea Zone : 2 submarines
Iraq : 2 aaGuns, 1 armour, 4 artilleries, 3 bombers, 1 fighter, 12 infantry, 26 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 6 mech_infantrys
101 Sea Zone : 1 infantry
81 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 infantry
Spain : 1 armour
91 Sea Zone : 3 carriers, 4 destroyers, 1 submarine and 1 transport
Suriname : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 85
Russians : 3 / 0
Japanese : 34 / 29
Americans : 56 / 74
Chinese : 23 / 93
British : 44 / 51
UK_Pacific : 18 / 23
Italians : 25 / 25
ANZAC : 16 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northwest Persia to 81 Sea Zone
1 infantry moved from France to Western Germany
1 bomber moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northwest Persia to 81 Sea Zone
1 infantry moved from France to Western Germany
1 bomber moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Germany
Italians attack with 1 bomber and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 aaGuns, 11 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry and 3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from France to Southern Italy
2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 fighter moved from Rostov to Southern Italy
1 bomber moved from 81 Sea Zone to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Western Germany to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Rostov
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,5,1,4,4,6
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 bomber and 3 mech_infantrys; Remaining resources: 8 PUs;Combat Move - ANZAC
2 fighters moved from Saudi Arabia to Turkey
1 infantry moved from Iraq to TurkeyCombat - ANZAC
Battle in Turkey
ANZAC attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Turkey, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Turkey
ANZAC win, taking Turkey from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Turkey to Iraq
3 mech_infantrys moved from Saudi Arabia to Iraq
1 aaGun and 3 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
1 bomber moved from New South Wales to Shan State
2 transports moved from 54 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in Saudi Arabia
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Shan State : 1 aaGun, 1 artillery, 1 bomber and 3 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 3 destroyers and 2 transports
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers
French Guiana : 1 infantry
Chile : 1 flag
Turkey : 1 flag, 1 infantry
Saudi Arabia : 1 flag, 1 factory_minor and 3 mech_infantrys
Argentina : 1 flag
Iraq : 2 fighters, 3 infantry and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Spain : 1 aaGun and 3 infantry
91 Sea Zone : 4 destroyers and 2 transports
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 57 / 85
Russians : 3 / 0
Japanese : 34 / 29
Americans : 56 / 74
Chinese : 23 / 93
British : 39 / 51
UK_Pacific : 18 / 23
Italians : 25 / 23
ANZAC : 18 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 2 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 57 / 85
Russians : 3 / 0
Japanese : 34 / 29
Americans : 56 / 74
Chinese : 23 / 93
British : 39 / 51
UK_Pacific : 18 / 23
Italians : 25 / 23
ANZAC : 18 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
im going away for a long weekend. i will be back on tuesday.
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i think the skies are clearing up
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Did Aleman surrender or just disappear? :-)
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His profile detail shows he was “last active” on August 1.





