Operation Dark Skies JamesAleman(axis) vs Allweneedislove


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to 5 Sea Zone
                4 carriers, 3 destroyers, 6 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun moved from Amur to Buryatia

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
                Japanese collect 20 PUs (11 lost to blockades); end with 20 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Syria to Volgograd
                2 bombers moved from Kwangsi to Volgograd
                1 armour moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Iraq
                8 bombers moved from Syria to Northern Italy
                6 bombers moved from French West Africa to Southern France
                5 bombers moved from Western United States to Spain
                4 fighters moved from 91 Sea Zone to Southern France
                3 fighters moved from 91 Sea Zone to Spain
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 bombers moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 5 bombers, 3 fighters and 2 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 5 bombers, 3 fighters and 2 infantry in Spain, round 2 :  3/10 hits
                        Italians roll dice for 2 infantry in Spain, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain
                    Americans win, taking Spain from Italians with 5 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Americans attack with 8 bombers
                    Germans defend with 1 bomber, 1 factory_minor and 3 infantry
                        Americans roll dice for 8 bombers in Volgograd, round 2 :  6/8 hits
                        Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 :  1/4 hits
                        3 infantry owned by the Germans , 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
                    Americans win with 7 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 bomber and 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in Aleutian Islands
                Battle in Southern France
                    Americans attack with 6 bombers and 4 fighters
                    Germans defend with 2 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 6 bombers and 4 fighters in Southern France, round 2 :  4/10 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Germans , 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Aleutian Islands from Japanese with 5 bombers and 3 fighters remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Northern Italy
                    Americans attack with 8 bombers
                    Germans defend with 2 infantry; Italians defend with 1 factory_major and 1 mech_infantry
                        Americans roll dice for 8 bombers in Northern Italy, round 2 :  7/8 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 :  1/3 hits
                        2 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Northern Italy
                    Americans win with 7 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from 16 Sea Zone to Anhwe
                6 bombers moved from Volgograd to Iraq
                1 bomber moved from Volgograd to Sikang
                5 bombers and 3 fighters moved from Spain to Gibraltar
                5 bombers and 3 fighters moved from Southern France to Gibraltar
                7 bombers moved from Northern Italy to Gibraltar
                3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain
                1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                4 transports placed in 101 Sea Zone
                2 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Sikang : 1 bomber
        Anhwe : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag
        16 Sea Zone : 1 submarine
        8 Sea Zone : 1 transport
        Central United States : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southeast Mexico : 1 aaGun and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 17 bombers and 6 fighters
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour and 6 bombers
        Eastern Persia : 1 infantry
        101 Sea Zone : 4 transports
        Spain : 1 flag, 3 aaGuns and 4 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 7 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 61 / 93
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 87
        British : 38 / 43
        UK_Pacific : 19 / 24
        Italians : 25 / 26
        ANZAC : 16 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • TripleA

    i thought all my usa bombers from volgograd could land in iraq. triplea would not let me so i edited it.
    i then realized that triplea was correct to not let me land 1 bomber so i landed it in china.
    please ignore the edit.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 6 infantry; Remaining resources: 53 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries and 6 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 76 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 82 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 2 artilleries and 7 infantry
        Jehol : 2 artilleries and 7 infantry
        Manchuria : 3 artilleries, 1 fighter and 6 infantry
        Shensi : 3 artilleries and 15 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 4 artilleries and 7 infantry
        Anhwe : 2 artilleries and 6 infantry

    Production/PUs Summary :

    Germans : 61 / 93
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 82
        British : 38 / 43
        UK_Pacific : 19 / 24
        Italians : 25 / 26
        ANZAC : 16 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - British
                British repair 4 damage on 4 harbours; Remaining resources: 39 PUs;
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Union of South Africa to Egypt
                2 infantry moved from Mozambique to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Syria to Egypt
                1 infantry moved from Syria to Turkey
                2 fighters and 2 tactical_bombers moved from Syria to Turkey
                2 infantry moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 bombers moved from India to Kazakhstan

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 1 mech_infantry
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Egypt, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 infantry
                        British roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        1 bomber owned by the British , 1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win with 3 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 bomber and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Turkey
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Turkey, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Turkey
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 bombers, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 2 infantry
                        British roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                        British roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Kazakhstan, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 aaGuns, 1 armour, 4 artilleries, 14 infantry and 17 mech_infantrys moved from Syria to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters and 2 tactical_bombers moved from Turkey to Iraq
                2 bombers moved from Kazakhstan to Iraq
                4 mech_infantrys moved from Persia to Iraq
                5 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                4 infantry moved from Venezuela to 89 Sea Zone
                4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to Eastern United States
                4 infantry moved from 91 Sea Zone to Spain
                1 artillery and 3 infantry moved from Portugal to Spain
                3 fighters moved from Normandy Bordeaux to Spain

    Place Units - British
                1 infantry placed in Union of South Africa
                3 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Yenisey : 1 flag, 2 mech_infantrys
        Yakut S.S.R. : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Eastern United States : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Portugal : 1 flag
        Afghanistan : 1 flag
        Mozambique : 1 flag, 1 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Angola : 1 flag, 2 infantry and 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 2 aaGuns, 1 armour, 4 artilleries, 3 bombers, 2 fighters, 14 infantry, 25 mech_infantrys and 2 tactical_bombers
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag
        Persia : 1 flag, 1 mech_infantry
        Spain : 1 artillery, 3 fighters and 7 infantry
        91 Sea Zone : 3 carriers, 4 destroyers and 2 transports
        Suriname : 1 flag
        110 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 82
        British : 42 / 47
        UK_Pacific : 19 / 24
        Italians : 25 / 26
        ANZAC : 16 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Rostov
                2 infantry moved from France to Northern Italy
                4 aaGuns moved from France to Northern Italy
                1 armour, 1 bomber, 9 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
                1 bomber moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Northern Italy to France
                1 armour moved from Northern Italy to France

    Place Units - Italians
                3 mech_infantrys placed in Rostov
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5,5,4,2,1
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 3 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 infantry moved from Saudi Arabia to Iraq
                2 infantry moved from Brazil to 86 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 66 Sea Zone to 86 Sea Zone
                1 aaGun and 4 infantry moved from Argentina to Brazil
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 24 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                8 destroyers moved from 26 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                3 mech_infantrys placed in Saudi Arabia
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Shan State : 1 aaGun, 1 artillery and 3 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        33 Sea Zone : 8 destroyers
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 2 transports
        Chile : 1 flag
        Saudi Arabia : 1 flag, 1 factory_minor, 2 fighters and 3 mech_infantrys
        86 Sea Zone : 2 transports
        Argentina : 1 flag
        Iraq : 4 infantry
        92 Sea Zone : 1 destroyer
        Brazil : 1 aaGun and 4 infantry
        Spain : 2 infantry
        91 Sea Zone : 4 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 82
        British : 42 / 47
        UK_Pacific : 19 / 24
        Italians : 25 / 25
        ANZAC : 16 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Saudi Arabia to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 2 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 58 / 93
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 82
        British : 42 / 47
        UK_Pacific : 19 / 24
        Italians : 25 / 25
        ANZAC : 16 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 13 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northwest Persia to Persia
                2 fighters and 1 tactical_bomber moved from Rostov to Persia
                1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                6 bombers, 10 fighters and 4 tactical_bombers moved from Southern Italy to Spain
                2 bombers and 8 mech_infantrys moved from France to Spain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 13 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northwest Persia to Persia
                2 fighters and 1 tactical_bomber moved from Rostov to Persia
                1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                6 bombers, 10 fighters and 4 tactical_bombers moved from Southern Italy to Spain
                2 bombers and 8 mech_infantrys moved from France to Spain

    Combat - Germans
                Battle in Persia
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Persia from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Spain
                    Germans attack with 8 bombers, 10 fighters, 8 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 3 fighters and 7 infantry; Americans defend with 3 aaGuns and 4 infantry
                    Germans win with 8 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 4 fighters, 8 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 1 artillery, 3 fighters and 7 infantry
                    Casualties for Americans: 3 aaGuns and 4 infantry

    Non Combat Move - Germans
                7 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Germany to France
                10 infantry moved from Western Germany to France
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Rostov to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                3 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Russia to Rostov
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                8 bombers, 6 fighters and 2 tactical_bombers moved from Spain to France
                3 aaGuns moved from Western Germany to Northern Italy
                8 infantry moved from Western Germany to Northern Italy
                6 mech_infantrys moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Romania to Yugoslavia

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 submarine placed in 114 Sea Zone
                3 mech_infantrys placed in France
                1 bomber and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,3,3,6,2
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Saudi Arabia to Persia
                1 infantry moved from Iraq to Persia

    Combat - Russians
                Battle in Persia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 3 :  2/4 hits
                        Germans roll dice for 2 infantry in Persia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Persia
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Syria : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 aaGuns, 2 armour, 10 artilleries, 2 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 63 / 85
        Russians : 3 / 0
        Japanese : 31 / 20
        Americans : 56 / 76
        Chinese : 23 / 82
        British : 37 / 47
        UK_Pacific : 19 / 24
        Italians : 25 / 25
        ANZAC : 16 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '19 '13

    Is this game over?

  • TripleA

    i think it is still competitive.

    jamesaleman has slowed down and not posted in a few days. hopefully he will return.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from UK_Pacific
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from Japan to 23 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from UK_Pacific
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from Japan to 23 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Alaska
                Battle in 22 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Alaska from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
                Japanese collect 27 PUs (7 lost to blockades); end with 29 PUs total


  • Sorry, changing jobs, wife went on a weekend trip with girlfriends leaving me our 13 month old daughter, and other things going on. I won’t wait so long again. I also had several ideas with Japan, settled on this conservative plan instead of the attack 8 destroyers with air plan.

    Regarding this game, Japan’s turn…I expected to trade 1 fighter on average for the 3 destroyers killed by strafing, I got lucky and didn’t lose a fighter. The concept is, if I trade 10 for 24 its a long term advantage, even 20 for 24, but the option to trade 0 for 24 does remain and did occur. Watch me lose 30 for 24 next time ;) I basically didn’t want to trade ships (subs/destroyers to protect planes as its cheaper to lose 1-2 planes then throw 3 ships away-granted they could hit counter attackers, but at a disadvantage for the subs), figuring that I can remove enemy piece count while maintaining most of mine. This also preserves my precious destroyers ;)

    In Europe, I see a lot more turns before a final resolution.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour moved from Iraq to Persia
                      Americans take Persia from Germans
                1 armour moved from Persia to Iraq
                6 bombers moved from Iraq to Greece

    Combat - Americans
                Battle in Greece
                    Americans attack with 6 bombers
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 6 bombers in Greece, round 2 :  4/6 hits
                        Germans roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Greece
                    Americans win with 6 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                6 bombers moved from Greece to Spain
                17 bombers moved from Gibraltar to Spain
                2 fighters moved from Gibraltar to Spain
                2 fighters moved from Eastern United States to Spain
                1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 16 Sea Zone to 14 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from Anhwe to Kwangsi
                1 bomber moved from Sikang to Kwangsi
                1 fighter moved from Gibraltar to Spain

    Place Units - Americans
                1 factory_minor placed in Spain
                1 armour, 2 bombers and 2 mech_infantrys placed in Western United States
                2 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 3 bombers
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        14 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 3 fighters
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour
        Eastern Persia : 1 infantry
        101 Sea Zone : 4 transports
        Persia : 1 flag
        Spain : 1 flag, 1 aaGun, 2 artilleries, 23 bombers, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 7 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 3 / 0
        Japanese : 34 / 29
        Americans : 56 / 74
        Chinese : 23 / 82
        British : 37 / 47
        UK_Pacific : 18 / 24
        Italians : 25 / 25
        ANZAC : 16 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 64 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 87 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 93 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 2 artilleries and 7 infantry
        Jehol : 2 artilleries and 7 infantry
        Manchuria : 3 artilleries, 1 fighter and 6 infantry
        Shensi : 3 artilleries and 15 infantry
        Kansu : 7 infantry
        Tsinghai : 1 infantry
        Sikang : 4 artilleries and 7 infantry
        Anhwe : 2 artilleries and 6 infantry

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 3 / 0
        Japanese : 34 / 29
        Americans : 56 / 74
        Chinese : 23 / 93
        British : 37 / 47
        UK_Pacific : 18 / 24
        Italians : 25 / 25
        ANZAC : 16 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

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