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G4013LKarl7(Axis)v.Cow(Allies+8)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 11 artilleries, 2 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                4 infantry moved from Amur to Korea
                1 infantry moved from Soviet Far East to Siberia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 11 artilleries, 2 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 17 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
                        AA guns fire in Bryansk :  0/3 hits
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 :  13/51 hits
                        Germans roll dice for 2 aaGuns, 17 armour, 5 artilleries, 14 infantry and 2 mech_infantrys in Bryansk, round 1 :  18/38 hits
                        18 infantry owned by the Russians , 11 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  11/33 hits
                        Germans roll dice for 17 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 2 :  13/27 hits
                        12 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians , 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  9/20 hits
                        Germans roll dice for 16 armour in Bryansk, round 3 :  7/16 hits
                        9 armour owned by the Germans , 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 9 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 :  3/13 hits
                        Germans roll dice for 7 armour in Bryansk, round 4 :  5/7 hits
                        3 armour owned by the Germans and 5 artilleries owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 5 :  4/8 hits
                        Germans roll dice for 4 armour in Bryansk, round 5 :  3/4 hits
                        4 armour owned by the Germans and 3 artilleries owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 aaGuns, 17 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
                    Casualties for Russians: 10 artilleries, 30 infantry and 6 mech_infantrys
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Korea, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Korea, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 3 infantry in Korea, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 2 infantry in Korea, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Korea, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Korea, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 12 infantry moved from Amur to Manchuria

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,4,4,6
                Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Manchuria : 2 aaGuns and 12 infantry
        Siberia : 1 infantry
        Bryansk : 1 armour and 1 artillery
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 31 / 33
        Japanese : 41 / 56
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 35 / 35
        UK_Pacific : 13 / 13
        Italians : 15 / 12
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Turned edit mode on and off by accident. Missclicked to check history.

    That battle was exciting.

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Kwangsi to India
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 tactical_bomber moved from Kwangsi to French Indo China

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                3 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Kwangsi to India
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 tactical_bomber moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Malaya
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Hopei to Suiyuyan
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                2 fighters and 3 tactical_bombers moved from French Indo China to Kiangsi
                1 aaGun, 2 armour, 6 artilleries, 6 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from India to Sumatra

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                Japanese collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

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    go Axis!  Go!

    blah…. they were doomed from R1…  :cry: :cry: :cry: :cry:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                1 bomber moved from Morocco to Iraq
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Denmark
                Battle in Celebes
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Japanese win, taking Denmark from Germans, taking Celebes from Japanese, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 17 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 3 fighters moved from 33 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Guam
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 17 Sea Zone to 22 Sea Zone
                1 fighter moved from 16 Sea Zone to 22 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 11 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 infantry placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 artillery
        Philippines : 1 airfield, 1 harbour and 1 mech_infantry
        Guam : 1 airfield, 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 carrier and 2 fighters
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Central United States : 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 2 fighters
        Norway : 1 flag, 1 armour and 1 infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        Iraq : 1 bomber
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 25 / 33
        Japanese : 48 / 62
        Americans : 62 / 87
        Chinese : 9 / 16
        British : 35 / 35
        UK_Pacific : 12 / 13
        Italians : 15 / 12
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Yunnan to Kansu
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Kansu to Tsinghai
                1 infantry moved from Szechwan to Kweichow
                5 artilleries and 11 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                4 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 9 artilleries and 11 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 25 / 33
        Japanese : 44 / 62
        Americans : 62 / 87
        Chinese : 13 / 19
        British : 35 / 35
        UK_Pacific : 12 / 13
        Italians : 15 / 12
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 11 PUs;
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                1 infantry moved from Albania to Greece
                1 fighter moved from Tunisia to Greece
                3 fighters moved from Egypt to Caucasus
                1 bomber moved from Northwest Persia to Urals
                2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
                1 artillery and 3 infantry moved from Yunnan to French Indo China
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 mech_infantry moved from Tunisia to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 1 mech_infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 1 :  2/3 hits
                        Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Libya
                        British roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 mech_infantry
                Battle in Urals
                    British attack with 1 bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber in Urals, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Urals, round 1 :  1/1 hits
                        1 bomber owned by the British lost in Urals
                    Japanese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in French Indo China
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns and 7 infantry moved from Yunnan to Hunan
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                3 fighters placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,3,4,1,1,5,4,1,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 infantry
        Hunan : 3 aaGuns and 7 infantry
        Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 armour, 1 artillery and 2 infantry
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 1 infantry
        Albania : 1 flag
        Libya : 1 flag, 1 artillery and 1 mech_infantry
        Volgograd : 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 3 fighters
        96 Sea Zone : 2 destroyers and 1 transport
        Bulgaria : 1 flag, 1 aaGun
        Greece : 1 flag, 1 fighter and 1 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 25 / 33
        Japanese : 42 / 62
        Americans : 62 / 87
        Chinese : 13 / 19
        British : 39 / 41
        UK_Pacific : 14 / 10
        Italians : 14 / 12
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 bomber moved from Western Germany to Romania
                2 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 bomber moved from Western Germany to Romania
                2 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 armour and 1 artillery
                    Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour and 1 artillery
                    Casualties for Italians: 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Romania from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 infantry
                    British defend with 1 aaGun
                    Italians win, taking Bulgaria from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from Romania to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 cruiser moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 2 infantry
        Russia : 1 fighter
        112 Sea Zone : 1 cruiser
        97 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 24 / 33
        Japanese : 42 / 62
        Americans : 62 / 87
        Chinese : 13 / 19
        British : 34 / 41
        UK_Pacific : 14 / 10
        Italians : 17 / 13
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I got to keep throwing units at you!

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Denmark
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Eastern Poland to Denmark
                1 bomber moved from Belarus to Norway
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Denmark
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Eastern Poland to Denmark
                1 bomber moved from Belarus to Norway
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber and 4 infantry
                    Americans defend with 1 armour and 1 infantry
                    Germans win, taking Norway from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Denmark to Western Germany
                4 infantry moved from Belarus to Bryansk
                3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                7 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 4 infantry
                EDIT: Adding units owned by Germans to Poland: 4 infantry
                EDIT: Turning off Edit Mode
                3 armour and 1 fighter placed in Germany
                Germans undo move 2.
                3 armour placed in Germany
                1 artillery, 1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 12 infantry
        Siberia : 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 22 / 25
        Japanese : 42 / 62
        Americans : 57 / 87
        Chinese : 13 / 19
        British : 34 / 41
        UK_Pacific : 14 / 10
        Italians : 17 / 13
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I completely forgot about manchuria. lol

    I hope the Iraq->Egypt edit is ok. If not it is no biggie.

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                1 bomber moved from Sumatra to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Novosibirsk to Timguska

  • 22 20 19 18 17 16 15 14 12

    a couple battles you should give OOL’s for…  :wink:

  • TripleA

    fighters first for sz 22.

    leave 1 carrier on sz 43 untilted. tilts then dds then cruiser

  • TripleA

    drop the carriers.

    then tilt and drop the last carrier before taking fighter losses if you have 6 or more units when that time comes.

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Axis & Allies Boardgaming Custom Painted Miniatures

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