• @ghr2:

    I like attacking holland with kiel and berlin fighter.
    And, i would probably not bother with the canadian ships and go for better odds on the big fleet.
    what is stopping russia from attacking your sub?

    The attack on the Canadian ships is in the Germans favor. with typical luck, you kill the cruiser and transport, losing only one sub. No mines to run either.

    I also like attacking Holland turn one, this was the original Sheflin Plan.

    Kim


  • @KimRYoung:

    @ghr2:

    I like attacking holland with kiel and berlin fighter.
    And, i would probably not bother with the canadian ships and go for better odds on the big fleet.
    what is stopping russia from attacking your sub?

    The attack on the Canadian ships is in the Germans favor. with typical luck, you kill the cruiser and transport, losing only one sub. No mines to run either.

    I also like attacking Holland turn one, this was the original Sheflin Plan.

    Kim

    Why bother with Holland?  Gives the Allies another place to land and you may lose some men there.


  • Aheflin never had a plan, it was just a note he scrabbled down just before he died


  • BJ,

    Landing in Holland gives you a little $$, and use it as your road to the front. If they want to land their fine, you get artillery bombardment on them, and you can reinforce it quicker as if the French move up they are really extending their lines.

    UK would have to commit a lot of resources to make such an invasion get a foothold, and that $$ not going to India.

    Not saying its a game winner or anything, but I would rather get there first in strength rather then let the UK land with no German resistance.

    Kim


  • @KimRYoung:

    BJ,

    Landing in Holland gives you a little $$, and use it as your road to the front. If they want to land their fine, you get artillery bombardment on them, and you can reinforce it quicker as if the French move up they are really extending their lines.

    UK would have to commit a lot of resources to make such an invasion get a foothold, and that $$ not going to India.

    Not saying its a game winner or anything, but I would rather get there first in strength rather then let the UK land with no German resistance.

    Kim

    Fair enough, I suppose attacking both Belgium and Holland in the west would be good.  Any other comments?


  • I like the sound of your strategy BJCard.
    Only change I would make is in buying 2 Subs on G1, forfeiting two Inf.


  • @wittmann:

    I like the sound of your strategy BJCard.
    Only change I would make is in buying 2 Subs on G1, forfeiting two Inf.

    Thanks wittman; but if you are going to buy 2 Subs, why not a BB?


  • @BJCard:

    @ghr2:

    I like attacking holland with kiel and berlin fighter.
    And, i would probably not bother with the canadian ships and go for better odds on the big fleet.
    what is stopping russia from attacking your sub?

    Well, sending the two subs through two minefields doesn’t sound too good.

    I suppose nothing stops Russia from attacking my Subs, but two minefields.  And turn 2 Germany would kill the Russian BB.

    Ya but mines are never a guarentee, and you have much better odds on having ANY surviving units if everything goes for the home fleet.

    The germany mine fields are hardly a deter-ant for a near useless russian battleship.

  • Customizer

    The Russian BB exists to stop the Germans landing in Karelia. Be glad of it.

    Has anyone tried taking it out with German turn 1, rather than going after the UK fleet? Build some transports and threaten Karelia directly.

    Russia would then be forced to spend on navy to disrupt the convoy, but perhaps Germany is too worried about tempting the British navy into the Baltic…


  • I’ve considered attacking the Russian fleet but it just seems way more advantageous to take out the UK’s.


  • @ghr2:

    @BJCard:

    @ghr2:

    I like attacking holland with kiel and berlin fighter.
    And, i would probably not bother with the canadian ships and go for better odds on the big fleet.
    what is stopping russia from attacking your sub?

    Well, sending the two subs through two minefields doesn’t sound too good.

    I suppose nothing stops Russia from attacking my Subs, but two minefields.  And turn 2 Germany would kill the Russian BB.

    Ya but mines are never a guarentee, and you have much better odds on having ANY surviving units if everything goes for the home fleet.

    The germany mine fields are hardly a deter-ant for a near useless russian battleship.

    Fair enough about all German ships attacking the British home fleet.  Just, with rolling 4 mines, chances are pretty good you lose one, so I figured taking out the Canadian ships better.  Agreed about the Russian Battleship- I have not seen it moved yet due to the deterrence and defense value - to help prevent or at least deter German landings in Karelia.


  • To be honest, I thought the game was a bit unbalanced in favor of the CPs.  What are people doing with the Allies to make them more competitive.


  • @Texas:

    To be honest, I thought the game was a bit unbalanced in favor of the CPs.  What are people doing with the Allies to make them more competitive.

    Well, I am going to write up the Allies playbook as well (eventually), but in short- defend- make the CPs attack at low odds.  If you cannot get good odds the next round, retreat- leave one infantry so the CPs cannot advance.  I have played an aggressive Russia and a defensive one- the defensive one held out much longer.  The UK needs to command the sea and support India/Africa.  Italy and France, just survive until the UK can really get rolling.  France can actually stand toe-to-toe with the Germans because they are so close to their capital- at least while Germany is still fighting in Russia.  Have the US plop 6 transports full of units where they are needed turn 5/6.


  • I dont buy any navy until G2 (when the new ships can combine with the ones that attacked the UK flleet)

    Other wise Russia will likely attack your new ship with its BB

    I also dont see much point in Germany buying any transports.

    I think Turkey taking India is a major key to CP victory


  • @BJCard:

    Germany (35 IPCs)
    Purchase: 1 Submarine, 1 Fighter, 2 Artillery, 5 Infantry
    Movement:
    If Russia stacked Poland with 18+ Infantry and 6+ Artillery, then move Berlin Army (13 Inf, 3 art, 1 ftr), Hanover Army (6 Inf), Prussia Army (5 Inf, 3 Art) - leave 1 Inf in Prussia) to Silesia- to have 30 Infantry, 8 Art, 1 Ftr.�
    If Russia did not stack Poland, should attack Poland with Silesia and Prussia Armies (And Berlin Fighter).� The Hanover and Berlin Army move to Silesia for reinforcements.
    In either case, the starting Berlin, Hanover, Prussia, and Silesia Armies are the German contingent in Russia.
    Belgium- 7 Inf, 3 Art from Alsace, 7 Inf, 3 Art from Ruhr attack 3 Inf, 1 Art.�
    Alsace- 1 Inf from Munich
    Ruhr- 10 Inf, 3 Art from Munich, 3 Inf, 4 Art from Kiel.
    SZ 9- 1 BB, 2 Cruisers, 2 Submarines vs. 1 BB, 2 Cruisers, 1 Transport (Hopefully this goes well)
    SZ 2- 2 Submarines vs. 1 Cruiser, 1 Transport
    Africa- um, yeah- Run around a bit, try and survive, make the Allies attack at low odds if possible.

    -German strategy is to hit Russia as hard as possible early to force them into Revolution, and play defensive on the western front for as long as possible.
    -All new purchases are meant for Paris.� If necessary, a temporary retreat from Belgium to Ruhr is OK as long as you are making headway into Russia.
    -Buying a Submarine is an effort to slowly build up the Navy.� The longer the Navy survives (bring back survivors from SZ 9 back to SZ 10 turn 2), the more ships the allies have to buy and the less help the British can send to Russia (through the Baltic).� Cannot afford Battleships until you get a few territories in Russia, but recommend adding some in later rounds.

    It looks like you are leaving Alsace with just 1 infantry.  Why are you giving that away to the French?  I typically move everything up from Munich to Alsace.


  • Well, if the French want to attack Alsace then the combined German army could destroy whatever the French move there.  On the other hand, if they don’t attack it then all of the German western Army can be in Belgium turn 2 and it may be too much for the French to match and/or beat.

    On the other hand by splitting the German forces over two territories could invite the French into destroying the German army piecemeal; especially since the French will have air superiority for the first couple turns.


  • @BJCard:

    Well, if the French want to attack Alsace then the combined German army could destroy whatever the French move there.  On the other hand, if they don’t attack it then all of the German western Army can be in Belgium turn 2 and it may be too much for the French to match and/or beat.

    Alsace borders Belgium though, so the entire western Army can still be in Belgium turn 2 and you don’t have to worry about the French flanking your army and pulling them away from Paris.


  • @Texas:

    @BJCard:

    Well, if the French want to attack Alsace then the combined German army could destroy whatever the French move there.  On the other hand, if they don’t attack it then all of the German western Army can be in Belgium turn 2 and it may be too much for the French to match and/or beat.

    Alsace borders Belgium though, so the entire western Army can still be in Belgium turn 2 and you don’t have to worry about the French flanking your army and pulling them away from Paris.

    Agreed about Belgium, but with this move I want France to move into Lorraine; then I can swing the German line south and destroy that part of the French army.  For me the game isn’t about taking and losing territories (yes, important, but…), but it is about destroying the armies.  If you can destroy a large portion of the French army because they are greedy, then Germany will lose less IPC-worth of units than France and the French territories will be easier to take.

    Maybe it won’t work against some players-  I have tried to split my forces along the western front before, but the French just end up attacking one of them and they lost less IPC value of units than Germany because they attacked en masse and with air supremacy.


  • Oh I am not advocating for you to attack multiple territories.  The move from Munich to Alsace is a defensive move to prevent France from advancing to the south.  The biggest mistake you can make with Germany is to attack too many territories.  Your opening is good in that regard.  I usually buy a battleship every turn with Germany, helps keep the British out of your hair, subs don’t have nearly the same effect.


  • That’s my point, I was goading the French into advancing in the south, where I could isolate a French army and kill it will little loss to my own. 
    I do like buying Battleships as Germany, but turn 1 your income isn’t stellar and 12 IPCs is a lot to put into the ocean, but I see the merits.

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